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Street Fighter Alpha 4 (Read 43268 times)

Started by BC, July 27, 2009, 01:03:08 pm
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Poll

Who should be in the first beta release ?

M.Bison
7 (8.3%)
Charlie
4 (4.8%)
Chun Li
3 (3.6%)
Sagat
5 (6%)
Dan
4 (4.8%)
R.Mika
3 (3.6%)
Birdie
2 (2.4%)
Akuma
5 (6%)
Honda
1 (1.2%)
Cody
4 (4.8%)
Karin
4 (4.8%)
Vega
5 (6%)
Blanka
1 (1.2%)
Ken
7 (8.3%)
Dhalsim
2 (2.4%)
Sodom
1 (1.2%)
Cammy
1 (1.2%)
Zangief
3 (3.6%)
Rolento
2 (2.4%)
Sakura
3 (3.6%)
Gen
5 (6%)
Rose
12 (14.3%)

Total Members Voted: 83

BC

Street Fighter Alpha 4
#1  July 27, 2009, 01:03:08 pm
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Last Edit: February 12, 2010, 02:04:24 pm by BC
Re: Street Fighter Alpha: Chaos Warrior
#2  July 27, 2009, 01:18:29 pm
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God dammnn stealing my rage idea. You  :ninja:
Lol joke, I'm just angry that some1 thought of it, IT WAS MY IDEAAAAAAA!
Me and my bro used to make plans for a game called RAGE FIGHTERS!
You had a rage bar and once it reached maximum The charcter would go in to a insane combo!
Ahwell... I'm still going to use it.
Back on Topic...

Seems nice however, make some NEW charcters never seen before. It'll make it epic.
When i meen new I meen NEW moves, NEW Stance, NEW Voice etc.
Kinda strange but I woke up today and her hand was on my ass cheek
I won't suspect anything though I'll take it she was sleeping and didn't notice
you should have flipped over slowly
Last Edit: July 27, 2009, 01:22:37 pm by NiallAsh

BC

Re: Street Fighter Alpha: Chaos Warrior
#3  July 27, 2009, 01:20:51 pm
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The game will feature some custom character but dont expect them to be till beta 4.

Also something i didnt mention. When Rage is activated damage is increased.

normal damage is 1 (attackmulset) when rage is active its 1.5% but i added a decent dampener so the more hits you generate the more it compresses
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Re: Street Fighter Alpha: Chaos Warrior
#4  July 27, 2009, 01:24:09 pm
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YAY Custom Chars :).
So basically your not making a Rage Bar....WOOOHHOOO.
My idea lives on! However, not the part where they get more powerful :(.
Well... you win. Your still a  :ninja:
Kinda strange but I woke up today and her hand was on my ass cheek
I won't suspect anything though I'll take it she was sleeping and didn't notice
you should have flipped over slowly

BC

Re: Street Fighter Alpha: Chaos Warrior
#5  July 27, 2009, 01:31:11 pm
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no.. 1 guage will cater for all. (rage,v-ism, supers)
click the image to join my forum ;)
Re: Street Fighter Alpha: Chaos Warrior
#6  July 27, 2009, 01:49:50 pm
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Well... can you help me make a bar which once it's activated you get a chance to fatality someone however, if you get hit twice you return to normal?
Please, lol. I need a bar which no1 has ever thought of and this is a good idea.
Kinda strange but I woke up today and her hand was on my ass cheek
I won't suspect anything though I'll take it she was sleeping and didn't notice
you should have flipped over slowly

BC

Re: Street Fighter Alpha: Chaos Warrior
#7  July 27, 2009, 01:51:13 pm
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-_- this thread is about my project. There is a Developmental Help section as you know.
click the image to join my forum ;)
Re: Street Fighter Alpha: Chaos Warrior
#8  July 27, 2009, 01:54:07 pm
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I know however, if you can code a bar like that then maybe you could help me...
Alright I'll post there.
Kinda strange but I woke up today and her hand was on my ass cheek
I won't suspect anything though I'll take it she was sleeping and didn't notice
you should have flipped over slowly
Re: Street Fighter Alpha: Chaos Warrior
#9  July 27, 2009, 06:00:20 pm
This project seems to be showing alot of promis!  ;D

BC

Re: Street Fighter Alpha: Chaos Warrior
#10  July 27, 2009, 06:02:51 pm
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you sure you dont require help with something iruku..?  ;P
click the image to join my forum ;)
Re: Street Fighter Alpha: Chaos Warrior
#11  July 27, 2009, 06:17:36 pm
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Well that Chaos guy making people Rage and kill each other is only a bit less lame than most stories I hear for fighting games. But it's a pretty awesome sounding idea as a move. I like that you've made it only work in round 2 and with lower health, really makes it sound like it'll be a pretty overkill thing if it has all those conditions! Never was a big fan of the SFA series but I'd really like to see a properly made set of the fighters that actually play and look good, but at the same time are not cheap as well. I hope this will be the well balanced great game I expect it to be. I know how well you've coded other SF characters so I'm looking forward to this and will be checking on it's updates.

I am trying to set up a Guardian Heroes Mugen Project. Before I do I'm trying to collect resources at http://mugenguild.com/forumx/index.php?topic=88937.msg770946#msg770946
I am more a sprite ripper than a character maker, but I can code well. I am always looking for projects to join. (I suck at solo projects)
I am a beta-tester and am well known for being very pedantic.
Re: Street Fighter Alpha: Chaos Warrior
#12  July 27, 2009, 06:41:21 pm
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Well, if this IS meant to be an Alpha-style game, then the guage(s) shouldn't use their CvS names - that is, C-Guage should be either A-Guage or A-ISM (depends on how similar to SFA 3 you want it to be).

Also, the Rage guage should also increase comboability and speed (believe it or not, I've actually had the "Rage guage" idea in my head for a couple years, and planned to use it for a game that I currently don't have the spriting/coding skills to realize), to simulate an "adrenaline rush" of sorts. And it might help to make the graphics "match" - similar style and res (arcade-res Ryu looks weird with high res lifebars).

BC

Re: Street Fighter Alpha: Chaos Warrior
#13  July 27, 2009, 06:47:02 pm
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yet another thing i forgot to mention, during rage speed is increased (sped up animations) and nojugglecheck is on.

i actually love the lifebars lol, i thought cvs uses the name groove not guage, and i guess C.guage is temp as the guy making them assumed i was gonna call it Chaos Guage or something
click the image to join my forum ;)

GT

Re: Street Fighter Alpha: Chaos Warrior
#14  July 27, 2009, 06:52:57 pm
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Them hi-rez effects is lookin' good meng.
Yeah Titiln, in fact, You Made Him
Re: Street Fighter Alpha: Chaos Warrior
#15  July 27, 2009, 07:12:08 pm
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i actually love the lifebars lol, i thought cvs uses the name groove not guage, and i guess C.guage is temp as the guy making them assumed i was gonna call it Chaos Guage or something

Well, considering that it looks somewhat similar to CvS2's C-Groove...

Anyway, another thing: There should also be some indicator of super bar levels, like a number of something, since SFA's main innovation was multi-level supers.
Re: Street Fighter Alpha: Chaos Warrior
#16  July 27, 2009, 07:19:56 pm
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Street Fighter Fever, man!!!! This could truly evolve M.U.G.E.N.

BC

Re: Street Fighter Alpha: Chaos Warrior
#17  July 27, 2009, 07:24:10 pm
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i actually love the lifebars lol, i thought cvs uses the name groove not guage, and i guess C.guage is temp as the guy making them assumed i was gonna call it Chaos Guage or something

Well, considering that it looks somewhat similar to CvS2's C-Groove...

Anyway, another thing: There should also be some indicator of super bar levels, like a number of something, since SFA's main innovation was multi-level supers.


i did say it was based of X-ism, which was from alpha3 and was one powerful supermove. thats how its gonna work for all characters, plus i think its well balanced because it takes a while to fill up again.

anyways, thats the lifebar design we have so far... we did have another but i decided not to keep it. Also 4 betas are being released so from now till then we might have an improved look.

Spoiler, click to toggle visibilty
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BC

Re: Street Fighter Alpha: Chaos Warrior
#18  July 29, 2009, 01:19:05 am
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Shin Shoryuken (variation from metsu shoryuken)

Elbow not shown as its the same as metsu(which ive shown) just more powerful




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Re: Street Fighter Alpha: Chaos Warrior
#19  July 29, 2009, 01:22:44 am
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sparks look great
Spoiler, click to toggle visibilty

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Re: Street Fighter Alpha: Chaos Warrior
#20  July 29, 2009, 01:58:58 am
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Hey, this is a good idea. Now all that's needed is some more Final Fight, and some SFIII and SFIV characters other than Gouken, and we have a total win.


I ate Ed Boon's peabody.