YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
BladeStorm_X is Offline
Contact BladeStorm_X:

BladeStorm_X

User

Messages by BladeStorm_X

    

Re: Your family & friends and Mugen

 July 12, 2013, 11:47:07 am View in topic context
 Posted by BladeStorm_X  in Your family & friends and Mugen (Started by Jarek Bachanek July 09, 2013, 06:43:44 pm
 Board: M.U.G.E.N Discussion

The only person I told what MUGEN was about was my cousin because I knew he would understand, trying to explain the same to anyone else in my family would be a waste of time since everything I do on my comp is considered "playing a video game".
    

Re: Screenpacks that allow a big roster

 June 12, 2013, 06:20:34 pm View in topic context
 Posted by BladeStorm_X  in Screenpacks that allow a big roster (Started by Bane13 June 12, 2013, 01:44:18 am
 Board: M.U.G.E.N Discussion

Duracelleur's  mugen multiverse screenpack is great, it's inspired by the IMT screenpack but it looks better and it can support a large number of characters
    

Re: Majin Vegeta Z2

 June 12, 2013, 01:52:53 pm View in topic context
 Posted by BladeStorm_X  in Majin Vegeta Z2 (Started by Balthazar October 29, 2012, 02:20:10 pm
 Board: Projects

Well I guess as long as the sff file isn't too big it shouldn't be a problem
    

Re: Setting a limit on an attack

 June 12, 2013, 01:37:24 pm View in topic context
 Posted by BladeStorm_X  in Setting a limit on an attack (Started by Burning_Typhoon June 10, 2013, 04:16:01 am
 Board: M.U.G.E.N Development Help

The move probably does 2 hits everytime it's used so the variable increases by 1 everytime the opponent is hit (I may be wrong).
    

Re: crows needed

 June 12, 2013, 01:31:05 pm View in topic context
 Posted by BladeStorm_X  in crows needed (Started by vgames June 11, 2013, 05:16:46 pm
 Board: Development Resources

    

Re: Majin Vegeta Z2

 June 12, 2013, 01:23:18 pm View in topic context
 Posted by BladeStorm_X  in Majin Vegeta Z2 (Started by Balthazar October 29, 2012, 02:20:10 pm
 Board: Projects

MajinVegeta.def will also link to another SFF with different small and big portraits.
You're going to make another sff file just for the sake of 2 sprites?
I would suggest you add the two at the end of the original sff and make a small tutorial in the readme for those who want to split the character into two (namely Vegeta and Majin Vegeta).
    

Re: Setting a limit on an attack

 June 11, 2013, 02:50:34 pm View in topic context
 Posted by BladeStorm_X  in Setting a limit on an attack (Started by Burning_Typhoon June 10, 2013, 04:16:01 am
 Board: M.U.G.E.N Development Help

You could use a variable that increments everytime the move is used during a combo and use that variable as a trigger in the cmd
    

Re: Majin Vegeta Z2

 June 11, 2013, 02:43:52 pm View in topic context
 Posted by BladeStorm_X  in Majin Vegeta Z2 (Started by Balthazar October 29, 2012, 02:20:10 pm
 Board: Projects

You could still do a mugen 1.0 patch
    

Re: most wanted characters for Mugen

 June 11, 2013, 02:04:21 pm View in topic context
 Posted by BladeStorm_X  in most wanted characters for Mugen (Started by Faisaijin August 28, 2007, 12:49:57 pm
 Board: M.U.G.E.N Discussion

Agent 47 (Hitman)
    

Re: Color issue with ripped sprite.

 May 28, 2013, 07:27:44 pm View in topic context
 Posted by BladeStorm_X  in Several issues with colors amd resizing (Started by SolWarrior May 28, 2013, 05:58:09 pm
 Board: M.U.G.E.N Development Help

You could try resizing using photoshop but I'm not certain of the resulting quality
    

Re: Color issue with ripped sprite.

 May 28, 2013, 07:04:13 pm View in topic context
 Posted by BladeStorm_X  in Several issues with colors amd resizing (Started by SolWarrior May 28, 2013, 05:58:09 pm
 Board: M.U.G.E.N Development Help

You could replace one pink with the other then convert it to RGB and then back to indexed colour, that should leave you with one pink.
    

Re: How much do people Charge for?

 May 28, 2013, 10:16:59 am View in topic context
 Posted by BladeStorm_X  in How much do people Charge for? (Started by lostbot101 May 27, 2013, 10:56:40 pm
 Board: Off-Topic Help

I think he means he wants someone to program a game and embed it on his website
    

Re: How to install Screen pack On M.U.G.E.N

 May 28, 2013, 10:04:14 am View in topic context
 Posted by BladeStorm_X  in How to install Screen pack On M.U.G.E.N (Started by Petey May 25, 2013, 11:42:16 am
 Board: M.U.G.E.N Configuration Help

The common way to install screenpacks is to just replace the files existing in your mugen folder with the files of the screenpack and make sure you don't replace your "chars" folder.
    

Re: Character `s 100 Palettes!

 May 28, 2013, 09:59:25 am View in topic context
 Posted by BladeStorm_X  in Character `s 100 Palettes! (Started by Aki-Sora May 28, 2013, 07:34:35 am
 Board: Projects

I like the Beatorice and Noel palette the most
    

Re: Characters that should be finished/continued?

 May 27, 2013, 12:00:29 pm View in topic context
 Posted by BladeStorm_X  in Characters that should be finished/continued? (Started by First Lt. Ding May 19, 2013, 03:01:04 pm
 Board: M.U.G.E.N Discussion

GohanZ2
Scarecrow by dope
carnage by sethzantuken
    

Re: Ninja-type characters

 May 25, 2013, 01:21:29 pm View in topic context
 Posted by BladeStorm_X  in Ninja-type characters (Started by Sean Altly May 24, 2013, 10:27:56 pm
 Board: M.U.G.E.N Discussion

All I can think of is every single naruto character
    

Re: need help filling my mugen roster

 May 24, 2013, 07:41:13 am View in topic context
 Posted by BladeStorm_X  in need help filling my mugen roster (Started by au_majicpen April 06, 2013, 06:25:04 am
 Board: M.U.G.E.N Discussion

I would suggest you download characters made by various authors so you have more variety instead of downloading all the characters made by one author.
    

Re: Character of the Month: April 2013 - Voting

 May 15, 2013, 10:51:28 am View in topic context
 Posted by BladeStorm_X  in Character of the Month: April 2013 - Voting (Started by Rajaa May 15, 2013, 08:03:51 am
 Board: Contributions of the Month

Necro and hawkman
    

Re: M.U.G.E.N Screenshots V2

 May 12, 2013, 04:36:24 pm View in topic context
 Posted by BladeStorm_X  in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
 Board: M.U.G.E.N Discussion


?!


Attack of the hair lice!!!!!!!!!!!!!
    

Re: Mugen in 10 Years, Where Will We Be?

 May 01, 2013, 04:12:35 pm View in topic context
 Posted by BladeStorm_X  in Mugen in 10 Years, Where Will We Be? (Started by TRUEMicah April 27, 2013, 09:35:45 pm
 Board: M.U.G.E.N Discussion

In ten years apart from the creators nothing is going to change unless elecbyte creates a new engine which supports 3D models.