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KofXii-DayStadium (Beta) (Read 5789 times)

Started by HankVenture, February 19, 2010, 06:49:22 am
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Re: KofXii-DayStadium (Beta)
#61  February 20, 2010, 07:51:11 pm
  • **
  • Im a Newb
yeah and why don't you kids go do all these BS in private, using what we call "private message" a.k.a. PM??

I suggested the entire previous topic be cleaned, as in deleted, but instead it was split into a seperate topic, I assume so that it could continue to be discussed. And ask HankVenture, last time we had an argument, I sent him a PM that began with the line "Rather than derail the topic further, I thought I'd PM you instead," and he immediately accused me of "flooding his PM box" and he now thinks I follow his every post, obsessively waiting for him to say something I don't like. In fact, the two times I've tried exactly what you're suggesting (continuing a debate or argument through PMs), it went horribly awry and I was accused of stalking people. I also saw in a report someone made about the original topic where this argument started that said that "Hank and Sean arguments just pop in release threads these days," which just pisses me off because it's only happened twice. Anyway, before you go around calling people kids and patronizing them, you should probably know what you're talking about first.
Don't get so emo over Mugen.

AZ

Re: KofXii-DayStadium (Beta)
#62  February 20, 2010, 07:52:56 pm
  • **
yeah and why don't you kids go do all these BS in private, using what we call "private message" a.k.a. PM??

I suggested the entire previous topic be cleaned, as in deleted, but instead it was split into a seperate topic, I assume so that it could continue to be discussed. And ask HankVenture, last time we had an argument, I sent him a PM that began with the line "Rather than derail the topic further, I thought I'd PM you instead," and he immediately accused me of "flooding his PM box" and he now thinks I follow his every post, obsessively waiting for him to say something I don't like. In fact, the two times I've tried exactly what you're suggesting (continuing a debate or argument through PMs), it went horribly awry and I was accused of stalking people. I also saw in a report someone made about the original topic where this argument started that said that "Hank and Sean arguments just pop in release threads these days," which just pisses me off because it's only happened twice. Anyway, before you go around calling people kids and patronizing them, you should probably know what you're talking about first.
Don't get so emo over Mugen.
lol

GT

Re: KofXii-DayStadium (Beta)
#63  February 20, 2010, 07:53:40 pm
  • *****
  • Don't fuck with me, Jack!
    • USA
yeah and why don't you kids go do all these BS in private, using what we call "private message" a.k.a. PM??

I suggested the entire previous topic be cleaned, as in deleted, but instead it was split into a seperate topic, I assume so that it could continue to be discussed. And ask HankVenture, last time we had an argument, I sent him a PM that began with the line "Rather than derail the topic further, I thought I'd PM you instead," and he immediately accused me of "flooding his PM box" and he now thinks I follow his every post, obsessively waiting for him to say something I don't like. In fact, the two times I've tried exactly what you're suggesting (continuing a debate or argument through PMs), it went horribly awry and I was accused of stalking people. I also saw in a report someone made about the original topic where this argument started that said that "Hank and Sean arguments just pop in release threads these days," which just pisses me off because it's only happened twice. Anyway, before you go around calling people kids and patronizing them, you should probably know what you're talking about first.
Don't get so emo over Mugen.

lmao wtf
Yeah Titiln, in fact, You Made Him
Re: KofXii-DayStadium (Beta)
#64  February 20, 2010, 07:57:39 pm
  • *****
  • Get off my lawn - and on to the dance floor
    • USA
    • www.mugenguild.com/seanaltly
Good advice, troll. Maybe you should give it to HankVenture.  ::)
Son, the last thing you'll realize you need is what you've already got.
Re: KofXii-DayStadium (Beta)
#65  February 20, 2010, 07:59:51 pm
  • **
  • Im a Newb
Good advice, troll. Maybe you should give it to HankVenture.  ::)
I will make sure I give it to him if he ever gets as emotional over Mugen as you do.

P.S. Are we talking about the same HankVenture who made the snow effects for Alaska Base as well as the water effects for the Rorschach stage? The same guy you obsessed about and continue to drool over? That same HankVenture?
Re: KofXii-DayStadium (Beta)
#66  February 20, 2010, 08:06:41 pm
  • *****
  • Get off my lawn - and on to the dance floor
    • USA
    • www.mugenguild.com/seanaltly
Oh boy, I'm not taking the bait, troll.
Son, the last thing you'll realize you need is what you've already got.
Re: KofXii-DayStadium (Beta)
#67  February 20, 2010, 08:11:35 pm
  • **
  • Im a Newb
To quote you, resorting to name calling (troll) and reporting are "indicative of how childish you act" and is nothing more than "juvenile tactics."
Re: KofXii-DayStadium (Beta)
#68  February 20, 2010, 08:13:44 pm
  • *****
  • Get off my lawn - and on to the dance floor
    • USA
    • www.mugenguild.com/seanaltly


You're right, pardon me. You're acting like a troll.
Son, the last thing you'll realize you need is what you've already got.
Re: KofXii-DayStadium (Beta)
#69  February 20, 2010, 08:15:10 pm
  • **
  • Im a Newb
So you aren't trolling right now? To troll a troll is to troll. Deep concept.
Re: KofXii-DayStadium (Beta)
#70  February 20, 2010, 08:16:02 pm
  • ***
  • Imagination is Everyting....
    • flamekyo.mugen-infantry.net
Render out that Barney plane and make it move pls. :D

Actually that was the first thing i did, now i just need to add like a smoke trail behind it

also, i was messing around with the tool and i just decided to use the RBG algorithm,

and i saw that there was no difference with the stage when i used the jigsaw algorithm.

They look the same and with the RGB algorithm i get 60 fps, so i guess ill be using the RGB
... Pulse Lifebars Re-Make :twisted:  60%
Last Edit: February 20, 2010, 08:25:00 pm by -Flamekyo-
Re: KofXii-DayStadium (Beta)
#71  February 20, 2010, 08:22:16 pm
  • *****
  • Are you pondering what I'm pondering?
I think so, but isn't Regis Philbin already married?

GT

Re: KofXii-DayStadium (Beta)
#72  February 20, 2010, 08:23:35 pm
  • *****
  • Don't fuck with me, Jack!
    • USA
No, this is a fight thread that involves Cybaster's tool. ;)
Yeah Titiln, in fact, You Made Him
Re: KofXii-DayStadium (Beta)
#73  February 20, 2010, 08:31:10 pm
  • *****
  • Get off my lawn - and on to the dance floor
    • USA
    • www.mugenguild.com/seanaltly
Render out that Barney plane and make it move pls. :D

Actually that was the first thing i did, now i just need to add like a smoke trail behind it

also, i was messing around with the tool and i just decided to use the RBG algorithm,

and i saw that there was no difference with the stage when i used the jigsaw algorithm.

They look the same and with the RGB algorithm i get 60 fps, so i guess ill be using the RGB

Sounds good man, I look forward to it. I just noticed, judging by the first post here I thought they split the topic, but I don't see the original topic anywhere. Did they flat out delete it? If so, I'm sorry that our argument got your topic deleted. Feel free to keep posting here, I'm interested in your progress.

Edit: Whoops, the topic is still there. I feel better now.
Son, the last thing you'll realize you need is what you've already got.
Re: KofXii-DayStadium (Beta)
#74  February 20, 2010, 08:37:32 pm
  • ******
  • Does this looks like the face of mercy?
Re: KofXii-DayStadium (Beta)
#75  February 20, 2010, 08:52:28 pm
  • ******
  • No.
    • Finland
moar liek TROLL Cosby amirite?

Yeah, that works.

No witty quotes though.
Re: KofXii-DayStadium (Beta)
#76  February 20, 2010, 08:52:35 pm
  • ***
  • Imagination is Everyting....
    • flamekyo.mugen-infantry.net
Render out that Barney plane and make it move pls. :D

Actually that was the first thing i did, now i just need to add like a smoke trail behind it

also, i was messing around with the tool and i just decided to use the RBG algorithm,

and i saw that there was no difference with the stage when i used the jigsaw algorithm.

They look the same and with the RGB algorithm i get 60 fps, so i guess ill be using the RGB

Sounds good man, I look forward to it. I just noticed, judging by the first post here I thought they split the topic, but I don't see the original topic anywhere. Did they flat out delete it? If so, I'm sorry that our argument got your topic deleted. Feel free to keep posting here, I'm interested in your progress.

Edit: Whoops, the topic is still there. I feel better now.

Thanks,
they cleaned the topic and moved the unnecessary things to Mugen Discussion, but the release is still there

also ill be releasing an update with in the week

 
... Pulse Lifebars Re-Make :twisted:  60%

AZ

Re: KofXii-DayStadium (Beta)
#77  February 20, 2010, 08:53:48 pm
  • **

GT

Re: KofXii-DayStadium (Beta)
#78  February 20, 2010, 09:06:26 pm
  • *****
  • Don't fuck with me, Jack!
    • USA
 ^ =/
Yeah Titiln, in fact, You Made Him
Re: KofXii-DayStadium (Beta)
#79  February 20, 2010, 09:10:37 pm
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
Re: KofXii-DayStadium (Beta)
#80  February 20, 2010, 10:11:52 pm
  • ******
  • Does this looks like the face of mercy?
So you're going to make a deal with the Chinese to monopolize the mugen market of KOFXII stages? :deal2:

All KOFXII stages made in China will have the "Made with Cybaster's penis tool" watermark.

French business men are not to be taken lightly.
Last Edit: February 21, 2010, 12:17:16 am by Bastard Kagami~n