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HitFallVel (SCTRL) (Read 1189 times)

Started by Just No Point, October 29, 2015, 01:57:14 pm
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HitFallVel (SCTRL)
#1  October 29, 2015, 01:57:14 pm
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If the player has been hit and is in a falling state, sets the player's velocities to the fall velocities (fall.xvel and fall.yvel) specified in the HitDef.

Required parameters:
none
Optional parameters:
none
Example:
none