The Mugen Fighters Guild

M.U.G.E.N Central => Inactive Projects => FullGame development => Iron Muscle Bomber => Topic started by: teddylam on April 09, 2014, 07:40:17 am

Title: Terry Bogard
Post by: teddylam on April 09, 2014, 07:40:17 am
(http://uprapide.com/images/invite/aaa_337.png) (http://uprapide.com/image/753648-aaa_337)

Full name: Terry Bogard
Birthdate: March 15, 1971
Birthplace: USA
Height: 182cm (5' 11")
Weight: 83kg (183 lbs)
Blood type: O
Family/Relatives: Jeff Bogard (adoptive father), Andy Bogard (brother), Rock Howard (adoptive son), Blue Mary (lover)
Job/Occupation: None (does part time work to get by)
Likes: Jeff's gloves, vintage jeans
Dislikes: Geese
Rival in Iron Muscle Bomber: Cody
Hobbies: Playing video games, trawling, wall painting
Forte in sports: Basketball
Special skill: Accurately guessing a woman's measurements just by glancing at her, making 50 3-pointer shots in a row
Fighting style: Martial arts and techniques learned from Jeff , Hakkyokuseiken chi techniques, Sambo (trained by Blue Mary), Heidern's assassination techniques (trained by Ralf and Clark), Boxing (trained by Vanessa and Rick), Taekwondo (trained by Kim)

   In Iron Muscle Bomber, Terry is a "Special class fighter". He has unique mechanics, he can switch from 3 styles:
- Special style: it's his original style, he can use projectyles
- MMA style: Blue Mary/Ralf and clark's style, he has ground fighting skills, can throw from low stance
- Striker style: Rick/Kim's style, he can chain normals


Movelist:
-Special style:
   -Rising Tackle (anti-air)
   -Burn Knuckle
   -Power wave (projectile)
   -Power Dunk
   -Crack shot
           -Power Geiser
           -Buster Wolf
 
-MMA style:
   -Vertical Arrow
   -Snatcher
   -Straight Slice
   -Leg Lock
   -Frankensteiner
   -Argentinia Backbreaker
   -Flash Elbow
           -Umanori Vulcan Punch
           -Mega Running Spark

-Striker style:
   -Hellion (anti-air)
   -Shooting star
   -Divine Blast
   -Shakka Shuu (counter)
   -Hangetsuzan
   -Shiden Kyaku
   -Hishou Kyaku (air)
           -Crazy Puncher
           -Rising Wolf


           -Hyper for the 3 style: Senpuken

Title: Re: Terry Bogard
Post by: teddylam on April 09, 2014, 07:48:09 am
Some progress on his taekwondo moves:
(http://uprapide.com/images/invite/mugen000_4.png) (http://uprapide.com/image/753660-mugen000_4)
(http://uprapide.com/images/invite/mugen003_2.png) (http://uprapide.com/image/753661-mugen003_2)
(http://uprapide.com/images/invite/mugen004.png) (http://uprapide.com/image/753662-mugen004)
(http://uprapide.com/images/invite/mugen010_1.png) (http://uprapide.com/image/753664-mugen010_1)
(http://uprapide.com/images/invite/mugen012_1.png) (http://uprapide.com/image/753665-mugen012_1)
(http://uprapide.com/images/invite/mugen016.png) (http://uprapide.com/image/753666-mugen016)

Hyper: Senpuken
(http://uprapide.com/images/invite/mugen018_1.png) (http://uprapide.com/image/753667-mugen018_1)
(http://uprapide.com/images/invite/mugen019_1.png) (http://uprapide.com/image/753669-mugen019_1)
(http://uprapide.com/images/invite/mugen021.png) (http://uprapide.com/image/753670-mugen021)

Now I work on his throws and ground fighting moves, after IA and he will be done.
Title: Re: Terry Bogard
Post by: Omega on April 10, 2014, 11:57:57 am
Man, thats a total renewed Terry Bogard. He looks so refreshed with all these moves you gave him. As a fan, i will enjoy to play with him against all other characters in game.

Quote
Fighting style: Martial arts and techniques learned from Jeff , Hakkyokuseiken chi techniques, Sambo (trained by Blue Mary), Heidern's assassination techniques (trained by Ralf and Clark), Boxing (trained by Vanessa and Rick), Taekwondo (trained by Kim)

   In Iron Muscle Bomber, Terry is a "Special class fighter". He has unique mechanics, he can switch from 3 styles:
- Special style: it's his original style, he can use projectyles
- MMA style: Blue Mary/Ralf and clark's style, he has ground fighting skills, can throw from low stance
- Striker style: Rick/Kim's style, he can chain normals

It's interesting to see his original style became his special style. So to fight in his nature costs extra energy i guess. Also, i have an idea. Could you send me a single standing sprite of Terry Bogard as a pm if necessary.
Title: Re: Terry Bogard
Post by: teddylam on April 10, 2014, 11:33:59 pm
in fact no, you can switch styles without energy cost, but it's take few secondes.
His "special" style use energy for some specials  :idea2: and it's doing more damage than the specials of the others styles (even if you guard).

here is sprites from  special/MMA/striker stance:
(http://uprapide.com/images/invite/aaa_338.png) (http://uprapide.com/image/754425-aaa_338)


Title: Re: Terry Bogard
Post by: Legendary DeMoNk@I on April 11, 2014, 02:26:10 am
Interesting. Time to download and check this out

oops

heh i thought this was a download....well i see you are using a few of my sprites to make this work^^

Different view on terry as a grappler i see
Title: Re: Terry Bogard
Post by: teddylam on April 11, 2014, 08:46:12 am
Indeed, I wasn't planning to had SNK player in my game at the begining. But your Terry remembered me that my favorite fighter is him. So the project becomes now CVS: Iron Muscle Bomber.
I used some of your sprites as a base and resprited them. During the spriting I did some mix for fun and in the end I did a Terry 3 in 1  :D
Title: Re: Terry Bogard
Post by: Omega on April 11, 2014, 09:50:13 am
Here are some palettes/recolors for you as your Terry uses styles from other fighters, i gave their colors to him. I hope you like them.

Blue Mary (KOFXI)
(http://i.imgur.com/Oae6d8C.png)

Ralf Jones (KOF99)
(http://i.imgur.com/X5T5OGM.png)

Clark Still (KOF99)
(http://i.imgur.com/xzigVbH.png)

Kim Kaphwan (CVS)
(http://i.imgur.com/rLZinLd.png)

Vanessa (KOF2000)
(http://i.imgur.com/omMwkVr.png)

Rick Strowd (RBFF2)
(http://i.imgur.com/oJtYEm1.png)
Title: Re: Terry Bogard
Post by: teddylam on April 11, 2014, 10:46:31 am
Wow, I like the Blue Mary and Clark Palette, they are beautifull.
Title: Re: Terry Bogard
Post by: Legendary DeMoNk@I on April 11, 2014, 09:10:22 pm
Indeed, I wasn't planning to had SNK player in my game at the begining. But your Terry remembered me that my favorite fighter is him. So the project becomes now CVS: Iron Muscle Bomber.
I used some of your sprites as a base and resprited them. During the spriting I did some mix for fun and in the end I did a Terry 3 in 1  :D


sounds good man. im curious to see how this turns out on the game play hands on. Keep the progress rocking
Title: Re: Terry Bogard
Post by: Omega on April 12, 2014, 03:49:23 pm
Thanks man. Here are some more wich has extra ones for Blue Mary, Ralf Jones and Clark Still.

Blue Mary (RBFFS)
(http://i.imgur.com/aRSpPFI.png)

Ralf Jones (KOF96)
(http://i.imgur.com/fcT9MAl.png)

Ralf Jones (KOF2000)
(http://i.imgur.com/uZP5hQo.png)

Clark Still (KOF96)
(http://i.imgur.com/9r0GPfm.png)

Terry Bogard (KOF2003)
(http://i.imgur.com/nlEmTIw.png)

Title: Re: Terry Bogard
Post by: Vegaz_Parrelli on April 23, 2014, 02:55:39 am
It's been a while, bro. I happen to notice you started your own section. At some point I'll get back to making more stages. I'll just wait till your roster fills up a little more.
Title: Re: Terry Bogard
Post by: teddylam on April 23, 2014, 09:07:15 am
Hey Vegaz, how are you ? I take a longer time to finish Terry because of some changes in the game's system, spark more and more sprites to make his 3 styles ... this week he will be finished and after that I must update the 3 firts characters before the next release.
Title: Re: Terry Bogard
Post by: teddylam on May 07, 2014, 03:15:37 pm
Terry is done, I just need to do AI and some modifications for balance and he will be released (next week I think).

Title: Re: Terry Bogard
Post by: Vegaz_Parrelli on May 07, 2014, 10:56:13 pm
Awwww yeah! The Iron Muscle Bomber lives on! Can't wait to try him...
Title: Re: Terry Bogard
Post by: teddylam on May 26, 2014, 08:27:04 am
Terry'AI done, I work on the balance and bugs... I am changing the coding to combo (will not be in the cmd but in CNS, the combos will be more like in Fatal Fury Real Bout).

System for power and super/hyper changed: now like in SF4, you need half of the power meter to do a super, 2 for more powerfull super and 2 with life under 300 to do an Hyper.
Each normals and specials give more power like in SF4 KOF 13 or Fatal Fury Real Bout, in general you need to hit with 5 specials to complete enough the power to do a super.
Title: Re: Terry Bogard
Post by: Omega on May 26, 2014, 07:31:16 pm
This will be great as you include systems from both Street Fighter and Fatal Fury games. The method for using supers with bars will make the battles more challenging aswell. To perform a super, you need to have the amount power the characters needs. That is excellent for sure.