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Messages by Zordon

    

Re: Demitri XI (W.I.P)

 October 31, 2014, 10:25:10 pm View in topic context
 Posted by Zordon  in Demitri XI (W.I.P) (Started by k6666orochi October 31, 2014, 10:18:06 pm
 Board: Projects

Looking foward to this!
By the way I didnt know the cvs3
Screenpack was released already.
    

Re: questions about negative edge

 October 31, 2014, 08:39:05 pm View in topic context
 Posted by Zordon  in questions about negative edge (Started by Zordon October 31, 2014, 05:17:34 pm
 Board: M.U.G.E.N Discussion

    

questions about negative edge

 October 31, 2014, 05:17:34 pm View in topic context
 Posted by Zordon  in questions about negative edge (Started by Zordon October 31, 2014, 05:17:34 pm
 Board: M.U.G.E.N Discussion

I got a couple questions about the uses of negative edge

1.  Is there any other ways of of doing it besides ~x in the command?

2.  Is it a good idea to have it on all your basics?  Games like sf4
Dont do that for example on hard attacks.

3.  Is mugen able to properly replicate it without any "issues"

4.  Do you creators like it?
    

Re: K'Illa preview video!

 October 30, 2014, 10:28:59 pm View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

I got a beta for you guys to test!
I need feedback on the specials.
The supers still need a little polish.
Grabs will be different in final version.

Let me know how everything is so far!
    

Re: K'Illa preview video!

 October 28, 2014, 05:59:36 pm View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

You should post some screenshots of that. A video is even better, though, because it completely shows how it goes in-game.

I will today,  too show off his specials since they are a bit different
than what was on the last vid.
    

Re: K'Illa preview video!

 October 28, 2014, 04:45:22 pm View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

So I decided to revamp this char,  I redid all his special attacks,  got rid of 1
And removed the after image effects,  might change his name too.
His face will stay black im not changing that.
    

Re: [CPS2 Debuts] - "Born Of Shin-Oni" - Street Fighter Assassin's Fist STAGE

 October 27, 2014, 07:47:04 pm View in topic context
 Posted by Zordon  in [CPS2 Debuts] - "Born Of Shin-Oni" - Street Fighter Assassin's Fist STAGE (Started by ShinZankuro October 27, 2014, 07:43:47 pm
 Board: Your Releases, Mugen 1.0 +

Cool stage hope you make more based of assassins fist!
    

Re: Terry Bogard Updated 23/10/2014

 October 25, 2014, 05:40:35 pm View in topic context
 Posted by Zordon  in Terry Bogard Updated 23/10/2014 (Started by Koop October 23, 2014, 10:38:51 pm
 Board: Your Releases, Mugen 1.0 +

Thanks for the share koop! I appreciate the
work you do trying to make your characters
accurate,  love your Terry so far, I will let you
know if I find any bugs.
    

Re: K'Illa preview video!

 October 24, 2014, 12:28:51 am View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

but will he only has 1 pallete??? I don´t like you´ve been using :P because it´s really dark :S and his body details doesn´t see good enough.

He has 12 palettes,   and they are all pretty dark because hes a shadow type.
    

Re: K'Illa preview video!

 October 23, 2014, 10:07:14 pm View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

Great job. your K is getting nice.

Thanks!  I cant wait for you guys to try him out,  hes really fun to play as
And challenging to beat on hard 8.
Im trying real hard to make him balanced and not cheap.
    

Re: K'Illa preview video!

 October 23, 2014, 08:50:34 pm View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

    

Re: K'Illa preview video!

 October 23, 2014, 08:27:01 pm View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

Can anybody see the vid correctly?   
All I see is black, WITH sound now.
It worked for me 2 times on my phone,
Now its black.

Someone let me know so I can figure out
If its just my device.
    

Re: K'Illa

 October 23, 2014, 06:14:00 pm View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

Little preview,  bandicam dont work on my pc so
I recorded with my phone.

    

Re: [SPANISH ONLY] Español solamente V2

 October 23, 2014, 03:08:34 am View in topic context
 Posted by Zordon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 am
 Board: International

    

Re: K'Illa

 October 23, 2014, 02:35:43 am View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

Any body interested in testing K'illa for me and my boy Alpha#5?

Somebody with alot of experience with fighting games.
I need some feed back on everything,  including the pausetimes
Of the attacks since I modified them heavily for performing chains
With out triggers in the cmd file.

Let me know soon and I could send you a copy of the char today!
    

Re: K'Illa

 October 22, 2014, 05:07:26 pm View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

I have his A.I. done,  just a little more touches and he will be complete!
And he will also be in the style of P.o.t.S characters,  one of my favorite
Creators of mugen.

Random info on K'illa

Hes not some cheap K clone!
I put alot of thought into his
Moveset and belive I have
Him balanced pretty fair.

I did use the sff file from chazzanovas K beta
But I removed all unwanted stuff and redid
All the clsn in the air file.

He is a little mix of Nao, K Blood and Dash
From kofz....and Johnny Cage!

I didnt creat a back story or bio for him really
Hes just a damn shadow that likes mimicking K'.

No projectiles!

No flames!

Will be back with more info soon!

    

Re: K'Illa

 October 22, 2014, 04:31:45 am View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

Just a little gif,  almost done!



    

Re: K'Illa

 October 18, 2014, 05:38:37 pm View in topic context
 Posted by Zordon  in K'Illa BETA #2 available! (Started by Zordon October 14, 2014, 09:55:41 pm
 Board: Projects

Development on K'illa is going great, I should be getting the hypers
Done soon for his release.  I will post more info abojt him soon!
    

Re: an alternatte sff for terry(mow) test what do you think

 October 18, 2014, 03:47:47 am View in topic context
 Posted by Zordon  in next one to convert : new poll (Started by dampir June 11, 2014, 10:21:46 pm
 Board: Sprite Projects

i just replaced kofterry/mow sprites to mow/kof terry some sprites from kof(mow)terry got to stay,in the end what i get; the set i will be working,didn`t include some mow animations(like intros)
well see it by yourself


https://www.sendspace.com/file/6lb906

don`t get the wrong idea with this i am just taking a step forward making this sprite set(just re-escaled and doing some tricks with the pals, not retouched or anything more) so when the time comes(after sagat and saisyu) he will be next ,and i will have all what's required to make this one a reallity still need to chek kof xiii to see if there are any stuff i could use...
well any comments/sugestions/advices are welcome



I have a suggestion if you are accepting them, I think he could use some darker shading
On shins on his jeans like cvs2 terry has.  Im sure it would look better and more
Like Cvs2 graphis. And something else too,  on cvs2 terry,  he has 3 different shades on his
Thigh area and motw terry has 2.  To me, it stands out and I noticed it was different. I think  If you
Could change these things it would look closer to a character made for cvs2 and extremely epic.

Either way im looking foward to this sprite set, a terry based on his motw move list with hi res fx would
Be great!
    

Re: New postal like game announced- Hatred

 October 17, 2014, 06:41:14 pm View in topic context
 Posted by Zordon  in New postal like game announced- Hatred (Started by Iced October 17, 2014, 12:13:19 am
 Board: Gaming

It looks like shit?  Well if its anything like
Dead nation it will be a great game.