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Example code implementations to use and learn from.
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Center Camera at player when he wins

Human, July 03, 2012, 07:05:17 pm

5 Replies
7023 Views
by: adriano gt
September 07, 2012, 06:12:00 pm
Bind to the Walls

O Ilusionista, August 14, 2011, 06:21:49 pm

2 Replies
7114 Views
by: Rajaa
August 24, 2011, 08:55:55 pm
Super Armor (Guarding disabled)

Noctis, September 16, 2012, 12:43:22 am

2 Replies
7269 Views
by: Seravy
September 17, 2012, 01:08:26 pm
Easy, Quick A.I. Codings

GoldingCircle, October 11, 2011, 10:11:36 pm

5 Replies
7425 Views
by: GoldingCircle
October 27, 2011, 02:52:11 am
Glowing Palette for Mugen 1.0

Rajaa, June 12, 2012, 05:35:37 pm

6 Replies
7622 Views
by: Rajaa
June 13, 2012, 03:59:32 pm
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TAG TEAM IMPLEMENTATION IN MUGEN

peter parker, June 21, 2010, 02:33:14 pm

8 Replies
7830 Views
by: Cyanide
October 02, 2010, 05:33:25 am
Custom Gethit States detect

O Ilusionista, February 12, 2011, 06:19:20 pm

14 Replies
8147 Views
by: 2OS
October 10, 2011, 04:37:00 am
Negative Edge - No Delay Detection!!!

Messatsu, January 24, 2004, 06:12:52 am   1 2 View all

32 Replies
8755 Views
by: Messatsu
June 01, 2006, 10:22:02 pm
Score System

Rajaa, January 04, 2013, 03:20:11 pm

12 Replies
9119 Views
by: rizki29
January 05, 2013, 12:19:39 pm
KOF Command Buffering

Messatsu, January 27, 2005, 06:36:56 pm   1 2 View all

34 Replies
9503 Views
by: Bastard Mami
June 05, 2007, 09:41:49 pm
Transformations in Mugen, DBZ style

The Railgunner, December 01, 2008, 11:52:47 am   1 2 View all

33 Replies
14940 Views
by: XGargoyle
October 17, 2014, 08:49:26 am
Character - Stage interaction

VIB, April 11, 2004, 01:17:59 pm   1 2 3 4 View all

60 Replies
56975 Views
by: Cyanide
November 11, 2012, 11:54:41 pm