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[Theme Thread] Street Fighter 3/CPS3 Sprite thread (Read 637697 times)

Started by Hoshi, April 21, 2010, 09:50:12 pm
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1281  January 10, 2013, 12:45:30 am
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I laughed harder than I should've. . .
I'm trying. . .
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1282  January 10, 2013, 11:13:20 am
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Oh yes. It was first made by eFeX.

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Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1283  January 11, 2013, 09:31:23 pm
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Spriting is hard.
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1284  January 11, 2013, 10:11:45 pm
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Oh looks like you've struck some sort of treasure chest there :)
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1285  January 12, 2013, 08:33:02 am
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"Improvise. adapt. overcome."
Last Edit: January 12, 2013, 08:36:33 am by sarifFIXIT
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1286  January 12, 2013, 10:37:33 am
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I believe w impact is the dreamcast version which contains both new generation and 2nd impact
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1287  January 13, 2013, 02:18:20 am
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"W" Is a common way to write "double" in Japanese. W Impact = Double Impact.
"Blocking" is the original Japanese term for the mechanic that's called "parry" in the English versions of SF3.



I'm not sure which part is more unbelievable, that those pages are still around after 12+ years, or that in all that time I've never seen them or even heard anyone mention them. Cool find.
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1288  January 13, 2013, 10:51:31 am
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Evil Kairi (Normal Stance) in SF3 by... Chamat


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Last Edit: January 13, 2013, 10:55:45 am by Aumio Khan
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1289  January 15, 2013, 09:54:27 am
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yeah, i'm aware that parrying is blocking and blocking is guarding. i was LOLing at the grammar. let's learning grmmar :P
double/2nd impact was released in the same year zero/alpha 3 was released, and if you check alpha 3, you'll notice that at the demo mode there's a link to capcom's webpage. so i wonder: is there a line art page like double impact's but for alpha 3? or maybe even for 3rd strike?
"Improvise. adapt. overcome."
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1290  January 18, 2013, 11:59:54 pm
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Yes, you're right! this is an unfinished Adon!!



Hate being short of time U_U
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1291  January 19, 2013, 08:25:25 am
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Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1292  January 19, 2013, 02:48:23 pm
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i hope to see the adon finished. :)

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Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1293  January 19, 2013, 03:47:59 pm
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Special thanks to FeLo, i used his one as a base.
If i could only fix those errors, then i'll might animate something :) Or does it look good enough to use it as a base for other sprites?
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1294  January 19, 2013, 09:57:18 pm
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^ It looks mostly good, but the part of her skarf behind her left shoulder seems strangly lit to me; looks like it's lit from below or something.
Could probably use some of the shadowy shade on the lowest part of the dress wrapping her artist's left leg.
And her artist's right ankle looks totally swollen :mtongue: Other then that; not too shabby.

I guess these actually aren't SF3 sprites since they are out of scale (slightly bigger) but I used the same double-color shading as common for SF3 sprites (although that doesn't count for the newly sprited Third Strike characters, I've recently learned).










The Goku + Vegeta and Gogeta ones I made for Cybaster's birthday, on his own request :neutral:
Last Edit: January 19, 2013, 11:37:13 pm by Balthazar
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1295  January 19, 2013, 10:28:43 pm
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Overall great, but the faces could use a bit of work. Maybe add some more detail?
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1296  January 19, 2013, 11:33:01 pm
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Too much detail at that scale makes things ugly/funny. Believe me, I tried. Sometimes, less is better.
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1297  January 20, 2013, 12:40:33 am
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OK, just some things:

- DRESS: It needs a lot of work. You're not putting the SF3-ish shading on it. Use the colours I used, specially in the darker areas, which could use purples(as some SF3 sprites).
- SCARF: you just changed the colours of her SFZ incarnation, added 2 colours or so...and that's it. No, it's not how it works. Then, the area scarf-shoulders...It looks like "after time-skip" Franky's arms. Or even a giant, red&yellow Poke-Ball. Then, her left shoulder(scarf area)...it's poorly shaded, see, this < is not a way to shaed something. Try to make it smoother, but not adding tones of colours.
- ARMS: Not bad. You just forgot her "buttons" of the forearm :P

I didn't want to bash your work, it's a pretty nice attempt, but...SF3 is a hard style to sprite. Try to fix these areas I said, and I'm sure the result will be worth it :).

C'mon friend, I know you can do it!!


- Balthazar: Absolutely :O! Just one small thing at Mai's left boob: that light red should be more curvy, not as straight as it is now, IMHO.
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1298  January 20, 2013, 01:08:48 am
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Try not to be of the 90%.
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1299  January 20, 2013, 01:10:30 am
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What the hell man, are you seriously going to start this again?
Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread
#1300  January 20, 2013, 01:16:31 am
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In this instance he is correct, Balthazar has a thread that would fit these sprites better; their proportions don't really fit the CPSIII style.