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SF IV Omni pre-final-bugfix1 by Werewood (Read 21957 times)

Started by Werewood, June 14, 2011, 11:08:41 pm
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SF IV Omni pre-final-bugfix1 by Werewood
#1  June 14, 2011, 11:08:41 pm
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SF IV Omni pre-final by Werewood



http://page.freett.com/werewood/sf4omni/sf4omni_readme.html

* While SF4 Omni works in both M.U.G.E.N 1.0 and WinM.U.G.E.N, you are highly recommended to use M.U.G.E.N 1.0 for the best result!
* You are recommended to set your M.U.G.E.N engine(s) to 640x480 for the best result!
* There is no accuracy in SF4 Omni as this is a custom-made character with SF IV PC raw materials!
* SF IV Volcano M.U.G.E.N background stage by JAM is highly recommended because Omni 's ultra moves take place near an volcano!
* SF4 Omni is a boss-type character, so do not expect him to play a fair game!
* Please read the readme before asking questions! Thank you!

http://page.freett.com/werewood/sf4omni/sf4omni_readme.html

Enjoy!

P.S. The download and readme web pag uses a Javascript tabs navigation which works for I.E. but not for Google Chrome.......

Update:
2011-06-17:
- AIR Action 1621 time fix
- near the end of "Be gone with you!" he no longer get stuck in air that long
- after Ashura Senku, he won't stay invincible that long
- standing x and standing a hit pause times changed from 12 to 8 -> no more infinite jab and short
- Zanku Hadoken projectile hit pause time changed from 15 to 8 -> no more infinite air fireball
- A.I. toned down! no more infinite full power bar!
- Shura no Kage (Akuma/Gouki's shadow chopping Omni down and giving full power bar move) now given to A.I., human player version changed to a Akuma/Gouki's shadow one-hit shield
- offline Readme HTML files added for download


2011-06-16:
- AIR stance blue box gap fix



Edit:
I just replaced many embedded YouTube videos with screenshots, now navigating the download readme page should not lag anymore!

http://page.freett.com/werewood/sf4omni/sf4omni_readme.html

Thanks RicePigeon & aznperson569M for pointing out the stance blue box gap issue!

* AIR stance blue box gap fix - update 2011-06-16!

Please re-download the separate updated AIR file!  :D

Single download file available now!  3 mirrors!

Please refresh http://page.freett.com/werewood/sf4omni/sf4omni_readme.html

It's supper time!
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Last Edit: June 17, 2011, 09:07:37 am by Werewood
Re: SF IV Omni pre-final by Werewood
#2  June 14, 2011, 11:17:54 pm
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What

in the

I just.....what....
Re: SF IV Omni pre-final by Werewood
#3  June 14, 2011, 11:19:16 pm
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Gill-akuma?..


Though Seth and the Gill sprite at the bottom clash really bad.

uguu
Re: SF IV Omni pre-final by Werewood
#4  June 14, 2011, 11:22:02 pm
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Look a bit closer and you can see M. Bison underneath Gill.
omg you live omg omg omg
fire emblem awakening owns
Re: SF IV Omni pre-final by Werewood
#5  June 14, 2011, 11:24:29 pm
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While I'm compelled to make an orgy joke right now, this character is a fusion of Bison, Gill, and Seth?

uguu
Re: SF IV Omni pre-final by Werewood
#6  June 14, 2011, 11:46:55 pm
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I think it's SSF4 Oni (new Shin Akuma) with Gill, if you asked me :P

Let's see about this character and I'll make feedback ;)

Also WHERE'S MAH JURI?? >:(
Re: SF IV Omni pre-final by Werewood
#7  June 14, 2011, 11:49:27 pm
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Gouki with Gouken's stance, Gill's colors, and Oni's? clothing? WTF. MC2's post perfectly describes what i'm thinking right now.

Cap

Re: SF IV Omni pre-final by Werewood
#8  June 14, 2011, 11:49:41 pm
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Gouken's stance, Gill's color scheme, Gouki's face/body Actually, is that Bison's face? This is so out there, I must try it.
Re: SF IV Omni pre-final by Werewood
#9  June 14, 2011, 11:50:15 pm
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Why oh why is this character separated into several files. We're in 2011. We can handle downloading files larger than 4 megs.

Spoiler, click to toggle visibilty
Seriously, the fuck.
Last Edit: June 14, 2011, 11:57:31 pm by Do not even ask
Re: SF IV Omni pre-final by Werewood
#10  June 14, 2011, 11:55:30 pm
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Why did you call him Omni? Isn't it Oni?

Will test when I get home.
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Re: SF IV Omni pre-final by Werewood
#11  June 15, 2011, 12:01:35 am
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Ummm....

SSFIV Gill Oni Akuma? WTF?

Edit: AND not only does it have lag, BUT i have to download 10 files? That's a problem. -_-
Gameboy Scorpion - 4%



SUPER SECRET STAGE - 0% ;)
Last Edit: June 15, 2011, 12:10:25 am by The Gothic Army
Re: SF IV Omni pre-final by Werewood
#12  June 15, 2011, 12:03:00 am
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He's in 10+ files and the page causes Firefox to lag horrendously.

Yeah when I can't even GET to the char we have a problem!

also worth mentioning:
#mugen said:
[18:03]   volzzilla   i get mcafee alert on his page from the add on

EDIT 2:
Apparently the SFF alone is 100mb. What. The. FUCK.
Last Edit: June 15, 2011, 12:07:09 am by Orochi Gill
Re: SF IV Omni pre-final by Werewood
#13  June 15, 2011, 12:07:10 am
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The first 2 part files are 57.2 mb and the 3rd part file is 9.9 mb i think but i havent even downloaded the rest of them but it does work in google chrome.
Last Edit: June 15, 2011, 12:11:44 am by xX-Nero-Xx
Re: SF IV Omni pre-final by Werewood
#14  June 15, 2011, 12:19:31 am
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Could you have done a better job cleaning the edges?

Dear lord that's a lot of pink.

im buggin out man
Buriki One

Cap

Re: SF IV Omni pre-final by Werewood
#15  June 15, 2011, 12:24:37 am
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He's in 10+ files and the page causes Firefox to lag horrendously.

Thought that was just me. Seriously, man, why all the unnecessary shit on the page, too? Have a few different pages for the movelist/YouTube videos/etc. Hell, that would've done best in the readme, sans the videos.

Re: SF IV Omni pre-final by Werewood
#16  June 15, 2011, 12:26:09 am
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I think we need a WCOTM established just for this thing.
Re: SF IV Omni pre-final by Werewood
#17  June 15, 2011, 12:31:57 am
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If you can't have big files in your host, separate the SFF and SND in 4 files as you did, but please put all the other files in a single RAR...
Re: SF IV Omni pre-final by Werewood
#18  June 15, 2011, 12:32:52 am
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Re: SF IV Omni pre-final by Werewood
#19  June 15, 2011, 12:38:33 am
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Gill & Akuma fusion? WTF?  o_O

Plus, do you even know what Oni looks like?
Re: SF IV Omni pre-final by Werewood
#20  June 15, 2011, 12:43:23 am
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as many have mentioned before far too may files in seperate rars. thats an immediate turn off. also the character is not aliased enough meaning there is too much pink from the background on the edges.