here's another preview....i must say its 10x better!!!
will be releasing v.3 soon. and thanx again for ur feedback. also, shoutouts to Dr.MugenPhil....lmao.
things changed... squirtle sprite changed link sprite changed combo tags redone sprites more aligned....the right way dash attacks akumpa special changed dinofire changed to K'axel special more intros more win poses
still fixing.... stupid powerback on supers.... coner infinites.....but its not as bad the combo tags in reverse
YES YES YES! ur LEO is like my TOP 5 kick ass characters....this makes it worth it to be online all night for mugen. U and DCAT really do stay true to the original...but at the same time..bring something totally new to the table.!!!! keep up the great work.
i deleted bonzai and starships....and added new ones....and as for debug errors.....do u see that in the game cause i have 1.0 myself and dont see it. and i see wat u mean on the stanslightpunch...just fixed it. as for powerback its not that much back and the canon.......bib shots have longer commands so its hard to infinite i thought i aligned them but i will again....i think koopa walks like that especially in SMW2:yoshi's island...i think its the walking speed that confuses the eye. but i will make the necessary changes immediately.....and work on the errors. tnx, as always, for the feedbak.
thank you guys...im already working on the "MANY" errors this guy has....im currently wworking on chaining combos...the portraits are fixed....at least one person like it. update is coming soon. Posted: February 26, 2013, 02:40:43 am UPDATED!!!!! DOWNLOAD NEW VERSION TODAY!
true indeed....ur right. im not angry at all. if anything im even more excited. XD im just happy to finally be a contributor to my number 1 passion. being a mugen player for sooooo many years, i finally made one myself....just seeing it on mediafire gave me goosbumps...lol Posted: February 21, 2013, 04:17:01 pm ill update this char real soon Posted: February 22, 2013, 02:08:20 am side note:anybody knows a good AI tutorial?
Re: * NEW*KOOPA TROOPA (A.K.A. FRENCH MONKOOPA) by: DJ Hannibalroyce (2/20/13)
the video recorder is blocty...i hope u guys at least give it a chance... Posted: February 21, 2013, 03:53:26 pm it plays alot smoothly than the video....and as far as helpers...i wanted Koopa to do a sort of...costume change-type animation (Like Roger from AMERICAN DAD..lol)...hence the quick spin ...as sort of an LOL...but i do appreciate feedback. i do see the hitsparks problem...thanx again pidove.
Re: KOOPA TROOPA (A.K.A. FRENCH MONKOOPA) by: DJ HANNIBALROYCE
well its my first character but thanx for the feedback...i did see the mouth error. Posted: February 21, 2013, 05:41:30 am btw, i use ur Master hand character as a boss in my game. im a fan of ur work and ill work on those errors. thnx N.
Sprites redone. LINK TOSS is FINALLY fixed. Air Dashes fixed. No more multiple projectiles at once. SQUIRTLE SURF removed. New Moves Added! New Hyper Move Added! Animations Redone. COWABUNGA Removed. New DIZZY state! All Intros Shortened. New WIN POSE Added! More Combos!
SPECIAL THANX to all who downloaded & gave some feedback. A HUGE THANK YOU to my NEWAGEMUGEN family for their tough words & incredible motivation.
I'm starting on a new character & a new stage so stay tuned guys!