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Sanji The Prince

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Messages by Sanji The Prince

    

Re: NoZ's Legacy Custom Portrait Thread |First Post THOROUGHLY Updated!!|

 September 13, 2014, 08:07:15 am View in topic context
 Posted by Sanji The Prince  in NoZ's Legacy Custom Portrait Thread (Started by Saikoro August 31, 2013, 07:27:29 pm
 Board: Your Releases, Mugen 1.0 +

What exactly are you trying to do?

I don't know how to erased the overflow glow. I have try the way others here say but it didn't work. Might be I'm doing wrong the way so that why I want to know a detail explanation how to do it. Maybe a video tutorial. I can show you how my port turns up to you if you want so you can identify what the problem I facing.
    

Re: NoZ's Legacy Custom Portrait Thread |First Post THOROUGHLY Updated!!|

 September 11, 2014, 02:54:41 pm View in topic context
 Posted by Sanji The Prince  in NoZ's Legacy Custom Portrait Thread (Started by Saikoro August 31, 2013, 07:27:29 pm
 Board: Your Releases, Mugen 1.0 +

So nobody want to make a tutorial vid? Sorry for being noob right now but I really don't know how to deal with the overflow glow...I just can manually erase it, which really take time and effort...
    

Re: NoZ's Legacy Custom Portrait Thread

 September 10, 2014, 03:45:55 pm View in topic context
 Posted by Sanji The Prince  in NoZ's Legacy Custom Portrait Thread (Started by Saikoro August 31, 2013, 07:27:29 pm
 Board: Your Releases, Mugen 1.0 +


In Photoshop:

  • Right Click Layer
  • Select: Convert to Smart Object
  • Right Click Layer
  • Select rasterize
  • Get to work!

I have try that way but still wont work. Example for small port, the overflow glow happen each time I move the fx to the layer char port that I make. Can someone kindly do a video tutorial how to make this port?
    

Re: NoZ's Legacy Custom Portrait Thread

 September 09, 2014, 05:25:11 pm View in topic context
 Posted by Sanji The Prince  in NoZ's Legacy Custom Portrait Thread (Started by Saikoro August 31, 2013, 07:27:29 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: LEGACY HD BY NoZ(Finally lol)

 September 08, 2014, 04:44:35 pm View in topic context
 Posted by Sanji The Prince  in LEGACY HD BY NoZ(Finally lol) (Started by NoZ September 07, 2014, 05:01:21 am
 Board: Your Releases, Mugen 1.0 +

About time!!!!!!
    

Re: Hyperdimension Neptunia: Neptunia and Nepgear's Room

 August 24, 2014, 06:38:25 am View in topic context
 Posted by Sanji The Prince  in Hyperdimension Neptunia: Neptunia and Nepgear's Room (Started by Bastard Excahm August 24, 2014, 02:25:11 am
 Board: Your Releases, Mugen 1.0 +

dat some nice stage!
    

Re: [1.1] Namek

 August 23, 2014, 05:06:52 pm View in topic context
 Posted by Sanji The Prince  in [1.1] Namek (Started by Blackscale299 August 23, 2014, 06:19:00 am
 Board: Your Releases, Mugen 1.0 +

Already done what have you told. It work but the problem now is, when the character win, the camera kinda pan out from the character
    

Re: [1.1] Namek

 August 23, 2014, 07:41:53 am View in topic context
 Posted by Sanji The Prince  in [1.1] Namek (Started by Blackscale299 August 23, 2014, 06:19:00 am
 Board: Your Releases, Mugen 1.0 +

Nice man, and improvement compare to your previous wasteland stage. Very beautiful. Just one thing - when the stage was not zoom, how to make the camera close up to the character? Because even when not zoom, the camera wasn't close up to the characters. Maybe it your style, just wanna know if can do it.
    

Re: MORTAL KOMBAT X E3 PREVIEW 1 [1.1 and 1.0]

 August 19, 2014, 03:34:05 pm View in topic context
 Posted by Sanji The Prince  in MORTAL KOMBAT X E3 PREVIEW 1 [1.1 and 1.0] (Started by hloader June 22, 2014, 05:44:25 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: MORTAL KOMBAT X E3 PREVIEW 1 [1.1 and 1.0]

 August 18, 2014, 05:51:45 pm View in topic context
 Posted by Sanji The Prince  in MORTAL KOMBAT X E3 PREVIEW 1 [1.1 and 1.0] (Started by hloader June 22, 2014, 05:44:25 pm
 Board: Your Releases, Mugen 1.0 +

hloader, can we turn off the dark area on the lifebars? I know this MKX bars has some dark area around it when show in MKX gameplay but for mugen I wish I can turn it off so my mugen is not look so dark when use this bars
    

Re: Kabuto Sage Mode is now public.

 August 17, 2014, 04:52:28 pm View in topic context
 Posted by Sanji The Prince  in Kabuto Sage Mode is now public. (Started by MUGENGOD August 17, 2014, 04:26:19 pm
 Board: Your Releases, Mugen 1.0 +

Oh this is great! More nzc Naruto chars! I'm gonna grab out this Kabuto!
    

Re: NEW WIP from Varia31 - Sweet Tooth!

 August 15, 2014, 03:40:07 pm View in topic context
 Posted by Sanji The Prince  in (New video update) WIP from Varia31 - Sweet Tooth (Started by Varia31 August 15, 2014, 01:01:06 am
 Board: Projects

Oh man this is a good news! I was hoping for Sweeth Tooth as a guest character in MKX, but now I can try him in mugen first!
    

Re: SNES SPAWN UPDATED! (7/31/14)

 August 10, 2014, 07:33:32 am View in topic context
 Posted by Sanji The Prince  in SNES SPAWN UPDATED! (7/31/14) (Started by DJ_HANNIBALROYCE July 31, 2014, 10:35:26 pm
 Board: Your Releases, Mugen 1.0 +

You are indeed someone who always manage to make one character turn to a total epic! This Spawn is so cool! See this Spawn make me hope you gonna do a Power Rangers characters after this.
    

Re: Recon: Ex Operational (Original) Mugen SP - 1.1 (1280x720) Release

 August 09, 2014, 08:07:21 am View in topic context

Em, why the loading screen is too long? I have to press a button to skip it.
    

Re: Superman new 52

 August 09, 2014, 07:10:19 am View in topic context
 Posted by Sanji The Prince  in Superman new 52 (Started by logansam August 09, 2014, 02:45:47 am
 Board: Projects

Good to see you again bro! Your Man of Steel was not bad for a first attempt of your, I can't wait for this one man!
    

Re: Recon: Ex Operational (Original) Mugen SP - 1.1 (1280x720) Release

 August 04, 2014, 03:56:38 pm View in topic context

Yeah, more cool looking screenpack!!!
    

Re: *My First Parallax Release*LooneyTunes B-Ball Stage for Mugen 1.1 & 1.0

 July 29, 2014, 03:09:20 pm View in topic context

As usual OG, always a nice stage you gave to us. Is this mean we will get more parallax stage from you???
    

Re: [1280x720] World Warriors X HD Remake - MUGEN 1.1 only

 July 27, 2014, 09:30:25 am View in topic context
 Posted by Sanji The Prince  in [1280x720] World Warriors X HD Remake - MUGEN 1.1 only (Started by presidentdevon July 25, 2014, 09:09:06 am
 Board: Your Releases, Mugen 1.0 +

What I haven't done:
Continue Screen
Survival Mode Results
Roll credits (might get this one done, but not now)
Thanks for the nice screenpack! Just wondering when you will released this update stuff?

    

Re: Monkey D Luffy XSR style BETA 70 % update 7/22/14

 July 22, 2014, 02:29:21 pm View in topic context
 Posted by Sanji The Prince  in Monkey D Luffy XSR style BETA 70 % update 7/22/14 (Started by Xasor July 22, 2014, 06:42:52 am
 Board: Your Releases, Mugen 1.0 +

Yeah, so good to see you working on him back! I'm gonna test him for sure!
    

Re: Mountainside Kung Fu Temple (UPDATE: 07/11/2014)

 July 13, 2014, 02:41:20 pm View in topic context
 Posted by Sanji The Prince  in Mountainside Kung Fu Temple (UPDATE: 07/11/2014) (Started by Dan Mt. July 01, 2014, 04:52:33 am
 Board: Your Releases, older Mugen

I've added a mirror on mediafire. I hope you like the stage. :kugoi:
Thanks man! Of course I like it. KFM Temple was always in my mugen and now we got an update version of it, I'm definitely replace it with this one. Thanks again!