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Zankai99

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Messages by Zankai99

    

Re: How do i code Sharingan ?

 May 04, 2014, 03:11:16 pm View in topic context
 Posted by Zankai99  in How do i code Sharingan ?  (Started by DarthOne April 28, 2014, 02:03:15 am
 Board: M.U.G.E.N Development Help

Well i'm not a pro or a decent character maker but i guess you need a transformation code which is basically a
Varset code
    

How do i code a slow motion

 April 20, 2014, 12:16:02 pm View in topic context
 Posted by Zankai99  in How do i code a slow motion (Started by Zankai99 April 20, 2014, 12:16:02 pm
 Board: M.U.G.E.N Development Help

I do know i have to use the "Pause" sctrl but like what am i supposed to put in the trigger =
I want the slow motion to happen when my character uses a combo and when he hits the opponent in the third punch.
Like the third punch is in slow motion.
I know that the slow motion code was here but i can't seem to find it :\
    

Re: [Theme Thread] KOF XII Sprite thread

 February 25, 2014, 07:51:25 pm View in topic context
 Posted by Zankai99  in [Theme Thread] KOF XII Sprite thread (Started by Hoshi April 21, 2010, 10:07:34 pm
 Board: Graphics

Well i suck at this and this is my first try and i'm not done yet but i was just going through some tutorial and tried it for real

    

Re: Dating, Relationships, etc.

 February 20, 2014, 01:49:00 pm View in topic context
 Posted by Zankai99  in Dating, Relationships, etc. (Started by DooM April 10, 2009, 03:08:12 am
 Board: All That's Left

Well i was new in the school and i had a crush on this girl
i couldn't talk to her for like an year and after that she started to talk to me blaah blaah blaaah we became good friends and we shared secrets and stuffs and slowly we started to like each other and i asked her out and booom everything was perfect but after a month my bestfriend and my so called gf went in a relationship and i was like "wooooow just wooooow" now they are like i don't exist.....
    

Re: Monkey D. Luffy non chibi one piece mugen

 February 19, 2014, 07:56:07 pm View in topic context
 Posted by Zankai99  in Monkey D. Luffy non chibi one piece mugen (Started by Xasor January 19, 2014, 06:49:53 pm
 Board: Projects

This is just the normal op sprite sheet from the ds game and the sprite is just scaled by scale2x :\

As I said before don't state the obvious. I have zero spriting skills so I just used scale2x(read above). I tried reaching out to spriters but they would rather do some random orochi character. No sprites no character but I want to have normal sized one piece characters in my roster. Sorry to disappoint you and all the other people who will be on the sprites but no spriter will help me so i will help myself and make non chibi characters


when did i say i was disappointed? i downloaded white beard and it's pretty fun to play with :P
This is just the normal op sprite sheet from the ds game and the sprite is just scaled by scale2x :\

And he done it very well. Don't just jump to this thread if you just gonna give a disappoint comment of yours.

Wasn't talking to you.
    

Mgssj2 madara effect

 February 19, 2014, 04:59:02 pm View in topic context
 Posted by Zankai99  in Mgssj2 madara effect (Started by Zankai99 February 19, 2014, 04:59:02 pm
 Board: M.U.G.E.N Development Help

www.youtube.com/watch?v=LetXeEdl2ls
The effect when he uses the hand seal in 0:41
Is it something related with the camera sctrl
or is it just explod with different sprite frames with a high scale and the background explod with it?
just asking.....
    

Re: Monkey D. Luffy non chibi one piece mugen

 February 18, 2014, 06:47:16 pm View in topic context
 Posted by Zankai99  in Monkey D. Luffy non chibi one piece mugen (Started by Xasor January 19, 2014, 06:49:53 pm
 Board: Projects

This is just the normal op sprite sheet from the ds game and the sprite is just scaled by scale2x :\
    

Re: Zooming In when you attack

 February 06, 2014, 01:12:08 pm View in topic context
 Posted by Zankai99  in Zooming In when you attack (Started by Zankai99 February 06, 2014, 12:37:52 pm
 Board: M.U.G.E.N Development Help

    

Re: Zooming In when you attack

 February 06, 2014, 12:56:38 pm View in topic context
 Posted by Zankai99  in Zooming In when you attack (Started by Zankai99 February 06, 2014, 12:37:52 pm
 Board: M.U.G.E.N Development Help

    

Re: Zooming In when you attack

 February 06, 2014, 12:44:32 pm View in topic context
 Posted by Zankai99  in Zooming In when you attack (Started by Zankai99 February 06, 2014, 12:37:52 pm
 Board: M.U.G.E.N Development Help

    

Zooming In when you attack

 February 06, 2014, 12:37:52 pm View in topic context
 Posted by Zankai99  in Zooming In when you attack (Started by Zankai99 February 06, 2014, 12:37:52 pm
 Board: M.U.G.E.N Development Help

    

Re: How to turn varadd off?

 January 28, 2014, 11:49:00 am View in topic context
 Posted by Zankai99  in How to turn varadd off? (Started by Zankai99 January 25, 2014, 06:24:03 pm
 Board: M.U.G.E.N Development Help

    

Re: How to turn varadd off?

 January 27, 2014, 06:23:56 pm View in topic context
 Posted by Zankai99  in How to turn varadd off? (Started by Zankai99 January 25, 2014, 06:24:03 pm
 Board: M.U.G.E.N Development Help

    

Re: How to turn varadd off?

 January 27, 2014, 04:54:24 pm View in topic context
 Posted by Zankai99  in How to turn varadd off? (Started by Zankai99 January 25, 2014, 06:24:03 pm
 Board: M.U.G.E.N Development Help

I think this is what you are trying to do...
[State 0, VarSet]
type = VarSet ;Use a varadd when you want to add or subtract to an existing var otherwise you should use a varset.
trigger1 = !time ;or whatever animelem you want the var to start
var(1)=Ifelse(var(1)=1,0,1) ; basically if var(1)/ sharingan mode is already active it will deactivate, if it is not active it will activate. 
ignorehitpause=1

Thnx bro it worked ^__^
if i could rep+ you i would
and another help bro
can you show me an example for coding a move in sharingan form as in like the hitdef part like trigger = what?
    

Re: How to turn varadd off?

 January 26, 2014, 07:18:27 pm View in topic context
 Posted by Zankai99  in How to turn varadd off? (Started by Zankai99 January 25, 2014, 06:24:03 pm
 Board: M.U.G.E.N Development Help

    

Re: How to turn varadd off?

 January 26, 2014, 06:37:47 pm View in topic context
 Posted by Zankai99  in How to turn varadd off? (Started by Zankai99 January 25, 2014, 06:24:03 pm
 Board: M.U.G.E.N Development Help

    

Re: How to turn varadd off?

 January 26, 2014, 05:40:45 pm View in topic context
 Posted by Zankai99  in How to turn varadd off? (Started by Zankai99 January 25, 2014, 06:24:03 pm
 Board: M.U.G.E.N Development Help



!var(1)=not equal to var(1) or no var(1). var(1)=0 is not equal to var(1)
so even if you had you var(1) set to =0 it would always add to that var(1) because of your trigger !var(1).

Is the purpose of your var(1) for your Sharingan helper?

well no, a friend of mine was gonna teach me sharingan transformation so that i could use different attacks when im in the sharingan mode and when i press the transforming button again he would deactivate his sharingan and go back to normal
    

Re: How to turn varadd off?

 January 26, 2014, 05:18:06 pm View in topic context
 Posted by Zankai99  in How to turn varadd off? (Started by Zankai99 January 25, 2014, 06:24:03 pm
 Board: M.U.G.E.N Development Help

[Statedef 1100]
type = S
ctrl = 0
velset = 0,0
anim = 1100
movetype = I
physics = S
sprpriority = 2

[State 0, Helper]
type = Helper
trigger1 = AnimElem = 3
helpertype = normal ;player
name = "Sharingan"
ID = 556
stateno = 556
pos = 4,-58
postype = p1    ;p2,front,back,left,right
facing = 1
keyctrl = 0
ownpal = 0
supermove
pausemove
size.xscale = 0.4
size.yscale = 0.4

[State 0, PlaySnd]
type = PlaySnd
trigger1 = AnimElem = 1
value = S4,7
volume = 0
channel = -1

[State 0, PlaySnd]
type = PlaySnd
trigger1 = AnimElem = 3
value = S4,6
volume = 0
channel = -1

[State 1, VarAdd]
type = VarAdd
trigger1 = !var(1)
v = 1    ;fv = 10
value = 1

[State 1100, 1]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
so when ever i do this move it goes to var(1) = 1
but i can get var(1) = 0 when i press the same button again
Sorry for bothering all you because im just that dump :\
    

Re: How to turn varadd off?

 January 26, 2014, 04:22:07 pm View in topic context
 Posted by Zankai99  in How to turn varadd off? (Started by Zankai99 January 25, 2014, 06:24:03 pm
 Board: M.U.G.E.N Development Help

You can set their value back to 0 though.
Thats what i meant
but the problem is i tried turning the value to 0
and in mugen when i activate var(10) = 1 it stays like that and i cant make it var(10) = 0 :\
    

Re: How to turn varadd off?

 January 26, 2014, 11:25:42 am View in topic context
 Posted by Zankai99  in How to turn varadd off? (Started by Zankai99 January 25, 2014, 06:24:03 pm
 Board: M.U.G.E.N Development Help