Yup, sweet work man.
still need fixing on had movement, shading a abit
That angle. :/
focus more and stop thinking about things like the internet or titties
Whatever happened to sex, drugs, and Rock. Nowadays, it's whores, AIDS, and Hip-Hop.
The antialiasing (a common spriting technique) doesn't make it CVS, since the outlines are solid black. Maybe it doesn't quite fit in here I still think the color choices are cool, and the character looks good. The only problem is that the pose doesn't look natural, as in the center of gravity is crooked. I hope this quick edit better illustrates what I mean:
There's a lot of sprites being posted that ignore the cvs rules. Lightsource is from up above. You should not have lit areas that are under the character. Cvs sprites have a 16 color limit. Larger color zones have FIVE colors not just four. 2 dark tones for shadow outlines, 1 for the middle shade, 2 light tones. Except for characters like Yamazaki, he has 6 for his grey area.Small zones of color have less shades because they need less detail.C.v.s The Abstract said, May 31, 2011, 02:45:38 amstill need fixing on had movement, shading a abitThat mario breacks every styles frst rule; the sprite should be angled straight ahead and not slightly overhead, but its partly my fault the sprites like that isnt it. I would use one less color on the shoes/hair, buttons, skin, and the eyes. that would mke him have about 19 colors instead of 23. I know about having too many colors to deal with.