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Gladiacloud

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Messages by Gladiacloud

    

Re: MvC Debuts Releases and News - BIRDIE

 April 08, 2014, 03:36:04 pm View in topic context
avatar  Posted by Gladiacloud  in VS. Style Debuts: BIRDIE (Updated... Again!) (Started by ShinZankuro March 02, 2014, 11:27:01 pm
 Board: Your Releases, Mugen 1.0 +

Sorry for the delay. Here are my suggestions:

BULL HEAD: I would remove the charge FX, it can be used for his super move "MEGA BULL REVENGER".

MURDERER BOMB CHAIN, WEAK VERSION: should be faster, and should be used the impact fx of Zangief from Xmen VS Street Fighter, smaller.

MURDERER BOMB CHAIN, MEDIUM VERSION: the first slam must be faster and must release the small impact fx from XMEN vs SF, the second slam must be slower and release the big impact fx from MVC.

BANDIT BOMB CHAIN: you should replace the current impact FX with the XMEN vs SF Zangief's impact FX.

MEGA BULL REVENGER: I figured this super move that started with a single multi-hit Bull Head (with charge fx), then follow 5 fast Bull Heads given in succession.

THE BIRDIE: Birdie performs 4 fast "Bandit Bomb Chain" (with small impact FX), than the strong version of "Murderer Bomb Chain". At the end, Birdie jumps backwards and performs an aerial Murderer Bomb Chain" with which Birdie throws the opponent to the ground.

P.S: It would be cool if Birdie could perform Bandit Bomb Chain and Murderer Bomb Chain in air.
    

Re: MvC Debuts Releases and News - BIRDIE

 April 06, 2014, 08:54:59 pm View in topic context
avatar  Posted by Gladiacloud  in VS. Style Debuts: BIRDIE (Updated... Again!) (Started by ShinZankuro March 02, 2014, 11:27:01 pm
 Board: Your Releases, Mugen 1.0 +

Tomorrow I'll give you some suggestions for Birdie.
    

Re: VS. Style DEBUTS: DEMITRI (Final Version[Can be updated with time])

 April 04, 2014, 11:53:42 am View in topic context
avatar  Posted by Gladiacloud  in VS. Style DEBUTS: DEMITRI (UPDATED!) (Started by ShinZankuro April 04, 2014, 02:55:10 am
 Board: Your Releases, Mugen 1.0 +

Here are some suggestions for Demitri:

NEGATIVE STOLEN: The jump should be higher. In addition, at the impact, an earth smashing would not hurt.

MIDNIGHT BLISS: You should use as a reference the Midnight bliss from (^O^)'s Demitri, it's much spectacular.

DEMON BLAST: You should increase the number of bats launched.

MIDNIGHT PLEASURE: You should get some hits from the initial bites. In addition, at the end, it should give many more punches and kicks instead of those four or five from the original game.

Talking about the super move where Demitri turns himself into a flock of bats (scrapped here): It could be converted into a special move.
    

Re: "Vs Style DEBUTS"(Official Thread)

 April 02, 2014, 08:55:35 pm View in topic context
avatar  Posted by Gladiacloud  in "Vs Style DEBUTS"(Official Thread) (Started by ShinZankuro December 25, 2013, 07:28:43 pm
 Board: Projects

About Demitri: you should edit the version made by (^O^), he has made an interesting edit of Demitri very similar to a Vs. style character.
    

Re: "Vs Style DEBUTS"(Official Thread)

 April 02, 2014, 12:40:48 pm View in topic context
avatar  Posted by Gladiacloud  in "Vs Style DEBUTS"(Official Thread) (Started by ShinZankuro December 25, 2013, 07:28:43 pm
 Board: Projects

If you want help with your characters, I can give you some suggestions for evolve their moves (as I did for Sasquatch).
    

Re: "Vs Style DEBUTS"(Official Thread)

 March 29, 2014, 08:55:37 pm View in topic context
avatar  Posted by Gladiacloud  in "Vs Style DEBUTS"(Official Thread) (Started by ShinZankuro December 25, 2013, 07:28:43 pm
 Board: Projects

I've a suggestion for Sasquatch's lv3 move: while using the opponent as sled, Sasquatch leaves behind some ice formations which grow more and more with every step. At the end of the move, Sasquatch hits the opponent with his butt sending him against the ice crystals, destroying them. Each impact with the crystal applies a hit.

You can get the ice crystals in Iceman's standing strong kick.

    

Re: Street Fighter

 March 22, 2014, 01:39:32 pm View in topic context
avatar  Posted by Gladiacloud  in Street Fighter - General Brainstorming topic - (Started by FeLo_Llop March 19, 2014, 12:13:32 am
 Board: MFG Presents Street Fighter

I know. I would like to see a Street Fighter EX character between these portraits ;)
    

Re: Street Fighter

 March 22, 2014, 12:04:12 pm View in topic context
avatar  Posted by Gladiacloud  in Street Fighter - General Brainstorming topic - (Started by FeLo_Llop March 19, 2014, 12:13:32 am
 Board: MFG Presents Street Fighter

    

Re: Character of the Month: February 2014 - Voting

 March 12, 2014, 08:00:54 pm View in topic context
avatar  Posted by Gladiacloud  in  Character of the Month: February 2014 - Voting (Started by Jmorphman March 08, 2014, 09:20:38 pm
 Board: Contributions of the Month

Dr.Doom and Guy
    

Re: Chaos(From sonic the hedgehog)

 March 02, 2014, 08:13:10 pm View in topic context
avatar  Posted by Gladiacloud  in Chaos(From sonic the hedgehog) (Started by Veanko March 02, 2014, 04:48:27 pm
 Board: Projects

You'll edit other Mugenhunter's Sonic characters?
    

Re: Akainu released by Gladiacloud

 March 01, 2014, 12:41:53 pm View in topic context
avatar  Posted by Gladiacloud  in Akainu released by Gladiacloud (Started by Gladiacloud February 19, 2014, 04:54:14 pm
 Board: Your Releases, Mugen 1.0 +

Akainu updated in first post.
    

Re: Memo's Full game W.I.P. POLL ADDED come VOTE

 February 24, 2014, 06:29:32 pm View in topic context
avatar  Posted by Gladiacloud  in Memo's Full game W.I.P. POLL ADDED come VOTE (Started by Memo February 19, 2014, 09:15:28 pm
 Board: Projects

You could place as "explod" a single smoke particle FX from the pipes' ends in every sprite of the move.
    

Re: Memo's Full game W.I.P. POLL ADDED come VOTE

 February 24, 2014, 10:52:46 am View in topic context
avatar  Posted by Gladiacloud  in Memo's Full game W.I.P. POLL ADDED come VOTE (Started by Memo February 19, 2014, 09:15:28 pm
 Board: Projects

I'd love to see what super moves will have Baby Commando. The super moves of Acey's Baby Commando were really very poor.
    

Re: Akainu released by Gladiacloud

 February 22, 2014, 06:56:01 pm View in topic context
avatar  Posted by Gladiacloud  in Akainu released by Gladiacloud (Started by Gladiacloud February 19, 2014, 04:54:14 pm
 Board: Your Releases, Mugen 1.0 +

The head is ok, it's just an optical impression caused by the style of my sprites.
    

Re: Akainu released by Gladiacloud

 February 20, 2014, 09:11:57 pm View in topic context
avatar  Posted by Gladiacloud  in Akainu released by Gladiacloud (Started by Gladiacloud February 19, 2014, 04:54:14 pm
 Board: Your Releases, Mugen 1.0 +

Download link updated in first post.
    

Re: Memo's Full game W.I.P. POLL ADDED come VOTE

 February 20, 2014, 09:09:35 am View in topic context
avatar  Posted by Gladiacloud  in Memo's Full game W.I.P. POLL ADDED come VOTE (Started by Memo February 19, 2014, 09:15:28 pm
 Board: Projects

I would like to see Baby Commando made by you.
    

Akainu released by Gladiacloud

 February 19, 2014, 04:54:14 pm View in topic context
avatar  Posted by Gladiacloud  in Akainu released by Gladiacloud (Started by Gladiacloud February 19, 2014, 04:54:14 pm
 Board: Your Releases, Mugen 1.0 +

Gladiacloud here.

After almost a couple of months, I managed to complete my new character.

I state to be returned to the characters in Choujin style, as in the past, but this time it is not a character from Dragon Ball, but from One Piece.

And one of my favorite characters.

AKAINU SAKAZUKI







DOWNLOAD LINK (UPDATE 1/3/14):
http://www.sendspace.com/file/0iwnkc

The sprites were created by me, one by one, using as a reference the original sprites in the game "One Piece Gigant Battle 2".

My Akainu, rather than a character, is an experiment to see if I can transfer the Choujin style in characters outside of Dragon Ball.

It seems that my experiment is quite successful judging from the work I've done.

Thanks due to Choujin (as always), and NBA01 and Xasor, for their Akainu characters that I used as a reference. Especially I want to thank Xasor, for magma sprites who created and that I revamped for my Akainu.

My next character will be the main competitor of Akainu, even if it comes from another universe.

As always, I can not promise to complete it.

In the meantime, enjoy! ;)

I'll wait for feedbacks.
    

Re: Neocide's Wip Bonanza

 January 28, 2014, 09:02:56 am View in topic context
avatar  Posted by Gladiacloud  in Neocide's Wip Bonanza  (Started by Neocide January 21, 2014, 11:23:40 pm
 Board: Projects

Voted for Ikkaku.

You'll make other anime characters besides Bleach and Dragon Ball?
    

Re: Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only.

 January 25, 2014, 08:58:36 pm View in topic context
avatar  Posted by Gladiacloud  in Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only. (Started by duracelleur January 22, 2014, 02:04:48 am
 Board: Your Releases, Mugen 1.0 +

Mugen Multiverse for 1.0 will be updated with some graphics (menu select, for example) from this version?
    

Re: Michelle Heart by Gladiacloud & Beximus released!

 January 18, 2014, 06:10:44 pm View in topic context
avatar  Posted by Gladiacloud  in Michelle Heart by Gladiacloud & Beximus released! (Started by Gladiacloud December 24, 2013, 08:59:35 pm
 Board: Your Releases, Mugen 1.0 +

Michelle Heart updated (fixed Shwa's reported bugs).