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Ultimaetus

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Messages by Ultimaetus

    

Trying to put in a permanent background sound.

 January 20, 2014, 07:12:04 am View in topic context
 Posted by Ultimaetus  in Trying to put in a permanent background sound. (Started by Ultimaetus January 20, 2014, 07:12:04 am
 Board: M.U.G.E.N Development Help

My problem is that if I put channel -1, I can hear it, but  any other sound effects won't play, and on any other channel it just won't play the background sound at all.

This is what the code is.

Code:
[State -2, BG music]
type = PlaySnd
trigger1 = roundstate = 2
value = S190,4
volumescale = 50
channel =
lowpriority = 0
freqmul = 1.0
loop = 1
    

Re: How to set incoming damage to a set amount?

 January 17, 2014, 10:06:20 pm View in topic context
 Posted by Ultimaetus  in How to set incoming damage to a set amount? +1 more question. (Started by Ultimaetus January 17, 2014, 09:28:04 pm
 Board: M.U.G.E.N Development Help

Percent or flat, both would work for what I want to do.
    

How to set incoming damage to a set amount? +1 more question.

 January 17, 2014, 09:28:04 pm View in topic context
 Posted by Ultimaetus  in How to set incoming damage to a set amount? +1 more question. (Started by Ultimaetus January 17, 2014, 09:28:04 pm
 Board: M.U.G.E.N Development Help

Does anyone know a way to make all incoming damage to a character do a specific number of damage instead of what it would have done?

Added: Can anyone show me what a reversal against grabs would look like?
    

Need help with AI coding, Relative noob[Changed]

 January 14, 2014, 12:26:00 am View in topic context
 Posted by Ultimaetus  in Need help with AI coding, Relative noob[Changed] (Started by Ultimaetus January 14, 2014, 12:26:00 am
 Board: M.U.G.E.N Development Help

After tinkering with it for 4 hours, I finally got it working how I want, Now I just have to make tweaks on attack priority, thanks all