The Mugen Fighters Guild

M.U.G.E.N Central => Projects => Topic started by: IKEISLEGEND on November 13, 2018, 02:36:13 am

Title: Ryu Marvel SuperHeros Vs Streetfighter
Post by: IKEISLEGEND on November 13, 2018, 02:36:13 am
Heres a peek at my Msh vs Sf char. Im gonna be doing a few chars from the game, sadly  theirs really no source chars from the game in mugen today.
This was one of capcoms best games


Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: lui on November 13, 2018, 09:21:08 pm
this is pretty interesting, i've always been wondering why nobody ever really uses the MSHVSF effects
Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: IKEISLEGEND on November 14, 2018, 12:41:27 am
Yea same here MSH had the best effects imo. I used to love the hit sounds and light effects when I was a kid. Im bring the back to life
Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: Memo on November 14, 2018, 05:19:31 am
this is pretty interesting, i've always been wondering why nobody ever really uses the MSHVSF effects

Of all the vs games, its the least popular among the community
Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: ShinZankuro on November 14, 2018, 05:49:57 am
Well, most of these effects was reused on marvel vs capcom 1, with the exception of the hyper background and the hyper pause spark

About hyper background.. I really suggest you to put the "floor" of the hyper bg as a separate explod, like Beximus does in his characters. For kinda more of a visual accuracy... Especially if you use the hyper combo and the opponent uses a super jump during that. You probably will notice that.
Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: Kingxroyo on November 14, 2018, 08:39:00 am
Wow, MSHvSF Gameplay style? A really interesting take my friend. I'll be looking forward to this. Good luck man.
Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: IKEISLEGEND on November 14, 2018, 11:21:03 pm
Well, most of these effects was reused on marvel vs capcom 1, with the exception of the hyper background and the hyper pause spark

About hyper background.. I really suggest you to put the "floor" of the hyper bg as a separate explod, like Beximus does in his characters. For kinda more of a visual accuracy... Especially if you use the hyper combo and the opponent uses a super jump during that. You probably will notice that.

Thanks for the advice I saw that when you mentioned it, it does look ugly Its been fixed tho thanks ShinZankuro
Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: IKEISLEGEND on November 14, 2018, 11:23:24 pm
this is pretty interesting, i've always been wondering why nobody ever really uses the MSHVSF effects

Of all the vs games, its the least popular among the community

this was the most competitive and fair game out of all of them
Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: Umezono on November 15, 2018, 01:36:42 am
Will you be going for source accuracy?
Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: IKEISLEGEND on November 15, 2018, 03:21:53 am
Will you be going for source accuracy?

Yea All my work is source work I do some fun edits
Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: BahamianKing Gaming on December 07, 2018, 04:15:25 pm
really nice so far ike
Title: Re: Ryu Marvel SuperHeros Vs Streetfighter
Post by: IKEISLEGEND on December 09, 2018, 12:59:34 am
Thanks man almost done