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The great Joe updatening (also Chun-Li) (Read 70629 times)

Started by Bizarro Santamorphman, June 01, 2010, 06:39:17 am
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What game that Hideki Naganuma composed the music for had the best soundtrack?

Jet Set Radio
15 (40.5%)
Jet Set Radio Future
15 (40.5%)
Sonic Rush
6 (16.2%)
Ollie King
0 (0%)
Super Monkey Ball: Banana Blitz
1 (2.7%)

Total Members Voted: 37

The great Joe updatening (also Chun-Li)
#1  June 01, 2010, 06:39:17 am
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Spoiler, click to toggle visibilty

My current project, which I am currently color separating the sprites for. Will play the same as my Joe (i.e. like P.o.t.S.'s characters.)

tentative movelist:
Code:
<NORMAL>

.Kakusenshuu F + b
.Yokusenkyaku F + c
.Kakukyakuraku DF + c
.Chudan Renshuu a, a (during Standing Far Light Kick)
.Yoshiken (Air): z (during Jumping Heavy Punch, jumping either forward or backwards)
.Yosokyaku (Air): D + b
.Koshuto: F/B + 2p   (near opponent)
.Ryuseiraku (Air): F/B + 2p   (near opponent)
.Kirinshuu:                    F/B + 2k   (near opponent)


<SPECIAL>

.Kikoken (EX):          B, DB, D, DF, F, p
.Hyakuretsukyaku (EX):        k, k, k, k, k
.Spinning Bird Kick (EX): (charge) D, U, k
.Tenshyokyaku (EX): F, D, DF, k
.Hazanshuu (EX): F, DF, D, DB, B, k
.Tenshin Enbu: F, DF, D, DB, B, p


<SUPER>

.Kikosho (MAX):              D, DF, F, D, DF, F, P
.Hoyokusen (MAX): D, DF, F, D, DF, F, k
.Tensei Ranka (MAX): D, DB, B, D, DB, B, k
.Hazan Tenshyokyaku (MAX): (charge) DB, D, DF, F, UF, k


<LV3 SUPER>

.Hosenka: (charge) B, F, B, F, 2k


=====<Move Details>=====

 - Yokusenkyaku cannot be performed at close range.
 - Chudan Renshuu will only be performed if your Standing Far Light Kick makes contact with an opponent;
   the second and final hit will likewise not be performed unless the first hit makes contact as well.

I'm currently trying to decide whether to have Sen'en Shuu or Hazan Shuu, though I'm leaning towards Hazan Shuu. Thoughts?

I was also thinking of having Senretsu Kyaku be the level one version of Houyokusen.

Also, move translations would be greatly appreciated.

EDIT: I modified the default palette a bit, making the tights a little darker and making the bracelets a very dark brown.

EDIT 2: I noticed I screwed up the hair colors. Fixed!

EDIT 3: I discovered there was a rarely used fourth color used on the bracelets, so I had to apply a new palette to all 200+ sprites I did so far.  :gonkgoi:
But I did it! And I updated the images above with the new palette, and the color table was updated as well. In addition, I have decided on Hazan Shuu as her HCB+K move, and I will not have Senretsu Kyaku be the level one version of Houyokusen.

EDIT 4: A lot of this info is old and/or outdated. But I'm to lazy to fix it.

Anyway, right now I'm updating Joe to fix some bugs and other stuff.

After that? Well... we'll see...
Last Edit: July 28, 2010, 10:12:39 pm by Jmorphman
Re: Chun-Li
#2  June 01, 2010, 06:47:27 am
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I liked your Joe, looking forward to this.

BTW, Felo_Llop was (?) working on a complete color separation for Chun Li. Maybe if you contact him you'll save yourself some work.
Re: Chun-Li
#3  June 01, 2010, 11:54:41 pm
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Re: Chun-Li
#4  June 03, 2010, 01:51:01 am
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I was thinking about what FX I could use for Hosenka; I am currently considering using KoopaKoot's Bulleta's Sentimental Typhoon FX. Anyone have any suggestions?
Last Edit: June 03, 2010, 01:56:16 am by Brak's Dad
Re: Chun-Li
#5  June 04, 2010, 11:59:28 pm
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Bulletta one is very good to me!

Question : are you using Viofiz edit of Chun??

Question 2 : why not giving her another lv3 super : the kykousho from VS series?


Re: Chun-Li
#6  June 05, 2010, 12:42:56 am
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Question 2 : why not giving her another lv3 super : the kykousho from VS series?
I really only want one Lv3, and something that's just a bigger version of one of her supers isn't very appealing to me.
Re: Chun-Li
#7  June 05, 2010, 01:11:12 am
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so many hdd crashes QQ
Re: Chun-Li
#8  June 05, 2010, 01:17:00 am
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Re: Chun-Li
#9  June 05, 2010, 01:37:37 am
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Brack, I saw this, well, I just can wish you the best of the lucks with this.

I' started a separation time ago and I have done(if works for you) the difference between the legs, white for eyes&gauntlets, and the yellow things on her dress are now yellow.  What's completed are the gethits, basic stuff(jump, run, charge, etc), misc stuff(intros&wins), also, done some special attacks(spinning bird, etc).

If it works and all, tell me.

Have a nice day!!


PS: Ooops, I saw you wanted to do by yourself. Anyway, help is still here.

Re: Chun-Li
#10  June 05, 2010, 05:00:27 am
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Ok about the move, what about my other question?


Re: Chun-Li
#11  June 05, 2010, 05:06:16 am
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Ok about the move, what about my other question?
Oops, I forgot. I am using some sprites made by VioFitz, namely her SF3 style Kikouken throw animation as a light punch version, with the medium and hard versions using the regular, CvS2 style animation.

Those are the only edits I'm aware of by him, are there any more?
Last Edit: June 05, 2010, 11:38:27 am by Brak's Dad
Re: Chun-Li
#12  June 07, 2010, 02:11:57 pm
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Re: Chun-Li
#13  June 08, 2010, 12:47:49 am
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Re: Chun-Li
#14  June 12, 2010, 08:11:27 pm
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Well, I've just got the attacks and get hit sprites to separate, and then I can move on to coding, though I have essentially finished the system portion of that.
Screenshots:
Spoiler, click to toggle visibilty

I have also decided to use Jo Chen's awesome painting of Chun-Li as her Level 3 Portrait, but I know I am going to screw up making it. So if someone more talented would like to do it, I'd really appreciate it.

Spoiler, click to toggle visibilty

Also, could a mod move this to the projects section?
Last Edit: June 13, 2010, 09:33:00 am by Brak's Dad
Re: Chun-Li
#15  June 13, 2010, 08:14:01 pm
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Looking very good!

I cannot wait to see her in action!

Do you plan to have any special intro?


Re: Chun-Li
#16  June 13, 2010, 08:31:12 pm
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Re: Chun-Li
#17  June 13, 2010, 08:40:23 pm
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Re: Chun-Li
#18  June 13, 2010, 09:35:44 pm
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Actually, the stars and other stuff is on different layers.

Spoiler, click to toggle visibilty

Pic stolen from Ziltama.
Re: Chun-Li
#19  June 13, 2010, 09:44:52 pm
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Actually, the stars and other stuff is on different layers.

Spoiler, click to toggle visibilty

Pic stolen from Ziltama.
Thanks, that works pretty well; I will, however, still attempt doing my own, if only to get the energy swirling around her.
Re: Chun-Li
#20  June 14, 2010, 04:53:14 am
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Just the CvS2 ones, namely the special intros vs. Yamazaki, Yun, Mai, and evil characters. (TANGENT: I don't really want to fill up her system file with every single evil character that is available, so I just stuck with the ones that were in CvS2.)

You can try only adding the most significative mugen ones, such as the evil duo.