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Xasor

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Messages by Xasor

    

Re: SAVAGE HULK 2.0 FINAL RELEASE

 May 28, 2014, 04:36:42 pm View in topic context
 Posted by Xasor  in SAVAGE HULK 2.0 FINAL RELEASE (Started by Xasor May 27, 2014, 10:17:32 pm
 Board: Your Releases, Mugen 1.0 +

Updated the link with stronger AI, smoother stand anim, and made the 2nd/3rd/4th round pal selector timer quicker.
    

Re: SAVAGE HULK 2.0 FINAL RELEASE

 May 28, 2014, 03:12:20 am View in topic context
 Posted by Xasor  in SAVAGE HULK 2.0 FINAL RELEASE (Started by Xasor May 27, 2014, 10:17:32 pm
 Board: Your Releases, Mugen 1.0 +

For the people having trouble with the link, I removed it and made it again. Please try again
    

SAVAGE HULK 2.0 FINAL RELEASE

 May 27, 2014, 10:17:32 pm View in topic context
 Posted by Xasor  in SAVAGE HULK 2.0 FINAL RELEASE (Started by Xasor May 27, 2014, 10:17:32 pm
 Board: Your Releases, Mugen 1.0 +

SAVAGE HULK version 2.0 by Xasor

DOWNLOAD - http://xasormugen.blogspot.com/2014/05/savage-hulk-20-final-release.html







PALETTES

Spoiler, click to toggle visibilty

with extra palettes by zombiebrock

ENTER+X - GOLDEN GOD
ENTER+Y - NUKED NIGHTMARE
ENTER+Z - XASOR
ENTER+A - UMVC3
ENTER+B - MVC2
ENTER+C - PANDORA

MOVELIST

Spoiler, click to toggle visibilty
    

Re: SAVAGE HULK 2.0 (ADDED VIDEO) / Xasor's official WIP thread

 May 22, 2014, 05:47:26 am View in topic context
 Posted by Xasor  in BLACKAGAR BOLTAGON / Xasor's official WIP thread (Started by Xasor March 12, 2014, 07:54:59 pm
 Board: Projects

Thanks man added a new video showing the new specials and combos
    

Re: SAVAGE HULK 2.0 (ADDED VIDEO) / Xasor's official WIP thread

 May 19, 2014, 02:30:00 am View in topic context
 Posted by Xasor  in BLACKAGAR BOLTAGON / Xasor's official WIP thread (Started by Xasor March 12, 2014, 07:54:59 pm
 Board: Projects

I added a new video to show the new air throw. I also wanted hulk to have his true abilities in my character especially his jumping ability which can cover the whole screen. My hulk is also agile since I saw on the power meter at marvel that he has 7/7 speed.
    

Re: SAVAGE HULK 2.0 (ADDED VIDEO) / Xasor's official WIP thread

 May 17, 2014, 03:18:53 am View in topic context
 Posted by Xasor  in BLACKAGAR BOLTAGON / Xasor's official WIP thread (Started by Xasor March 12, 2014, 07:54:59 pm
 Board: Projects

Thanks I added a new video on the first post. I added a lot of things along with the palette randomizer I invented.
    

Re: SAVAGE HULK 2.0 / Xasor's official WIP thread

 May 16, 2014, 10:00:08 am View in topic context
 Posted by Xasor  in BLACKAGAR BOLTAGON / Xasor's official WIP thread (Started by Xasor March 12, 2014, 07:54:59 pm
 Board: Projects

added movelist and palettes on the first post
    

Re: SAVAGE HULK 2.0 / Xasor's official WIP thread

 May 13, 2014, 09:14:29 pm View in topic context
 Posted by Xasor  in BLACKAGAR BOLTAGON / Xasor's official WIP thread (Started by Xasor March 12, 2014, 07:54:59 pm
 Board: Projects

Well I'll pick it up once I like one piece again. Right now I'm just not really interested in coding him. And maybe I'll just release the screenpack
    

Re: SAVAGE HULK 2.0 / Xasor's official WIP thread

 May 13, 2014, 09:09:58 pm View in topic context
 Posted by Xasor  in BLACKAGAR BOLTAGON / Xasor's official WIP thread (Started by Xasor March 12, 2014, 07:54:59 pm
 Board: Projects

Since not much people are interested I'll scrap this I also got bored on One Piece mugen so I will start coding more custom marvel characters which will be MVC inspired
    

Re: [FILIPINO ONLY] HOY MGA PINOY MUGENITES!!!!

 May 13, 2014, 07:57:05 pm View in topic context
 Posted by Xasor  in [FILIPINO ONLY] HOY MGA PINOY MUGENITES!!!! (Started by HeroCorruptor66 August 27, 2007, 09:49:50 am
 Board: International

Pwede bro, trip ko yung style ng spriting mo.
    

Re: cRapcom R us

 March 24, 2014, 12:06:26 pm View in topic context
 Posted by Xasor  in cRapcom R us (Started by Do not even ask October 28, 2012, 10:37:23 am
 Board: All That's Left

I'm just gonna make this quick since I'm sick of it. I'll just edit my first post which said maybe but this time I'm sure that I'm removing my fighter factory, deleting all my stuff and putting my website down. I'll just put it in bullet form since I hate long paragraphs

check it here http://xasormugen.blogspot.com/

Reasons

-I'm not an attention hungry but cmon its like I'm making my characters so that my topics would be buried after 2 or 3 people posted on its repeatedly

-I've been here for 2 and a half years and only got atleast 2 or 3 big shots in the community to give me some feedback

-I've made original cell that moves like budokai tenkaichi but all I get is "no super jump ?, no dash ?" its like saying fuck your creativity get in line.

Then BIG BOSS has just seen the video of my character and hasn't even downloaded it and  all he has to say his "typical DBZ character".

-I've worked hard for my characters so that they would be original and different and all I ever see are 2 or 3 people commenting in my post and most of those comments are mine.

-My WIP thread maybe has 2 or 3 people posting on it repeatedly.

-I just don't know anymore I feel my characters are a lost cause. Since I'm pretty much an invisible coder here no one will notice when I fade away.

I'm deleting everything, works,sprites,characters,website, skydrive, FFC. Everything just let me fade in peace




    

Re: Character of the Month: February 2014 - Voting

 March 24, 2014, 10:40:52 am View in topic context
 Posted by Xasor  in  Character of the Month: February 2014 - Voting (Started by Jmorphman March 08, 2014, 09:20:38 pm
 Board: Contributions of the Month

Lol only 3 votes for me
Spoiler, click to toggle visibilty

Congrats infinite :)
    

Re: Monkey D Luffy normal sized BETA 65 % release

 March 17, 2014, 05:08:05 pm View in topic context
 Posted by Xasor  in Monkey D Luffy normal sized BETA 65 % release (Started by Xasor March 11, 2014, 02:30:43 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: Monkey D Luffy normal sized BETA 65 % release

 March 13, 2014, 03:34:14 am View in topic context
 Posted by Xasor  in Monkey D Luffy normal sized BETA 65 % release (Started by Xasor March 11, 2014, 02:30:43 pm
 Board: Your Releases, Mugen 1.0 +

Thi is so far best big sized Luffy I played. Sprites looks a lot nicer than usual, I'm loving Hyper BG and moves you gave to him (Kings Haki is so great). My only gripe is a little too big damage but if you go to some pseudo-MVC style is somewhat justified because MVC always had big damage.

Another thing that his Gear Second activation is bit meh. It doesn't have enough impact like it had on series. I suppose you don't have any sprites showing his arm or legs bend like he did whenever he activated GS ? It always gave me "WOW" or "Hell yeah" moments because I knew next minutes will be awesome. BTW I love the palFX effect on GS mode. But you know little steam wouldn't hurt, maybe not all time but maybe during supers ?

Either way I can't wait what you will be cooking for GS Mode

Thanks man glad you liked it, For the gear second animation I personally like the one he did when he is fighting caesar but I can't make the sprites but I'll try though

Done testing it, so far I like it. I will curious about the 2nd gear now

Thanks man
    

BLACKAGAR BOLTAGON / Xasor's official WIP thread

 March 12, 2014, 07:54:59 pm View in topic context
 Posted by Xasor  in BLACKAGAR BOLTAGON / Xasor's official WIP thread (Started by Xasor March 12, 2014, 07:54:59 pm
 Board: Projects

For my new character I'll be practicing my sprite editing so that I can expand the characters I want to do.

SPRITES PROGRESS

STANCE - 100 %
MOVEMENT - 20 %
ATTACKS - 0 %
DAMAGE - 100 %

I'M USING CYCLOPS AS A BASE

PREVIEW(RE SIZED FOR VIEWING PURPOSES)



ORIGINAL IMGAGE



An Idea of his abilities



An idea of how strong he is

Planned Movelist
Spoiler, click to toggle visibilty
    

Re: Monkey D Luffy normal sized BETA 65 % release

 March 12, 2014, 03:52:23 pm View in topic context
 Posted by Xasor  in Monkey D Luffy normal sized BETA 65 % release (Started by Xasor March 11, 2014, 02:30:43 pm
 Board: Your Releases, Mugen 1.0 +

this is good man can u do naruto normal size we need a good naruto and lookin at the vid this is great so r u goin to put second gear in this character or make him a separate character

You can do second gear here with DF,c but I didn't add any moves yet cause I need feedback on this BETA

Some of those combos in the video are doing far too much damage IMO.

Gonna try this out.

Cool man, give some proper feedback

    

Re: Monkey D Luffy normal sized BETA 65 % release

 March 12, 2014, 04:47:04 am View in topic context
 Posted by Xasor  in Monkey D Luffy normal sized BETA 65 % release (Started by Xasor March 11, 2014, 02:30:43 pm
 Board: Your Releases, Mugen 1.0 +

DJ, thanks man :)

UPDATED 3/12/14 I actually uploaded an older file sorry about that, please DL again cause its the latest progress on my luffy with parry's etc.

I want you to be brutally honest with me. Rate from 1-10 and tell me the things you don't like, plus the bugs that you found. Thanks

and I also added some screenshots for the people who doesn't want to waste time watching the video
    

Monkey D Luffy normal sized BETA 65 % release

 March 11, 2014, 02:30:43 pm View in topic context
 Posted by Xasor  in Monkey D Luffy normal sized BETA 65 % release (Started by Xasor March 11, 2014, 02:30:43 pm
 Board: Your Releases, Mugen 1.0 +

I'm basically done with normal mode, i just want feedback on it before I go and finish gear second, which will be awhile because finals is coming and its time to switch to maximum overdrive (@__@)

MONKEY D LUFFY beta BY XASOR



GRIZZLY MAGNUM


KINGS HAKI


ARMAMENT GATLING


ELPHANT GUN - ELEPHANT GATLING




MONKEY D LUFFY BY XASOR

z10QJif.gif

DOWNLOAD

http://xasormugen.blogspot.com/2014/03/monkey-d-luffy-normal-sized-beta-65.html

======================NORMAL/HAKI MODE==============

                       *STAND*

X,Y - LIGHT PUNCH, ARMAMENT PUNCH
X,X - LIGHT PUNCH, ARMAMENT GATLING(SHORT BURST)
Y,Y - STRONG PUNCH, BAZOOKA
X,X,X - LIGHT PUNCH,ARMAMENT GATLING(SHORT BURST),HAKI BULLET
X,Y,Y - LIGHT PUNCH, ARMAMENT PUNCH,BAZOOKA

HOLD-Y,RELEASE - ARMAMENT BAZOOKA (GUARD BREAKER)

A,B - LIGHT PUNCH, RIFLE
A,A - LIGHT PUNCH, STRONG PUNCH
A,A,B - LIGHT PUNCH, STRONG PUNCH, RIFLE

                       *CROUCH*

X,Y - LIGHT PUNCH, ARMAMENT BELL
A,B - GOMU VOLCANO, GOMU GOMU NO ONO
X,Y,IF HIT Y - LIGHT PUNCH, ARMAMENT BELL,STORM


                        *AIR*

X - GIGANTO PISTOL
Y - GIGANTO RIFLE
x,x - GIGANTO PISTOL - WHIP
Y,Y - GIGANTO RIFLE - AXE

                    *EXTRA BUTTONS*

Z STAND      - OBSERBVATION HAKI DASH
HOLD-C       - EAT MEAT
DF,c         - GEAR 2ND
DB,c         - REVERT FRM G2
FWD(guarding) - PARRY


                        *HYPER*

D,F,x+y = GRIZZLY MAGNUM - DMG 250,125
D,B,x+y = KINGS HAKI - DMG 0, TAKES 1500 PWR AWAY/STUNNED

D,F,a+b = ARMAMENT GATLING - DMG/FIST 8,4 40 FIST
D,B,a+b = ELEPHANT GUN -GATLING - DMG/FIST 4,2 100 FIST

PALLETES

A - ORIGINAL
B - ROGER
C - YELLOW

X - BLUE
Y - BLACK
Z - RED


NOTES

1.DOESN'T NEED MOVECONTACT TO MAKE COMBOS
2.CAN CANCEL TO HYPERS FROM CROUCH/STAND ATTACKS BUT IT NEEDS MOVECONTACT
3.ENJOY THE CHARACTER


======================================GEAR=SECOND=======
STILL WIP

    

Re: Monkey D. Luffy non chibi one piece mugen

 March 10, 2014, 10:50:48 am View in topic context
 Posted by Xasor  in Monkey D. Luffy non chibi one piece mugen (Started by Xasor January 19, 2014, 06:49:53 pm
 Board: Projects

    

Re: Character of the Month: February 2014 - Voting

 March 09, 2014, 06:34:18 am View in topic context
 Posted by Xasor  in  Character of the Month: February 2014 - Voting (Started by Jmorphman March 08, 2014, 09:20:38 pm
 Board: Contributions of the Month

Lol, I don't have a chance here :( but I'm going for

NUMBER MUNCHER BY DJ and also my Akainu...

thanks for the people that nominated me Kanbei, Dj and the others, thank you