The Mugen Fighters Guild

Beyond M.U.G.E.N => IKEMEN Releases => Ikemen General Discussion and Help => Topic started by: noseasindio on April 16, 2017, 04:06:22 am

Title: FClass Warzone Ikemen Control Issues
Post by: noseasindio on April 16, 2017, 04:06:22 am
Using this screenpack with add004 and ran into some issues.

1. P1 vs CPU 2v2, 3v3 and 4v4 Tag - Can only control the first selected character.  All else controlles by CPU.

2. Local Versus - P1 and P2 controlled by P1 gamepad.  Put the same button configuration for [2] as [1] in config.ssz

Tried both main.lua and main (with tag).lua.

Any ideas?
Title: Re: FClass Warzone Ikemen Control Issues
Post by: TheFclass97 on April 16, 2017, 04:17:17 am
OH BOIIIIIIIIIIIIIIIIIII!!! ADD004!!!! Ok, so here's what you gotta do:

- Open up the main.lua (with tag)

- Look for this section:

(http://i.imgur.com/OGmMrzB.png)

- Add the highlighted to all the sections that have those same lines of code. It should look something like the highlighted:

(http://i.imgur.com/6w9Gp8j.png)
(Add this to ALL gameModes which ask for this)

- Save it and go to your "ssz" folder and open up "config.ssz" with your notepad. Look for this section:

(http://i.imgur.com/7gckuoy.png)

- These are your controls. Copy the player one controls (the one that starts with in.new[0]) and paste it down. Then renumber it just like the highlighted:

(http://i.imgur.com/UMblDFr.png)

- Save and you're done.

Title: Re: FClass Warzone Ikemen Control Issues
Post by: noseasindio on April 16, 2017, 06:32:53 pm
It worked!  Thanks FClass.

However, P1 still controls P2 on local versus.  Here's my config.ssz

//Player 1
in.new[0].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start


//Player 2
in.new[1].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start

in.new[2].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start

in.new[3].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start

in.new[4].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start

in.new[5].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start

in.new[6].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start

in.new[7].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start

Also get this weird error every now and again.  A new window pops up in Japanese with the title S-Size v1.39.  Then there stuff in japanese and it says
"char.ssz (4089)".

Title: Re: FClass Warzone Ikemen Control Issues
Post by: TheFclass97 on April 16, 2017, 10:08:58 pm
Weird. Well, the Japanese text is saying something is wrong on line 4089 in the chars.ssz. Does this happen on a certain character selected? If you want, can you tell me when exactly does the 1st error triggered?.
Title: Re: FClass Warzone Ikemen Control Issues
Post by: noseasindio on April 16, 2017, 11:25:34 pm
Unsure but it happens when it's a 4v4 battle.

Any ideas on the controls?
Title: Re: FClass Warzone Ikemen Control Issues
Post by: TheFclass97 on April 17, 2017, 12:27:57 am
Simple. Change them.
Title: Re: FClass Warzone Ikemen Control Issues
Post by: noseasindio on April 17, 2017, 12:39:11 am
But they are all renumbered.  Shouldnt P1 gamepad not control P2 becauSe of that?  I followed yoye instructions for config.ssz.
Title: Re: FClass Warzone Ikemen Control Issues
Post by: TheFclass97 on April 17, 2017, 12:52:37 am
You could just use keyboard controls for Player 2.
Title: Re: FClass Warzone Ikemen Control Issues
Post by: noseasindio on April 17, 2017, 02:06:55 am
Found the answer.  You also have to change the 0 to 1 to enable the second gamepad.

//Player 1
in.new[0].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start


//Player 2
in.new[1].set(
1, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start

Thanks for the help and the excellent screenpack conversion.
Title: Re: FClass Warzone Ikemen Control Issues
Post by: TheFclass97 on April 17, 2017, 02:09:29 am
Was gonna say to try that too... glad you got it. And no problem... I guess....