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Turn (SCTRLs) (Read 1099 times)

Started by Ricepigeon, September 17, 2015, 08:06:05 pm
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Turn (SCTRLs)
#1  September 17, 2015, 08:06:05 pm
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Instantly turns the player to face the opposite direction. Does not play a turning animation.

Required parameters:
    none
Optional parameters:
    none
Example:
    none

Additional Notes:
If the Turn SCTRL is triggered while the Player's horizontal (X) velocity is non-zero, the direction of the Player's original trajectory will be preserved after turning unless another VelSet SCTRL is applied (i.e.: Player1 is facing and moving toward the right side of the screen, then turns to face left while still moving towards the right).
Last Edit: September 18, 2015, 02:47:36 pm by Just No Point
Re: Turn (SCTRLs)
#2  September 20, 2015, 04:31:46 pm
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I know mugen's default turning is hardcoded but could you use this and noautoturn to override it? What would be the optimal trigger if so?