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BLEED's work (Read 83226 times)

Started by Bleed, September 29, 2011, 06:33:34 am
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BLEED's work
#1  September 29, 2011, 06:33:34 am
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I just wanted to start a thread here and post some of my works in progress.

http://www.youtube.com/user/gabe687?feature=mhee

http://gabe687.deviantart.com/



There's a link for scorpion here.
http://www.youtube.com/watch?v=kfAfqGwvdwE&feature=channel_video_title


Character release thread.
http://mugenguild.com/forumx/index.php?topic=135661.new#new




I generally do Mortal Kombat stuff, but I like to create my own fighting styles, more like film choreography.

The initial edits I made were for MKP4.1, but now I have my own system made from scratch in 1.0.  The characters were created with original and edited sprites.  What I really want to do is create the characters in 3D, so that's more of what I'm concentrating on now.

You can see some of that progress here, and I'm always open to critique.

I'm working with 3ds.max, photoshop, 3Dcoat, topogun, zbrush, Fighter Factory Ultimate and the latest Mugen.











I have a few characters in the works, you can see more on deviant art.



Still working on the retopology and normal map backing for this one.





;-------------------------------------------------------

These animations will be used for a Zangief model.












Re: BLEED's work
#2  September 29, 2011, 06:43:01 am
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this is beautiful work right here! :ninja:
I WANT MORE SCORPION akhgasjdkfdkslfa

Sorry I jizzed too hard. Now that is awesome high-def character making :sugoi:

TempesT said:
I just got back from having really hot and raw sex with sal and seph, oh my gosh they violated my body many times, IT WAS GREAT!!!!! They have many big dick and used to have sex with my sex holes! Also my armpits are strictly OFF LIMITS especially to foreign weiners.
>:)
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Re: BLEED's work
#3  September 29, 2011, 06:45:24 am
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Scorpion looks very detailed and fluid, as does Zangief. I like it a lot.

I think you just beat ahrimanes on my "hi-def characters" hype meter.
Re: BLEED's work
#4  September 29, 2011, 06:51:17 am
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Mmmm, I don't know about that, he's got some great work.  I was checking out his web site the other day.  The main difference I see is the shading style.
Re: BLEED's work
#5  September 29, 2011, 07:07:30 am
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0_0 dear god thats sexy you sir have my seal of approval for this WOW. I hope the code is as good as it looks cause if so daaamn if you want some help ripping scorpions voice from deception or armegeddon let me know I can get you clean rips of it and would be glad to help.
You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Star Fucker said:
Do you often run naked in the streets screaming "YOU STUPID ASS FAGGOT NIGGA BITCHES WHY YOU NO HELP ME WITH MY MATH HOMEWORK !!!!???!!!!"
Re: BLEED's work
#6  September 29, 2011, 07:17:09 am
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I'm pretty good at coding, I have my limits with understanding some things, but I can make pretty much anything that comes to mind.  The main problem is with some bugs that show up, but I can fix them pretty easy whenever I find them.
Re: BLEED's work
#7  September 29, 2011, 07:24:48 am
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thats awesome so do you want my help for sounds or not?
You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Star Fucker said:
Do you often run naked in the streets screaming "YOU STUPID ASS FAGGOT NIGGA BITCHES WHY YOU NO HELP ME WITH MY MATH HOMEWORK !!!!???!!!!"
Re: BLEED's work
#8  September 29, 2011, 07:27:03 am
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Thanks but no, I'm good.  I got the MKD sounds already but I'm using the ones from the 2D games.
Re: BLEED's work
#9  September 29, 2011, 07:35:33 am
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alright then ill keep an eye on this project looks great you planning on doing a full game in this style?
You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Star Fucker said:
Do you often run naked in the streets screaming "YOU STUPID ASS FAGGOT NIGGA BITCHES WHY YOU NO HELP ME WITH MY MATH HOMEWORK !!!!???!!!!"
Re: BLEED's work
#10  September 29, 2011, 07:45:24 am
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As of right now, yeah it's for a full game.

The MK1 Scorpion is for an MK1 HD game I'm working on with some other people.  The UMK3 Scorpion is for my own thing.

Interloko is coding for MK1, so I'm only the character artist on that project, I'm coding for my own stuff not related to that.
Re: BLEED's work
#11  September 29, 2011, 07:49:50 am
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Nice stuff, as usual. Can't wait to see more of this, and what vision of MK you'll put into your chars. :)
Re: BLEED's work
#12  September 29, 2011, 07:57:42 am
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My vision is not so clear, I want the characters to fight like in a movie more or less.  I'm getting lots of ideas all the time, so the fighting system is constantly evolving.

My favorite fighting games are Tekken and Virtua fighter, so that and film are a heavy influence, I like MK more for the atmosphere.



I'll get around to this one eventually, I'm jumping around a lot.

Re: BLEED's work
#13  September 29, 2011, 08:50:20 am
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 :o :o :o :o :o :o :o :o

This can turn out amazing. This level of dedication/skill + stage development with the same level of dedication/skill = a whole new type of mugen experience.
Re: BLEED's work
#14  September 30, 2011, 09:12:18 am
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I'm trying to get a likeness, can you tell who this is?


Re: BLEED's work
#15  September 30, 2011, 01:06:17 pm
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Awesome stuff man, you got my attention :O!!


About the last one...I bet is Mystique mimicking someone :P!

Re: BLEED's work
#16  September 30, 2011, 06:19:42 pm
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I'm trying to make it look like the actor from Mortal Kombat 1 and 2, Daniel Pesina.
Re: BLEED's work
#17  September 30, 2011, 06:26:13 pm
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holy mother of DANIEL PESINA INDEED!

Man, this is some true craftsmanship. Who would have thought that you could make models so photo realistic they would end up looking like the real actors? It would have never crossed my mind.
"We live in a world of perpetual outrage"
Re: BLEED's work
#18  September 30, 2011, 08:01:15 pm
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Finally, I can comment on your work.  I would have done so on the Elecbyte forum, but I couldn't register there. The UMK3 Scorpion model looks perfect in it's current state.  The animations look pretty damn accurate and fluid as well.  I can't wait to see what you do next.  ;D
Re: BLEED's work
#19  October 01, 2011, 03:31:42 pm
Good shit man, it's really coming along nicely.  Keep up the good work with the MK stuff.
Last Edit: October 01, 2011, 09:21:37 pm by duder673
Re: BLEED's work
#20  October 01, 2011, 10:53:51 pm
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i think you may have just shitted on any other mortal kombat mugen project that exists...............this is ACE. and i am a very very very hard geezer to impress.
honestly man if you keep this up you will have created an entirely new standard of MK mugen one that will be remembered like reus stuff. trust me keep this stuff coming you definately have my interest

edit. also when will we start seeing this hi def scoprion in the mugen engine?
Last Edit: October 01, 2011, 11:06:15 pm by DA_MAVERIK