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quick palette question! (Read 545 times)

Started by Aeyon, November 07, 2007, 10:31:35 pm
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quick palette question!
#1  November 07, 2007, 10:31:35 pm
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  • Inner Beast
umm I'm creating a character and understand the transparency concept.
What I need to know is that i have lets use ryu for example: Ryu standing sprite, I make a palette for him standing and save it as an .ACT file okay. However if he were to use a special and his standing sprite colour changes to like a bright blue flash(a bit like charging up a meter or going super saiyan), and after setting the ryu bright flash sprite set up for fighter factory, do I need to save another .ACT file for the bright flash palette? or can I save over one .ACT file?

If I confuse you I shall send some pictures of my W.I.P
 
Re: quick palette question!
#2  November 07, 2007, 10:40:35 pm
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You can change palette during a match. Use palfx in your coding. Or add sprites that have new colors, the new colors must be added to your palettes in free color slots - do that for all of your palettes.
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Re: quick palette question!
#3  November 07, 2007, 10:45:43 pm
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or add the new sprites with unshared palette in the end of the sprite file. that makes it 3 ways to do it.
Re: quick palette question!
#4  November 07, 2007, 10:48:54 pm
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  • Inner Beast
so thats unshared palette..okay ill try that sound promising. thanks and ill let you know if it works
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Oh wait problem is i'm setting up my sprites from photoshop and HAVE to save the .ACT palette file...so do i save over the first .ACT palette file that i already have or make a new one with different name?
Re: quick palette question!
#5  November 07, 2007, 11:03:48 pm
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dif. one