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Krillin (Read 5728 times)

Started by Ryon, September 24, 2011, 09:24:14 pm
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Krillin
#1  September 24, 2011, 09:24:14 pm
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[Preview]
http://www.youtube.com/watch?v=uqXYkkHwmeU



[Download]
http://www.mugenfreeforall.com/Ryon/Krillin.rar

[Comment]
Copied from Read Me.
=Information=
Name : Krillin
Creator : Ryon
Form : Base (After/Around Cell Saga)
Gameplay Style : Buyuu Retsuden + Original

=Move List=
Charge - c
Ki shot - z
3 Ki shot - D, B, z
Rush Attack - B, D, F, a or b
Solar Flare - F, B, F, x or y
Kamehameha Attack - D, B, a or b
Kamehameha Attack (air) - F, D, a or b
C.Rush Attack - B, D, F, x or y

=Super List=
Kamehameha - D, F, D, F, a or b (Beam worth 42 projectiles)
Spread Kamehameha - D, F, D, F x or y (Wide spread SINGLE HIT "projectile")
Chain Destructo Disc - D, F, D, F, z (5 Hits, VERY LOW, Waning projectiles)

=NOT CODED=
Spirit Bomb - D, F, D, F c

Get more of my characters at MugenFreeForAll.Com
Join the forums dont be afraid, we may be warehousers but we are some of the nicest interent poeple your EVER gonna meet.
My characters can be found here https://www.mediafire.com/#kx11h6lcbbqj1
Re: Krillin
#2  September 25, 2011, 08:57:45 am
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Please stop using statetype=S in the CMD for all your qcf/qcb type moves. It makes them very hard to perform because of that.
Use statetype!=A.
Re: Krillin
#3  September 25, 2011, 09:31:06 am
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Should also have Krillin Owned Count +1 when you beat him.
Re: Krillin
#4  September 25, 2011, 04:29:50 pm
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Please stop using statetype=S in the CMD for all your qcf/qcb type moves. It makes them very hard to perform because of that.
Use statetype!=A.

To prevent this from happening agian, I've fixed all of the characters (Goku, Gohan, Vegeta, Broli, & Krillin) and removed that line in the CMD for all of there moves as mentioned.

Cy do you know of a way to properly perform "Command = D, U, a" moves? like what should my triggers be. because the way i have it now its hard to do. I wanted to know if you knew a much easier way of allowing people to do these moves.

Should also have Krillin Owned Count +1 when you beat him.

Funny, I am gonna add some Abridged stuff. For krillin i suppose i could add that.
But my main goal was when I finish up freeza Krillin would say
"Bitch i'm immortal! *flys off*"
after he wins and then you would see the scene with krillin flying, saying what he said in the series , that cracked me up so I wanted to add it.
My characters can be found here https://www.mediafire.com/#kx11h6lcbbqj1
Re: Krillin
#5  September 26, 2011, 01:00:21 am
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I always had a hard time performing D,U moves on Mugen with a gamepad, while I never had problems with a keyboard.
I know Kungfu Man once said it wasn't the good solution to just use the $20D,U method because of some buffering problem somewhere, but I can't remember the details. You better have a look at POTS' Nash for example, which uses this type of motions.
Re: Krillin
#6  September 26, 2011, 04:23:12 am
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Make a trigger line that activates in statno 40
Last Edit: September 26, 2011, 04:27:35 am by Luis Alejandro
Re: Krillin
#7  September 26, 2011, 11:56:20 pm
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there not hold moves.

so i guess state 40 is the key to this.
My characters can be found here https://www.mediafire.com/#kx11h6lcbbqj1