the result of messing around with blur tools on GIMP and Paint.NET, and boredom.
Spoiler: screenshots (click to see content)
Spoiler: alternate .SFF (credit goes to sabockee for the spark palette) (click to see content)
make sure the fightfx scale on the fight.def is set to 1.
Credit goes to Warusaki3, HSR, GM and Rajaa for some of the spark rips/animations used for these.
(comes with alternate small dust .sff)
optional common.snd (by SolidZone 26)