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[Theme Thread] Street Fighter 3/CPS3 Sprite thread (Read 638091 times)

Started by Hoshi, April 21, 2010, 09:50:12 pm
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#661  December 06, 2011, 12:22:54 am
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No actually I havent been spriting since ths cvs kyle sprite.
Spriting is hard.
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#662  December 06, 2011, 01:16:36 am
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I suppose I misinterpreted the ANGUISH  :sugoi:
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#663  December 11, 2011, 06:40:40 pm
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New sagat sprites!
Now in normal and holiday flavors!  ;P

Seasons beatings!  ;D
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#664  December 11, 2011, 07:05:56 pm
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HAAAAA HA HA HA HA hah..
Sagat looks like a total bad-ass, as usual ;)!
These go here too :) (again, click on the image to enlarge it to actual pixel size)


Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#665  December 11, 2011, 09:38:40 pm
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Nicely done, as usual.  :)
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#666  December 12, 2011, 10:10:53 pm
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May I ask something, without getting everyone's hopes up? (Which is the reason I'm not posting this in its own thread):

Would anyone be interested in SSF4 Metsu-Shoryuken sprites for SF3 Ryu? I mean, I know he has his Shin-Shoryuken already, but... I always wanted to see what a 2D Metsu could look like and thought, what better option that to TRY to sprite him myself?

The only thing that's holding me back is the shading... I have to idea how to start shading but I'm hoping that as long as I provide the lineart, someone can just go ahead and color it (Yes, I know, that's the hardest part...). If not, I'll do it myself.
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#667  December 12, 2011, 10:30:15 pm
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I won't call myself the best CPS3 spriter here, far from it, but I am interested in your proposal.
I've seen your dragonball flipbook animation on youtube and it looks pretty sweet ;)
So I'm sure you can provide some nice line-art.
Making those SF3 Ryu sprites as official as possible will be a nice challenge, and I can always call Diepod for help :)
So let's go :D! Let's see what you got ;)
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#668  December 13, 2011, 12:01:28 am
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Ill second Balthazar on that.  :)
Edit: More flavors, this time for the tiger uppercut:
             
regular, and REVENGE.

Comments welcome.  :)
Last Edit: December 13, 2011, 01:29:49 am by Chatman
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#669  December 13, 2011, 04:29:28 am
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I won't call myself the best CPS3 spriter here, far from it, but I am interested in your proposal.
I've seen your dragonball flipbook animation on youtube and it looks pretty sweet ;)
So I'm sure you can provide some nice line-art.
Making those SF3 Ryu sprites as official as possible will be a nice challenge, and I can always call Diepod for help :)
So let's go :D! Let's see what you got ;)


Man, that DBZ animation actually looks infinitely better in the original file... The upload to Youtube made it lose TONS of frames... anyone know how to fix that?

The animation sketches for the Metsu Shoryuken are actually finished already... I've just finished 2 sprites and they're looking very official already (sans color).

I'm a big fan of your work, man. Knowing I've got your support is all the motivation I need to finish it

Ill second Balthazar on that.  :)
Edit: More flavors, this time for the tiger uppercut:
regular, and REVENGE.

Comments welcome.  :)

Those look awesome, man!
Big fan of your work, too!  ;D


EDIT: Five sprites completed! only 28 more to go!
Last Edit: December 13, 2011, 08:34:54 am by Graphicus
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#670  December 13, 2011, 09:40:00 pm
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That reminds me that I was supposed to animate that for hien.
Spriting is hard.
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#671  December 13, 2011, 10:47:43 pm
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33 frames  :o
Now why would you need so many?!?  ;P
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#672  December 14, 2011, 01:11:12 am
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33 frames  :o
Now why would you need so many?!?  ;P

There's a lot of Slow-motion in that Ultra, so if I skimp on frames, it'll look choppy... I tried to reduce it as much as I could but I figured, if I'm gonna do it, better make it look as good as possible. SF3-quality animation is a big thing to live up to. I also want it to look as legit as possible, which means little-to-no movement-blur, like you used in your Goku (who animates super-smoothly, don't get me wrong).

Actually, it's more like 30 frames now that I think about it... I have the existing standing pose at the beginning and two existing Shoryuken sprites at the end just to see it all together... Those don't really count since I'm not really spriting them.  :P
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#673  December 14, 2011, 10:39:06 pm
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Sounds cool graphicus. :)



"Koko Desu Ka."
(i would not have gotten this phrase correct without MDD's help, lol.)
Last Edit: December 15, 2011, 03:35:48 am by Chatman
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#674  December 15, 2011, 12:06:24 am
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wrong

MDD

Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#675  December 15, 2011, 12:51:07 am
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Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#676  December 15, 2011, 01:44:31 am
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MDD

Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#677  December 15, 2011, 02:44:19 am
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It's "Koko Desu Ka."
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#678  December 17, 2011, 10:09:02 pm
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あなたはこれを翻訳する時間を失ったのですか?
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#679  December 18, 2011, 12:55:17 am
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More stuff Get ready for the best yusuke ever!! http://thanewdude07.deviantart.com/

Check out my youtube for more fun stuff!

http://www.youtube.com/user/TeamSpamBustah?feature=guide
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#680  December 18, 2011, 03:38:45 am
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Well... I screwed up...

All the animation rough sketches showed a very nice animation, transition was nice and everything...

I'm halfway done with the final lineart sprites, and I decide to compare sprite 15 to sprite one... I don't know how I managed to do this, but: "Honey!" I've shrunk Ryu!"

Now I have to redo a whole bunch of sprites, just to make his body bigger... Sure, you can't tell during the animation, but I'm sure it'll be very noticeable when he's next to another character....

Progress was 50 percent... now it's back to 25 percent. I say 25 because it's not going to be so hard since I have the smaller sizes as reference... strangely enough too, that his feet are the correct size in all frames.