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in FireQuacker released! (Started by Balthazar March 15, 2014, 06:23:49 pmBoard: Your Releases, older Mugen
Posted by Teitan
in FireQuacker released! (Started by Balthazar March 15, 2014, 06:23:49 pm
Posted by Teitan
in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 am
or these are just only console exclusives, like in sfxt... probably this)
Posted by Teitan
in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
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in Undecided Character from SSF4: AE -2012- (Started by Mr. I January 04, 2014, 09:16:40 am
:D
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in [1.1 Exclusive] Perfect Road (Started by First Lt. Ding February 23, 2014, 01:12:56 am
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in Make this transparent please. (Started by ApolloGrimoire March 18, 2014, 09:46:59 am
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in Touhou Fantasy, Xenomic's RPG Maker game! (Started by Xenomic December 20, 2012, 12:36:23 am
Posted by Teitan
in Touhou Fantasy, Xenomic's RPG Maker game! (Started by Xenomic December 20, 2012, 12:36:23 am
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in gaming news that don't deserve their own thread (Started by Titiln October 30, 2011, 05:13:58 pm
Posted by Teitan
in MotU fan made game! (demo) (Started by Teitan March 18, 2014, 05:37:48 pm
Posted by Teitan
in MotU fan made game! (demo) (Started by Teitan March 18, 2014, 05:37:48 pm
Posted by Teitan
in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 amAdmit you're wrong and cut your losses. You look like a fool.well ive never said that im expert or anything like that.. and these most likely arent facts either.
Its okay to not know everything about a game, I dont know everything about a game, but I dont present my opinions as facts. There was a tournament last night with tons of ryus and here you are trying to claim ryu is no longer used.
Posted by Teitan
in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 amHe was in Top 3.
Posted by Teitan
in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 am>Ryu wouldn't be picked competitively
>Literally just played by infiltration at Final Round
Yeah, stop dude. You may think you're fooling people, but going around and saying shit you know nothing about is not cute. It's impossible to get away with especially on the INTERNET.
Admit you're wrong and cut your losses. You look like a damn fool.

Posted by Teitan
in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 amdude you are toxic, should i already add you to my ignore list?I feel like it must be hard to not be an idiot on here lately.There's idiot and idiot, it's not a big deal to not know every single frame and motion of every movement, but it is to spew constant shit about every single thing and never get the message when you're constantly told you're mistaken and need to stop doing that.ryu still wouldnt be picked in any competitive.Fucking stop already
. so maybe they keep insulting each other, without any consequence.
Posted by Teitan
in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 am
Posted by Teitan
in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 am
Posted by Teitan
in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 am
Posted by Teitan
in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 am
Vitality: Life increased (900->950)
Crouching middle kick: Stun on guard increased (1F)
Crouching hard kick: Starts up faster (7F->6F)
Target Combo: Can be performed off of far standing middle punch
6+Middle Kick: Hitbox extended to hit crouching opponents
Heavy Axe Kick: Starts up faster (26F->25F)
Light/Medium/Heavy Shoryuken: More disadvantageous when dashing forward after a focus cancel (-5F)
Crouching heavy kick: Starts up faster (9F->8F)
Crouching heavy kick: recovers faster (24F->23F)
6+MK: Attack comes out faster. (Startup changed 13F->11F)
Focus attack: Hitbox extended to the tip of his fingers
Light Gouhadou: recovers faster (54F->52F)
Medium Gouhadou: recovers faster (61F->59F)
Heavy Gouhadou: recovers faster (69F->67F)
Light Sekisei: Disadvantage after block reduced (-7F->-6F)
Medium Sekisei: Disadvantage after block reduced (-6F->-4F)
Medium Sekisei: Removed invincibility frame
Light/Medium/Heavy/EX Goushoryu: Focus attack cancel possible on first or second hit when opponent is hit
Light/Medium/Heavy/EX Goushoryu: Focus attack cancel possible on first hit when opponent blocks
Heavy Goushoryu: Full and hit invincibility reduced (1F~8F->1~5F and 9~10F->6~7F)
Light Rankan: Damage reduced (120->110)
Light Rankan: Stun reduced (150->130)
EX Rankan: Disadvantage after block reduced (-10F->-9F)
Heavy and EX Rankan: Hurtbox before the attack becomes active has been shrunk
Meido Gohadou: Damage increased on non animation version (350->375)
Meido Gohadou (ground): Starts up faster (11F->9F)
Meido Gohadou (air): Starts up faster (14F->11F)
Tenchi Sokaigen: command change (41236x2+PPP->63214x2+PPP)
Light/Medium/Heavy Goshoryu: Disadvantage on guard after a focus dash cancel forward increased (-5F on block)
Posted by Teitan
in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 am