YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.


Xerouis is Offline
Contact Xerouis:

Xerouis

User

Messages by Xerouis

    

Re: Rasetsumaru by R@CE AKIR@

 June 28, 2014, 11:40:17 am View in topic context
 Posted by Xerouis  in Rasetsumaru by R@CE AKIR@ Updated 7/15/14 (Started by ~Hale "R@CE" Caesar~ June 28, 2014, 09:54:57 am
 Board: Your Releases, Mugen 1.0 +

Sweet, a rasetsumaru to put next to your haohmaru

XD
Thanks man, he'll be my main character :)
    

Re: Haohmaru by R@CE AKIR@ Updated 6/26/14

 June 27, 2014, 10:42:34 pm View in topic context
 Posted by Xerouis  in Haohmaru by R@CE AKIR@ Updated 7/15/14 (Started by ~Hale "R@CE" Caesar~ June 18, 2014, 01:23:50 pm
 Board: Your Releases, Mugen 1.0 +

Very nice!
Probably the best haohmaru, and his AI
is challenging, but fun
    

Re: Kid Goku - Infinite Styled Beta1

 June 27, 2014, 10:33:51 pm View in topic context
 Posted by Xerouis  in Kid Goku - Infinite Styled Offcial Beta 2.0 - UPDATED 23/7/14 (Started by ApolloGrimoire June 27, 2014, 09:52:20 pm
 Board: Your Releases, Mugen 1.0 +

Congrats on your first post, ill try him out :)
    

How to create beat'em up 1.1 stage?

 June 23, 2014, 06:53:36 pm View in topic context
 Posted by Xerouis  in How to create beat'em up 1.1 stage? (Started by Xerouis June 23, 2014, 06:53:36 pm
 Board: M.U.G.E.N Discussion

Hello!
This is my first post on this account ><
I've been playing MUGEN for awhile, and I wanted to get involved in developing
I've seen the new version 1.1, and was curious on how I can utilize this
Is it possible to create a stage like old fashion side scrollers?
Where you can walk down some kind of level, have enemies spawn like...