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All Melty Blood Characters Patched (Read 18555 times)

Started by RajaaBoy, September 13, 2011, 01:20:37 am
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All Melty Blood Characters Patched
#1  September 13, 2011, 01:20:37 am
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[preview]http://www.justnopoint.com/lithues/site/images/shiki_shots.png[/preview]
[img width=640]http://www.justnopoint.com/lithues/site/images/shiki_shots.png[/img]

Feedback is always welcome.

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Patches
Last Edit: May 29, 2012, 11:45:45 pm by Rajaa
Re: All Melty Blood Characters Updated
#2  September 13, 2011, 01:40:44 am
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What are you planning to do for the characters that are going to have a remake?
Re: All Melty Blood Characters Updated
#3  September 13, 2011, 01:43:08 am
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Never played Melty Blood before, so Im going on a limb and letting your characters make the first impression. :)
Re: All Melty Blood Characters Updated
#4  September 13, 2011, 01:57:18 am
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They're more capcom-esque visions of them if anything.

Quote
Mech-Hisui
Damn...it better be good. :P

Are you giving the SF chars something else since it looks like your giving the MB chars more MB-esque rage mode abilities.
Last Edit: September 13, 2011, 02:02:23 am by LurkerSupreme
Re: All Melty Blood Characters Updated
#5  September 13, 2011, 02:12:23 am
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What are you planning to do for the characters that are going to have a remake?
I plan to remake them from scratch since they're unsalvageable. They'll be in the same style as the others.

Never played Melty Blood before, so Im going on a limb and letting your characters make the first impression. :)
Enjoy.

Are you giving the SF chars something else since it looks like your giving the MB chars more MB-esque rage mode abilities.
I'm not touching the Capcom characters. I don't have much interest in them at this point. :P

Re: All Melty Blood Characters Updated
#6  September 13, 2011, 02:31:46 am
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Wow, I've been gone for a while. Been out of M.U.G.E.N for one whole summer and I probably missed out a lot of stuff. Since it's Rajaa, I know you make good characters. Look forward to try out those updates. :)

What are you planning to do for the characters that are going to have a remake?
I plan to remake them from scratch since they're unsalvageable. They'll be in the same style as the others.
That means more work to be done. Will these remakes will be just mere bug fixes or completely revamped gameplay (With the same style of course)?
Re: All Melty Blood Characters Updated
#7  September 13, 2011, 02:54:27 am
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Welcome back!

The remakes are not addressing any bugs, they're just so I can start from scratch and get things right. Alignment and all that stuff. Correcting palettes, etc. You get the drift.
Re: All Melty Blood Characters Updated
#8  September 13, 2011, 03:23:53 am
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Sion's getting remade?! Make Slide Air (Kyou) have the ability to choose which way you slam your opponent ala Rolling Izuna Drop and you will have all of my praises and nice cars.
Re: All Melty Blood Characters Updated
#9  September 13, 2011, 04:13:03 am
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Damn Aoko got buff!!

Do Satsuki's grabs no longer have the slam follow up option or did you forget to mention those changes in the readme?
Re: All Melty Blood Characters Updated
#10  September 13, 2011, 04:34:48 am
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It depends on which button you use. Strong version is unblockable and allows for OTG.
Re: All Melty Blood Characters Updated
#11  September 13, 2011, 11:43:58 am
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i just love your Riesbyfe...haven't tried much of the others yet but something tells me you made sure we will have some fun :p
Re: All Melty Blood Characters Updated
#12  September 13, 2011, 12:55:08 pm
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Nice updates Rajaa.But I have a question your are going to remake some chars first then finish wips rogue and Warachia or the opposite
which one is it.
Re: All Melty Blood Characters Updated
#13  September 13, 2011, 03:45:55 pm
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i just love your Riesbyfe...haven't tried much of the others yet but something tells me you made sure we will have some fun :p
Glad you enjoy her. She's one of my favorite character designs.

Nice updates Rajaa.But I have a question your are going to remake some chars first then finish wips rogue and Warachia or the opposite
which one is it.
I'm probably going to finish Warachia, then remakes, then Rogue.

I also have Kratos that I will be coding, but he'll be step by step because progress solely depends on Ahrimanes's progress!
Re: All Melty Blood Characters Updated
#14  September 13, 2011, 03:58:45 pm
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i like what you did to roastbyfe. she's now an anti-projectile character. it's easier to do combos now with your character and removing that one button instant combo is a good decision.

so miyako,sion and mech will be all remade? i see that's good sion is probably your weirdest character hard to combo and when close to opponent she can't do anything.
Re: All Melty Blood Characters Updated
#15  September 13, 2011, 06:51:25 pm
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Yeah, she sort of is anti-projectile. You certainly don't want to shoot out a projectile when she has three power stocks, or you're just asking to die. =p

I was trying to find the perfect balance between CvS2 and Melty Blood. Still gotta work out some kinks, though.

And yeah, I made Sion when I had no idea who Sion was (in a figurative way). That's why she has a machine gun. =p
Re: All Melty Blood Characters Updated
#16  September 13, 2011, 07:03:50 pm
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Re: All Melty Blood Characters Updated
#17  September 13, 2011, 07:16:01 pm
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the character palletes are weird while they're in vigor mode. pale skin?
Re: All Melty Blood Characters Updated
#18  September 13, 2011, 07:58:54 pm
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Tried your Arcueid.  One word:  FLAWLESS!  :o

Who needs source game gameplay while such awesome custom gameplay exists in MUGEN (btw I don't really like MB source gameplay)?

And just for my personal preference:

- fully charged "c" statedef 250 can be unguardable like fully charged "z" statedef 220
- "z" statedef 1600 follow-up "z" statedef 1630 can be chargeable like the "y" version
- "a/b/c" statedef 1500 can hit P2 when P2 is crouch-guarding

My favorite super:  True Ancestor's Power = F>HCF+P

It's supper time!
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Re: All Melty Blood Characters Updated
#19  September 13, 2011, 09:53:17 pm
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Tried your Arcueid.  One word:  FLAWLESS!  :o

Who needs source game gameplay while such awesome custom gameplay exists in MUGEN (btw I don't really like MB source gameplay)?

And just for my personal preference:

- fully charged "c" statedef 250 can be unguardable like fully charged "z" statedef 220
- "z" statedef 1600 follow-up "z" statedef 1630 can be chargeable like the "y" version
- "a/b/c" statedef 1500 can hit P2 when P2 is crouch-guarding

My favorite super:  True Ancestor's Power = F>HCF+P

- Fully Charged C is unblockable while crouching, it's not source accurate, but it's something I added to make up for the time it takes to charge it,  in addition to making it a launcher (It's originally a launcher in the source, but with less start up time, hence why I added an extra benefit for the added charge).

- Fully Charged Z is source accurate, I think I only changed the damage.

- Elbow Series follow ups are source accurate, the Z follow up is (if I recall correctly), much faster than the normal Z version, so it doesn't need to be chargeable, it's more of a surprise. That's what Arcueid is about, sneaking in her various follow up attacks unexpectedly.

- In Claw Series, the low version is unblockable while standing, and that's source accurate.

Thank you for your feedback and commentary. :)

the character palletes are weird while they're in vigor mode. pale skin?
That's only for player 2. Player 1 has the original vigor palettes. It's merely for discerning purposes.
Last Edit: September 14, 2011, 07:45:49 am by Rajaa
Re: All Melty Blood Characters Updated
#20  September 13, 2011, 10:29:39 pm
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Need....to...finish....AKIHA!

Hey Rajaa, be a dear and lend me some of your motivation.