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UnoShe

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Messages by UnoShe

    

Re: Yuri Sakazaki Released!

 January 19, 2014, 01:22:34 pm View in topic context
 Posted by UnoShe  in Yuri Sakazaki Released! (Started by QuickFist January 11, 2014, 04:05:12 am
 Board: Your Releases, Mugen 1.0 +

..and some bugs mentioned earlier was still unsolved :(
    

Re: Iori XIII (2D) Edit by zergkunio

 January 05, 2014, 11:40:16 am View in topic context
 Posted by UnoShe  in Iori XIII (2D) Edit by zergkunio *UPDATED 04/06* (Started by 【MFG】gui0007 January 04, 2014, 12:56:42 am
 Board: Found Releases 1.0+

i can't access the file :(

please help..
    

Re: Bluecross' Project: Ultimate Zero (Megaman Zero) Revamp!! Video Preview

 January 02, 2014, 05:35:46 am View in topic context
 Posted by UnoShe  in Bluecross' Project: Ultimate Zero & Ultimate X Update 2 Video preview! (Started by Bluecross December 27, 2013, 04:40:52 am
 Board: Projects

another worth-following character! Awesome :)

Quote

Heres the image of the mistery Fighter who will make his debut along side Ultimate Zero. You'll probably know who it is but let the public !



Is it Young Skullomania? Lol..
    

Re: Kazama Jin.

 January 01, 2014, 06:04:38 am View in topic context
 Posted by UnoShe  in Kazama Jin. (Started by DKDC February 19, 2013, 09:19:48 pm
 Board: Projects

Guys, with this activity, people will believe something is actually going on, you know.

if you need help you can use my Jin for add more moves or give me permission for add the other moves for this one
It's fine, I'll finish it. Thanks for the offer.
Of course, if you want to use it for yourself, go ahead.


And just so that this post has a point, here's a sneak peek at the most notable updates :
Spoiler: Warning, a 2MB and a 4MB gifs. Sorry. (click to see content)

OMG! this one made my new year happier! :D
    

Re: Street Fighter Vs series influenced (No name yet)

 December 17, 2013, 12:46:41 am View in topic context
 Posted by UnoShe  in General Progress Thread (Started by A$AP Buckus December 05, 2013, 10:26:45 pm
 Board: Street Fighter Duo

    

Re: Street Fighter Vs series influenced (No name yet)

 December 16, 2013, 04:50:44 am View in topic context
 Posted by UnoShe  in General Progress Thread (Started by A$AP Buckus December 05, 2013, 10:26:45 pm
 Board: Street Fighter Duo

Quote
- Tag system(customized from Unosho's system for my game - all credits to Unosho)


it's UnoShe dude..  ;) thank you

     Posted: December 16, 2013, 05:07:38 am
..how about NEO Street Fighter? :)
    

Re: return of the polls: wich character should i convert now(2014)....

 November 27, 2013, 05:47:01 am View in topic context
 Posted by UnoShe  in return of the polls: wich character should i convert now(2014).... (Started by dampir November 22, 2013, 02:41:52 am
 Board: Projects

Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! Shermie!!! In Cvs Style!!!!!!

...and with CvS-inspired edited sprites, hopefully ;D
    

Re: [FILIPINO ONLY] HOY MGA PINOY MUGENITES!!!!

 November 22, 2013, 01:41:08 am View in topic context
 Posted by UnoShe  in [FILIPINO ONLY] HOY MGA PINOY MUGENITES!!!! (Started by HeroCorruptor66 August 27, 2007, 09:49:50 am
 Board: International

Pray, pray, pray..
    

Re: Quickfist WIPs:Orochi Iori

 October 21, 2013, 04:37:52 am View in topic context
 Posted by UnoShe  in QuickFist WIPs: Retiring MUGEN - Read First Post (Started by QuickFist August 05, 2013, 02:08:04 am
 Board: Projects

    

Re: Quickfist WIPs:Orochi Iori

 October 18, 2013, 02:54:43 am View in topic context
 Posted by UnoShe  in QuickFist WIPs: Retiring MUGEN - Read First Post (Started by QuickFist August 05, 2013, 02:08:04 am
 Board: Projects

Orochi Iori with EX moves for the win!  :yippi:


Spoiler: Oni Homura (click to see content)

      Posted: October 17, 2013, 12:49:09 am
you guys think Orochi Iori should have EX moves?

- then make Orochi Iori's EX-Oniyaki different from normal Iori.. If i will be doing his  EX-Oniyaki I would make Orochi Iori spin twice or thrice straight up.. just my idea  :smug:

He already did that for normal Iori.

Just use he Game Boy KOF 96 Oniyaki Orochi Iori had for his EX Oniyaki. Simple. Remember that?

Also those wanting this Iori to have flameless mode: So I assume you have the custom sprites?

- No! normal Iori do his uppercut motion 3 times for EX Oniyaki.. what i mean is a single uppercut that spins 3 times (like his Shiki 311: Saku Tsumagushi's uppercut motion and Ken's Shinryuken).


I'm voting for flameless Iori too!  ;D
    

Re: Quickfist WIPs:Orochi Iori

 October 17, 2013, 08:33:04 am View in topic context
 Posted by UnoShe  in QuickFist WIPs: Retiring MUGEN - Read First Post (Started by QuickFist August 05, 2013, 02:08:04 am
 Board: Projects

Orochi Iori with EX moves for the win!  :yippi:


Spoiler: Oni Homura (click to see content)

      Posted: October 17, 2013, 12:49:09 am
you guys think Orochi Iori should have EX moves?

- then make Orochi Iori's EX-Oniyaki different from normal Iori.. If i will be doing his  EX-Oniyaki I would make Orochi Iori spin twice or thrice straight up.. just my idea  :smug:
    

Re: Shine! Iori Yagami Released!

 October 16, 2013, 06:56:55 am View in topic context
 Posted by UnoShe  in Shine! Iori Yagami Released! (Started by QuickFist October 03, 2013, 07:52:33 pm
 Board: Your Releases, Mugen 1.0 +

If you super-cancel from Aoi Hana,the super won't connect at all.Also,there are still no level 2 cancels from special attacks,unless that was intentional?

-Fixed
-Fixed
Also fixed damaga value for Max Ya Sakazuki

I fixed the Kototsuki In bug, could you confirm it?

yeah, it's okay now! i love your update  ;D


-AI does Shiki 306: Saika super move chain from normal attacks.. also, you can do Saika even if your power is less than 1000, even less than 500
    

Re: Shine! Iori Yagami Released!

 October 11, 2013, 04:33:44 am View in topic context
 Posted by UnoShe  in Shine! Iori Yagami Released! (Started by QuickFist October 03, 2013, 07:52:33 pm
 Board: Your Releases, Mugen 1.0 +

I love this Iori since he's one of my favorite character of all time..  :lugoi:



In addition to their feedbacks:

- Aoi Hana still follow the enemy when they jump or roll over Iori..  :???:

- You can do Kototsuki In or EX-Kototsuki In even when Iori is in gethit state or while lying down..

- I cannot connect Ya Otome or Saku Tsumagushi from, or cancel from Aoi Hana's 2nd hit anymore.. oh why?  :bigcry:
    

Re: Shine! Iori Yagami Released!

 October 10, 2013, 06:34:10 am View in topic context
 Posted by UnoShe  in Shine! Iori Yagami Released! (Started by QuickFist October 03, 2013, 07:52:33 pm
 Board: Your Releases, Mugen 1.0 +

When you jump over Iori's Aoi Hana it can follow the opponent behind..
    

Re: Shine! Iori Yagami Released!

 October 06, 2013, 04:23:11 am View in topic context
 Posted by UnoShe  in Shine! Iori Yagami Released! (Started by QuickFist October 03, 2013, 07:52:33 pm
 Board: Your Releases, Mugen 1.0 +

-Why can he air combo...? I've played with Infinite's char's and none of them in this playstyle can air combo from what I remember... Aside from Deadpool I believe.


that's what makes him different from infinite's, i think.. :)
    

Re: SFXTK Poison Beta

 September 16, 2013, 05:09:18 am View in topic context
 Posted by UnoShe  in SFXTK Poison Beta (Started by chuchoryu September 11, 2013, 10:48:18 pm
 Board: Your Releases, older Mugen

Amigo, i'm a fan of your works snd i really love your characters.. But please can you me how can i disable the tag feature on all of your chars? I wanna try my tag system on your chars too  ;)

..good job, anyways! God bless you
    

Re: Infinite Maki: Rebalanced UPDATED: AUGUST 20TH!

 September 14, 2013, 06:31:14 pm View in topic context
 Posted by UnoShe  in Infinite Maki: Rebalanced UPDATED: AUGUST 20TH! (Started by Burning_Typhoon August 17, 2013, 07:08:36 am
 Board: Edits & Addons 1.0+

    

Re: Akuma, Oni and Shin Akuma by Mr. Ansatsuken (20/08/2013)

 September 01, 2013, 05:41:43 am View in topic context
 Posted by UnoShe  in Akuma, Oni and Shin Akuma by Mr. Ansatsuken (20/08/2013) (Started by Mr. Ansatsuken August 22, 2013, 02:18:38 am
 Board: Edits & Addons 1.0+

One thing about your Akuma.. When i play him on Team Battle Simul mode and he has been knocked-out, he refuses to die while his partner is still alive!  :laugh4:

Is it just me or is it what you called undying fighting spirit?? LoL

     Posted: September 14, 2013, 06:57:26 pm
One thing about your Akuma.. When i play him on Team Battle Simul mode and he has been knocked-out, he refuses to die while his partner is still alive!  :laugh4:

Is it just me or is it what you called undying fighting spirit?? LoL

i hope you'll do something about this??




..and this is something i'm looking forward too! :D


    

Re: Uno Tag System [2013]

 August 20, 2013, 07:06:10 am View in topic context
 Posted by UnoShe  in Uno Tag System [2013] (Started by UnoShe May 04, 2013, 09:01:47 am
 Board: Projects

The type-S is already done and it is working on both Mugen 1.0 and 1.1! all it need is just a new patcher that can patch the tag system onto the character correctly (the tag team workshop made by sir Sludge has many flaws that's why the my tag system sometimes not works well to some certain character).

unfortunately, i have no time do it because i'm too busy right now with my work.. If only somebody could help me with that new patcher :(




I think I've been out of MUGEN for more than 7 years now. Never actually made anything and as such my input might not be as appreciated but this...
This is everything I've been hoping to see since 2001.

Keep up this GREATLY AWESOME work!

Thank you so much!!
    

Re: [FILIPINO ONLY] HOY MGA PINOY MUGENITES!!!!

 August 18, 2013, 05:15:04 am View in topic context
 Posted by UnoShe  in [FILIPINO ONLY] HOY MGA PINOY MUGENITES!!!! (Started by HeroCorruptor66 August 27, 2007, 09:49:50 am
 Board: International


try nyo si Uno! para wag na pag retirin! hahaha
TAMA! Uno, wag ka muna magreretiro! Gawa muna tayo ng fullgame bago ka magretire!



Mukhang masaya yan! kaso talagang busy ako ngayon mga tol :( at isa pa di ako magkaige dun sa bagong mugen 1.1!  :bomb:

      Posted: August 20, 2013, 07:09:33 am
woooooh!  :yippi: nagana na sya ng ayos sa mugen 1.1!! ahahaha


kelangan ko sana ng tulong guys... sino po marunong sa as3, vb.net or python sa inyo? kelangan kasi ng bagong patcher yung tag system ko kasi maraming butas yung kay MTTW ni Sir Sludge eh' kaya nga minsan hindi nagana ng ayos yung tag system sa ilang characters... gusto ko sana gumawa talaga ng bagong tag patcher kaso busy talaga ako sa trabaho ngayon :(


help po.. :(