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Road To Hyrule  (Read 13218 times)

Started by Ryon, July 07, 2009, 04:19:01 am
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Road To Hyrule
#1  July 07, 2009, 04:19:01 am
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Last Edit: July 16, 2009, 10:03:48 pm by Ryon
Re: Road To Hyrule
#2  July 07, 2009, 04:26:43 am
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It's all looking good, but the floor seems to be too bright as for my taste.

Still, diggin' it. Good job.
Re: Road To Hyrule
#3  July 07, 2009, 04:31:17 am
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i didnt touch the floor, thats exactly how it looks in game. (brawl)
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Re: Road To Hyrule
#4  July 07, 2009, 04:39:35 am
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dl now
Re: Road To Hyrule
#5  July 07, 2009, 04:52:27 am
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i will do other stages as soon as i can set player 2 controls.. cause at the moment i can not.
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Re: Road To Hyrule
#6  July 07, 2009, 05:13:29 am
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Just tried it out, still a little bit of colorloss, sometimes the rgb method doesn't always work right.
I'm really not much for single screenshot stages, if you were to seperate the background from the bridge somehow this stage would be better...
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Re: Road To Hyrule
#7  July 07, 2009, 05:18:33 am
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Its better than in Brawl because you cant be launched off the sides lol
Re: Road To Hyrule
#8  July 07, 2009, 08:20:46 am
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Not bad, but like MacX already mentioned.

Start again with the source image and cut the bridge into a separate file. Not only will the delta effect give the stage more life in mugen, but you'll probably suffer much less color loss on both images...But hey, it's your call.
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Re: Road To Hyrule
#9  July 07, 2009, 09:58:42 am
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i didnt touch the floor, thats exactly how it looks in game. (brawl)
Even though it's a rip from the game color matching and correction wouldn't hurt it any. Neither would adding in effects and additions of your own. If everyone just does straight conversions of stages then it's not going to give people who play MUGEN much reason to download anything. They've been there, they've done that, and fate just may have it that they're sick of that particular stage. Brawl was boring enough as is, but now that there is nothing else going on other than a static image, that boredom has increased by tenfold.
Re: Road To Hyrule
#10  July 07, 2009, 10:08:34 am
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I've never been one to care for stage conversions even though I acknowledge the work that goes into them

If it has a nice sprite I can use I'm all for that
Re: Road To Hyrule
#11  July 07, 2009, 04:26:18 pm
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Good Shit Ryon.
Re: Road To Hyrule
#12  July 07, 2009, 10:57:33 pm
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you know i've noticed lately i've made alot of novelty stages..

i guess this falls in the same catagory.

but i will split it and give the floor a delta
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Re: Road To Hyrule
#13  July 08, 2009, 02:43:45 am
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The correct name is Bridge of Eldin.

It's not really a road to Hyrule since it's already in Hyrule. ;P

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Re: Road To Hyrule
#14  July 08, 2009, 06:17:30 am
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Great stage.  If I had to say something, it'd be about the ground height.  You'd show off more of that great background by lowering the stage a bit more.  Otherwise, though, great job.
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Re: Road To Hyrule
#15  July 08, 2009, 03:13:06 pm
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The correct name is Bridge of Eldin.

It's not really a road to Hyrule since it's already in Hyrule. ;P

yes i know its Bridge Of Eldin, but a long time ago before Brawl was released i made a stage called Road To Hyrule. and it was a very very crappy low quality version of this stage.

so i wanted to remake it. filename says Eldin Bridge, but Topic named Road To Hyrule.
THIS IS THE OLD ONE!
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Re: Road To Hyrule
#16  July 08, 2009, 06:34:01 pm
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man your right that old 1 was... you know but that new 1 is THE best bridge of eldin ever  >:D >:D
Re: Road To Hyrule
#17  July 08, 2009, 07:02:06 pm
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Re: Road To Hyrule
#18  July 14, 2009, 07:05:49 pm
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  • Hey ken , can i do this ? - SURE YOU CAN
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I like your stage , thanks for sharing
Re: Road To Hyrule
#19  July 14, 2009, 11:59:25 pm
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cool stage ;)
Re: Road To Hyrule
#20  July 16, 2009, 07:34:22 pm
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aww...can't DL, bandwagon exceeded  :'(