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Ghost Rider By Wucash Re-Released (Read 4808 times)

Started by Voltron-o, January 05, 2010, 12:29:19 am
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Ghost Rider By Wucash Re-Released
#1  January 05, 2010, 12:29:19 am
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Re: Ghost Rider By Wucash Re-Released
#2  January 05, 2010, 12:45:38 am
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The spriting needs work. His left leg in that screen shot looks horribly made.
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Re: Ghost Rider By Wucash Re-Released
#3  January 05, 2010, 01:28:09 am
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It's only 25 megs...
Re: Ghost Rider By Wucash Re-Released
#4  January 05, 2010, 01:33:24 am
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Re: Ghost Rider By Wucash Re-Released
#5  January 05, 2010, 04:59:39 am
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I will test and give feedback later ;D
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Re: Ghost Rider By Wucash Re-Released
#6  January 05, 2010, 05:24:43 am
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Doesn't look to promising..
Re: Ghost Rider By Wucash Re-Released
#7  January 05, 2010, 06:31:09 am
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I can't get that flaming breath, thing to work. It supposed to be like a dragon punch motion for this special move, but is not coming out for nothing and all he's doing is use that damn chain. I think he needs to work or check that special move out to see if is coded acurate. Yes i saw it 2, he's left leg need some work bc one look biger than the other.
Re: Ghost Rider By Wucash Re-Released
#8  January 05, 2010, 10:18:56 am
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-certain supers still do too little damage (eg. the one with the single motorbike strike)
-new super QCB+HP,HK has the option of pressing certain buttons within a certain time (i take it to increase the move's damage), however the buttons pop up so quickly i'd challenge anyone to be able to pull that off  --;
-needs damage dampening: a simple floor to air combo can take off over a third of my enemy's health....
-some new moves (eg QCB+P performed three times) takes off slightly too much damage

I don't really think the sprites are too much of a problem, and certainly this is a better constructed char than before. The file size IS too big but it does have a shit load of sprites so i'm not suprised. Just a few tweaks here and there and this will be a great char. Shame we had to wait about 400 years for this update  ;)
Re: Ghost Rider By Wucash Re-Released
#9  January 05, 2010, 02:31:30 pm
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-new super QCB+HP,HK has the option of pressing certain buttons within a certain time (i take it to increase the move's damage), however the buttons pop up so quickly i'd challenge anyone to be able to pull that off  --;
its easy if you watch it several times, also it takes up all their health but like 400 or less
there are two parts two it
you will also see why the filesize is so big if you finish the button combo super



then second part

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Last Edit: January 05, 2010, 02:37:47 pm by Laxxe23
Re: Ghost Rider By Wucash Re-Released
#10  January 05, 2010, 02:42:50 pm
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I made a video review of him you can see all of the moves. First many in an AI fight, next in training mode.

http://www.youtube.com/watch?v=hAsAbuqg5fA

When you take the link, there is a more detailed discussion in the more info section. Here is the feedback portion of that:

As stated, with all the work with the gameplay, the sprites, the visual effects and sound effects, you feel like you'd like to have a bit more in the voice clip department. Another personal preference is my preferring the last stance the Ghost Rider beta had. However, the main issue with him involves the clsn boxes regarding attacks. There are a few moves where the placement of the boxes either makes you hit in weird ways, or flat out miss when you should not.

Same download location shown in this thread is listed there (including for the stage)
Re: Ghost Rider By Wucash Re-Released
#11  January 05, 2010, 03:30:50 pm
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I don't know if anyone in here is having similar problems but his Flaming breath special move is 2 hard to do, or the creator needs to go back and check that move BC is not coming out that easy. The move supposed to be a dragron punch motion by pressing a punch button. That's an easy motion, is not hard by any way of the emagination, so what's the reason is not coming out?
Re: Ghost Rider By Wucash Re-Released
#12  January 06, 2010, 09:36:08 am
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I don't know if anyone in here is having similar problems but his Flaming breath special move is 2 hard to do, or the creator needs to go back and check that move BC is not coming out that easy. The move supposed to be a dragron punch motion by pressing a punch button. That's an easy motion, is not hard by any way of the emagination, so what's the reason is not coming out?


It is simple.  It is coded to work only the way a real dragon punch is supposed to be done.  F, D, DF +P.

If you do F,D,F+p  you will just get the fireball move, D,F+p.  You can change the command in the cmd file, but may need to reorder things so one command will not overide the other....
Re: Ghost Rider By Wucash Re-Released
#13  January 07, 2010, 07:17:16 pm
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Some ideas are very sweet, during the supers most of the time, but it lacks really too much in the gameplay department.
As said, CLSNs are very bad, as well as width, which results in many attacks missing when they shouldn't.
Lack of envshake, the hitpauses often don't feel right, as well as the vels given to the enemy.
Finally, this mix of custom and CVS hitsparks doesn't look very nice.

Spriting in itself is quite nice though, but the char is not fun to play, for me at least.
Re: Ghost Rider By Wucash Re-Released
#14  January 07, 2010, 08:03:01 pm
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Re: Ghost Rider By Wucash Re-Released
#15  January 08, 2010, 07:59:37 am
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pretty good update compared to the last version.