Posted by senorfro
in KoopaKoot's 2nd WIP like thread (Started by Koop June 14, 2010, 02:13:04 pmBoard: Projects






Posted by senorfro
in KoopaKoot's 2nd WIP like thread (Started by Koop June 14, 2010, 02:13:04 pm





Posted by senorfro
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 amIbuki costume.Not bad...better than her other alt. at least. But, in all seriousness, she needs to have this costume.
What's with Juni being there?
Posted by senorfro
in FeLo & Co (Started by FeLo_Llop April 04, 2010, 03:30:29 pm
Posted by senorfro
in Oswald (Started by Vans August 28, 2010, 05:18:32 amI got the same result with a kikouken from Fervicante's XI Chun-Li. So, I'm guessing it's projectile based?
I got hit by one of Evil Ryu's hadokens just as I connected Joker, this was the result. I then spent the rest of the match trying to manuever Oswald so his shadow would make the debug text easier to see. Then I realized I could just copy that stuff and put it elsewhere in the image.
Posted by senorfro
in Elena, Eagle, Dudley re-released by Fido. (Started by Garuda September 02, 2010, 04:11:31 pm
Posted by senorfro
in Double-A (Another Angel) by Aoba (Started by JDM September 03, 2010, 06:23:48 am
Posted by senorfro
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am
Posted by senorfro
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am

Posted by senorfro
in Oswald (Started by Vans August 28, 2010, 05:18:32 am
Posted by senorfro
in Oswald (Started by Vans August 28, 2010, 05:18:32 am- Was it intentional to not be able catch 'Joker' off of a standing jab when it hits opponents in the air?Actually, no. I forgot to add the anywhere juggle rule. I will fix it.- Why does 'Back-Alley Spider' do less damage than 'Joker'?Because it's very easy to land compared to Joker. Since the MAX2 is designed for 02UM gameplay Oswald doesn't have the dreamcancel as a tool to land his Joker with 100% success, while you can simply just cancel into Back-Alley Spider.
Posted by senorfro
in Oswald (Started by Vans August 28, 2010, 05:18:32 am
What?!? (goes and checks her other artwork)Well here is some NEW news that people might find interesting! Check out the blog update on the official page http://game.snkplaymore.co.jp/official/kof-xiii/blog/archives/2010/08/post_28.html It shows a few NEW sprites you guys might find interesting![]()
Posted by senorfro
in Scott Pilgrim vs. The World (Started by Jmorphman March 26, 2010, 12:38:58 am
Posted by senorfro
in Axel, Cyclpos, Haggar and Yang Released, other chars updated (Started by A$AP Buckus August 15, 2010, 07:02:15 am
Posted by senorfro
in Chun-Li and Joe Higashi, updated 08-01-10 (Started by Jmorphman July 28, 2010, 09:06:52 pmYes... and every Capcom game after that, including CvS2. Actually it's probably been in since SF2 or Zero2. I can't remember.Well, for this Chun-Li, it can be before or during the attack frame. It's real noticeable in HP (her arm can be fully extended out) and HK (can be in mid air during the kick)
It has to be before the first attack frame though.
Fair enough. Just keep in mind that hitting J. HP ->, J. HP -> close MP -> into Lvl.1 'Hoyokusen', Lvl. 2 'Kikosho' does 652.- You can't hit 'Tenseiranka' after Lvl.1 'Hoyokusen' anymore, which is good. Although, you can hit 'Kikosho' after Lvl.1 'Hoyokusen' which does some damage.Intentional.
Posted by senorfro
in Chun-Li and Joe Higashi, updated 08-01-10 (Started by Jmorphman July 28, 2010, 09:06:52 pmQuote- can still cancel into moves by attacking airit's called a whiff cancel. play zero3.
Posted by senorfro
in Chun-Li and Joe Higashi, updated 08-01-10 (Started by Jmorphman July 28, 2010, 09:06:52 pm
Posted by senorfro
in The great Joe updatening (also Chun-Li) (Started by Jmorphman June 01, 2010, 06:39:17 amIf you go in the corner and do EX 'Spinning Bird', you can time the CC off it and connect basic attacks (JP, MP) before they hit the ground.Also, you can CC after EX 'Spinning Bird Kick'. That intentional?Why wouldn't it be? What's the problem with that? It's not even very useful, the opponent is on the ground by the time you have a chance to do it.