The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, 1.0+ => Edits & Addons 1.0+ => Topic started by: Mr. Giang on December 04, 2018, 02:57:18 pm

Title: Link (Update 3/24/2019)
Post by: Mr. Giang on December 04, 2018, 02:57:18 pm
I like Smash Ultimate’s Zelda. She looks so adorable.

Character Demonstration + Download Link:


Changelogs:
- Added 1 new hyper based on his Ultimate’s Final Smash: Hyrule’s Champion.
- Added sword flashes to normal attacks that is similar to Breath of the Wind and Super Smash Bros. Ultimate’s sword flashes.
- Added Parry.
- Added trait system: Hyrule’s Blessing.
- Major frame datas change.
- Damage dampen's added.
- Supported UNO Tag System.

Tag system:
Start - Partner assist
z+c - Tag in/Tag out
D,DF,F,z+c - Tag Team Hyper

Traits:
- Hyrule’s Blessing: Link can perform magic- imbued special moves by inputting the special move commands, ends with C button. The magic-imbued moves can be canceled from either normals or specials and can be canceled into hypers. Cost 500 power per use.
+ Sword Beams (C): Fire 3 Sword Beams forward.
+ Gale Boomerang (D,DF,F,c): Throw a Gale Boomerang that can damage and juggle opponents. Can hit OTG.
+ Magical Sword Spin (D,DB,B,c): A stronger version of Sword Spin with last hit causing wallbounce to opponents. Ground version has start-up invul, launches Link up and can hit OTG. Air version propels Link a small distance.
- Parrying.
- Advancing Guard (x+y/y+z/z+x)

Normals:
X - Weak
Y – Medium: Can chain into itself twice.
f.Y – Megaton Hammer: Hit overhead. Cause groundbounce on hit.
d.Y (A) – Sword Downward Thrust: His famous aerial from Zelda II where he takes his sword and keeps it aimed downward.
Z – Hero's Bow: Shoot an arrow forward which is affected by gravity. Can be charged. Once fully-charged, shoot a Light Arrow that travels straight forward, causes wallbounce when hit. The Light Arrow can pass through other projectiles. Link can dash-cancel whenever the Light Arrow hit.
b.Z – Bomb: Link throws a bomb forward that can explode when hit or after 5 seconds after it hits the ground. The explosion can damage both Link and opponents.
d.Z – Sword Thrust: Link strikes his sword forward. Hit mid.
A – Evading Roll
B - Hookshot (can be teched by opponents)

Specials:
Rapid Stab (x/y/z  5 times) (G): Rapidly attack opponents.
Boomerang (D,DF,F,x/y/z) (G): Link throws a Boomerang. Deals fair knockback, Travelling angle's depended on the pressed button. Only one Boomerang can be on the field at a time. Z version’s Boomerang will not return to Link.
Spin Attack (D,DB,B,x/y/z) (GA): Link spins with his striking swords. Strength, start-up and recover depend on the strength of the pressed button.
Hypers:
D,DB,B,D,DB,B,x/y/z – Gale Spinning Technique (LV1) (A): A stronger version of Spin Attack. Link stays in place during the duration.
D,DB,B,D,DB,B,x/y/z – Deku Nuts (LV1) (G): Has invul start-up. Link throws a Deku Nut forward, which can freeze opponents once it hit the ground while Link dashes forward and slashes them. Has no damage dampen.
D,DB,B,D,DB,B,x+y/y+z/z+x – Hyrule’s Champion (LV3) (G): Inspired by Link’s Final Smash from Smash Ultimate. Has start-up invul. Link dashes forward, stabs opponents and ends the combo with a powerful Light Arrow.
D,DF,F,D,DF,F,x+y/y+z/z+x – Triforce Slash (LV3) (G): Taken from Link’s Final Smash from previous Smash game. Has huge range. When activated, the Triforce on the back of Link's hand glows, and if hits an opponent, it traps them as Link repeatedly slashes with his Sword.

Tag Team Hyper: Gale Spinning Technique
Tag Assist: Hero's Bow: Fires 3 arrows instead of 1.

Special thanks to:
EMW & MIRCOmor for the based character.
MYTHOS for based codes of some moves.
Title: Re: Ultimate Link (Remastered by Mr.Giang)
Post by: Umezono on December 04, 2018, 03:02:18 pm
this looks really cool, youre gonna end up forcing me to switch to 1.1 at this rate. will come back with feedback soon.
Title: Re: Ultimate Link (Remastered by Mr.Giang)
Post by: Mr. Giang on December 05, 2018, 12:48:38 am
this looks really cool, youre gonna end up forcing me to switch to 1.1 at this rate. will come back with feedback soon.

It's cool, I'm going to release 1.0 version this weekend (no cool zoom and stuffs though). Also, I intended to make Link fairly barebone, newbie-friendly and simple this time so you really should expect him without a lot of gimmick stuffs :P
Title: Re: Ultimate Link (1.0 release)
Post by: Mr. Giang on December 08, 2018, 12:17:25 am
1.0 version of Link has been released. Download link can be found in video's description.
Title: Re: Link (Update 2/12/2019)
Post by: Mr. Giang on February 12, 2019, 09:50:21 am
Update:
- Now can perform Tag Delayed Hyper.
- Updated with a new damage dampen system.
- Corrected some hitsparks.
- Fixed a glitch that makes bomb unable to disappear.
- Fixed cross-up glitches.
- Deku Nuts's damage increased by 5 damage per hit.
- Deku Nuts's damage is now affected by damage dampen.
- Gale Boomerang now causes knockdown.
- Reduced corner push of Rapid Slash.
- Rapid Slash's hit time increased to 15f.
- Light Arrow's damage increased by 30.
- Air Spinning Sword now always causes knockdown on last hit.
- Boomerang's damage increased from 60 to 80.
- d.Z's damage increased by 20.
- d.Z now causes soft knockdown.
- j.Z's damage increased by 20.
- j.Z's now always causes knock down.
- Bomb's explosion now causes knock down to opponents.
- Bomb's explosion now causes 20 less damage to Link. Hit time to Link's reduced by 5f.
- Bomb's explosion now launches Link further and faster.
Title: Re: Link (Update 2/12/2019)
Post by: SolidZone 26 on February 12, 2019, 10:23:02 am
I appreciate you releasing 1.0 version of your characters, but you should clearly mention any updates released after that are 1.1 only. It starts to make them pointless as they are already obsolete by the next update. I downloaded Crashman after it got another update, just to be disappointed only the 1.1 got it. There is no reason for bug fixes to be locked by a 1.1 exclusive wall.
Title: Re: Link (Update 2/12/2019)
Post by: Mr. Giang on February 12, 2019, 10:32:27 am
I appreciate you releasing 1.0 version of your characters, but you should clearly mention any updates released after that are 1.1 only. It starts to make them pointless as they are already obsolete by the next update. I downloaded Crashman after it got another update, just to be disappointed only the 1.1 got it. There is no reason for bug fixes to be locked by a 1.1 exclusive wall.

Most of them are actually minor bug-fixes as well as balance changes. Importing them back to 1.0 would take too much efforts for me so unless it was a huge change or a big bug fix, I wouldn't port them back to 1.0. That being said, I'm agree I should have pointed out that only 1.1 version got updated.
Title: Re: Link (Update 3/24/2019)
Post by: Mr. Giang on March 24, 2019, 05:19:11 pm
https://streamable.com/xh2wi
Update:
- Fixed debug floods.
- Fixed the glitch which makes Hyrule's Champion bugged.
- Fixed the glitch which makes Light Arrow unable to apply damage dampen.
- Fixed the glitch which makes Bomb unable to apply damage dampen.
- Fixed the camera angle during Hyrule's Champion.
- Fixed some hitspark problems.
- Now can only ground bounce opponents once per combo.
- Added missing hitsparks for Hero's Bow (Assist ver).
- Hard knock down time from d.Z increased to 60f.
- Triforce Slash now has Animated Hyper Cutscene.
- Triforce Slash's hitbox increased.
- Triforce Slash is now a LV5 Hyper.
- Triforce Slash's total damage increased to 450.
- Triforce Slash now pushes opponents instead of pulling them when blocked.