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Messages by leelaw

    

Neo Geo Battle Coliseum Gallery and Sprite Rip by Tetsuya

 October 24, 2012, 03:44:29 pm View in topic context
avatar  Posted by leelaw  in Neo Geo Battle Coliseum Gallery and Sprite Rip by Tetsuya (Started by leelaw October 24, 2012, 03:44:29 pm
 Board: Requests

Can somebody please upload these sprites.
    

Heidern XI by Zelgadis

 October 22, 2012, 03:02:19 pm View in topic context
avatar  Posted by leelaw  in Heidern XI by Zelgadis (Started by leelaw October 22, 2012, 03:02:19 pm
 Board: Requests

Can't find it anywhere and the author's site is offline/down. If someone has it, kindly share it please.
    

Re: Coding Help

 April 21, 2011, 09:53:08 am View in topic context
avatar  Posted by leelaw  in [SOLVED] Coding Help - Corner push (Started by leelaw April 11, 2011, 10:17:39 am
 Board: M.U.G.E.N Configuration Help

    

How to edit "attack push-back"?

 April 11, 2011, 11:58:38 am View in topic context
avatar  Posted by leelaw  in How to edit "attack push-back"? (Started by leelaw April 11, 2011, 11:58:38 am
 Board: M.U.G.E.N Development Help

To clarify this, it is when the char attacks at the very end of the screen, then push back away to avoid infinite attacks to the other char.

What part of the CNS do I need to edit this?
    

[SOLVED] Coding Help - Corner push

 April 11, 2011, 10:17:39 am View in topic context
avatar  Posted by leelaw  in [SOLVED] Coding Help - Corner push (Started by leelaw April 11, 2011, 10:17:39 am
 Board: M.U.G.E.N Configuration Help

Hey guys,

I have this character that do infinites at the corner of the stage/screen. It means that when this character attacks the other character at the corner, it never push back, so he can do infinites on the other character.

I need help here on what part of the CNS do I need to edit, or how to fix this thing?
    

Goenitz's '96 stage by Mr.X

 April 06, 2011, 06:04:11 pm View in topic context
avatar  Posted by leelaw  in KOF requests (Started by leelaw March 23, 2011, 01:02:45 pm
 Board: Requests

Hi guys,

I would like to have another request, which is the stage of goenitz in kof '96 by Mr.X (or Mr.X-file).  ;)
    

Re: Unbalanced problem

 April 05, 2011, 04:37:31 pm View in topic context
avatar  Posted by leelaw  in Unbalanced problem  (Started by Orochi Dx Chris April 05, 2011, 04:11:45 pm
 Board: M.U.G.E.N Configuration Help

You can do this by editing the char's main CNS file. Edit the values in the [Data] section.
    

Re: Marvel vs. Capcom 3 1.0

 March 27, 2011, 07:24:22 am View in topic context
avatar  Posted by leelaw  in Marvel vs. Capcom 3 1.0 (Started by hloader October 12, 2010, 03:44:54 am
 Board: Your Releases, Mugen 1.0 +

I just figure it out at last  ;P
What you mean is that I need to add to a new sprite on every character (which is the 9000,3 and 9000,4)

But all I need to do is just change the sprites on the fight.def so that it will show the standard 9000,0 portrait. So my problem is solved.

Thanks for helping me out, and nice job on your creations!

EDIT: How do you combine the molding shape and the character sprites? Is there a tutorial for molding the portrait? I'm actually new to this.


    

Re: Marvel vs. Capcom 3 1.0

 March 26, 2011, 11:20:04 pm View in topic context
avatar  Posted by leelaw  in Marvel vs. Capcom 3 1.0 (Started by hloader October 12, 2010, 03:44:54 am
 Board: Your Releases, Mugen 1.0 +

How do you guys show a portrait of a character in the lifebars? I need a clear explanation please...
    

Re: EVE Battle - Overlap names help!

 March 26, 2011, 02:47:51 pm View in topic context
avatar  Posted by leelaw  in EVE Battle - Overlap names help! (Started by -Thor August 14, 2010, 12:31:55 am
 Board: M.U.G.E.N Configuration Help

I think your referring  to the names in the select screen. I have this problem too, maybe it's the font size, that's why it's overlapping each other.

EDIT: Found a solution. It seems that a certain code is absent in the EVE Battle unlike in the original MUGEN SP. So just add the following code in system.def under "Names".

Code:
p1.name.spacing = 0,0
p2.name.spacing = 0,0

Just edit your preferred coordinates.
    

Re: Dark Ash by Alma or Evil Ash Diabolosis

 March 24, 2011, 05:05:37 am View in topic context
avatar  Posted by leelaw  in KOF requests (Started by leelaw March 23, 2011, 01:02:45 pm
 Board: Requests

Sorry, but I'm really lost here  :P I just want to know what is the download keyword for this link:
http://www1.axfc.net/uploader/N/so/122953. Tried their given pass their but it didn't work. Any help?

Edit: Nevermind, found a solution.
    

Re: Problems with Beppu's creations

 March 24, 2011, 04:57:08 am View in topic context
avatar  Posted by leelaw  in [SOLVED] Problems with Beppu's creations (Started by leelaw March 23, 2011, 08:49:19 am
 Board: M.U.G.E.N Configuration Help

oh, thanks for your suggestions guys. It's a shame that most of the char I need came from beppu's. Well I'm gonna try to find some alternatives if it's online.
    

KOF requests

 March 23, 2011, 01:02:45 pm View in topic context
avatar  Posted by leelaw  in KOF requests (Started by leelaw March 23, 2011, 01:02:45 pm
 Board: Requests

    

[SOLVED] Problems with Beppu's creations

 March 23, 2011, 08:49:19 am View in topic context
avatar  Posted by leelaw  in [SOLVED] Problems with Beppu's creations (Started by leelaw March 23, 2011, 08:49:19 am
 Board: M.U.G.E.N Configuration Help

Good day,

I've encountered this annoying problem regarding Beppu's KOF characters. It seems that they stuck up at the corner(very edge of the screen) when they're attacked, seems the attacker is not push back. Is there's any code/s to fix this?
    

KOF XI hit sparks

 August 20, 2010, 11:00:20 am View in topic context
avatar  Posted by leelaw  in KOF XI hit sparks (Started by leelaw August 20, 2010, 11:00:20 am
 Board: Requests

Does KOF XI hit sparks exist? If so, where can i get it?
    

KOF chars by MDK

 August 19, 2010, 12:13:00 pm View in topic context
avatar  Posted by leelaw  in KOF chars by MDK (Started by leelaw August 19, 2010, 12:13:00 pm
 Board: Requests

Does anyone have the KOF characters by MDK? especially Orochi Chris, Robert and Kim Kaphwan, because the author's site links were dead/have been deleted.
    

Re: Pauses on last hit

 August 18, 2010, 10:41:44 am View in topic context
avatar  Posted by leelaw  in [SOLVED] Pauses on last hit (Started by leelaw August 18, 2010, 09:05:28 am
 Board: M.U.G.E.N Configuration Help

Thanks man, i'll try this one.
    

[SOLVED] Pauses on last hit

 August 18, 2010, 09:05:28 am View in topic context
avatar  Posted by leelaw  in [SOLVED] Pauses on last hit (Started by leelaw August 18, 2010, 09:05:28 am
 Board: M.U.G.E.N Configuration Help

Hello guys, i would like to know if it is possible when you perform your last hit on opponent, it will pause 1-2 second/s then it'll resume. Just like in KOF XI or in SF IV. If possible, can somebody share some tips for me.