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BLEED's work (Read 79645 times)

Started by Bleed, September 29, 2011, 06:33:34 am
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Re: BLEED's work
#21  October 01, 2011, 11:09:36 pm
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Extremely well done. I'm interested in this a lot.  :sugoi:
Re: BLEED's work
#22  October 01, 2011, 11:15:29 pm
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this looks interesting. I'll be keeping an eye on this :)
Re: BLEED's work
#23  October 02, 2011, 01:15:11 am
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This HD scorpion is already working in mugen, but he doesn't have too many moves yet.  I can't say when It'll be ready to show at the moment.

I made an axe for UMK3 scorpion today...

That's not a real texture on it, I just painted it on top of the clean render in Photoshop.  The actual texture would look something like that, minus the blood, unless I add it for a win pose or something.


Re: BLEED's work
#24  October 02, 2011, 09:53:36 am
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Just started messing with Ryu, general likeness and some quick edits in Photoshop to get some ideas.

I know it still doesn't look like him, working on it.

Re: BLEED's work
#25  October 03, 2011, 11:07:00 am
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Ryu have bigger eyes and not really this type of eyebrows.

BTW : Your other 3D models are amazing. It could be great to use them in a full game (some kind of K.I.)
Keep up the good work :sugoi:
Re: BLEED's work
#26  October 03, 2011, 05:37:55 pm
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If you're looking for a realistic style for your Ryu, you can try referencing the TxSF model.
Re: BLEED's work
#27  October 03, 2011, 09:18:54 pm
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:o

WOW! This project is turning out real good! It really looks like your putting a lot of effort into this one.  Keep it up! ;)
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Re: BLEED's work
#28  October 03, 2011, 09:43:01 pm
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ryu is looking real good man. keep at. ;) Me personally, i like the way your Ryu looks b/c it reminds me of the original street fighter 2 ryu from the arcade.
II personall dont like how ryu looks in ssf4
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Last Edit: October 03, 2011, 09:46:11 pm by reiko26
Re: BLEED's work
#29  October 03, 2011, 11:48:50 pm
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Yeah, I was scratching my head over that one.  I like the way his vs portrait looked in SSTF2, but now he looks really different...  Especially the nose.

I think I'd rather make him look like he did in the SSTF2 intro, where he throws the fireball at the screen.
Re: BLEED's work
#30  October 04, 2011, 12:06:58 am
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Holy crap, this is gorgeous work. I love how smooth Scorp's movements are. How long does your work usually take you?
Re: BLEED's work
#31  October 04, 2011, 01:45:14 am
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To make a model from high poly to a real time mesh is like two weeks.

The animations take longer because there's more to make.  I'll make one animation in a day which takes like 1-3 hours depending on how complex it is.

To get the character rigged / linked to bones, is like a week.

Texturing is about a week.

I spend like 2 hours on average every day I can work on it.
Re: BLEED's work
#32  October 04, 2011, 01:57:52 am
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I love your work Gabe and I've been watching your progress of your 3d scorpion and it looks fanstastic and your ryu portrait looks good I personally think sfiv ryu looks to cartoony and not real at all compared to sf2 also like nedflandeurse post the 3d model of ryu with I think it looks good but I think this second model looks way better than the one where it looks like a sfiv anime-ish style
Re: BLEED's work
#33  October 04, 2011, 02:28:39 am
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Yeah, I was scratching my head over that one.  I like the way his vs portrait looked in SSTF2, but now he looks really different...  Especially the nose.

I think I'd rather make him look like he did in the SSTF2 intro, where he throws the fireball at the screen.
I agree, the intro for ssf2t was his canon look as i call it. I would suggest that look as well
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Re: BLEED's work
#34  October 04, 2011, 05:39:41 am
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Saw this thread on Elecbyte's forum. Glad you brought it to MFG so that I can keep tabs on your progress more often.
Re: BLEED's work
#35  October 04, 2011, 11:05:49 pm
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Some tweaks

Re: BLEED's work
#36  October 05, 2011, 02:06:00 am
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its looking even better now my friend.
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Re: BLEED's work
#37  October 05, 2011, 07:08:58 am
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Added some of the bigger wrinkles of the costume.

Re: BLEED's work
#38  October 05, 2011, 07:38:59 am
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amazing, milestone reached!

good luck for the rest
Re: BLEED's work
#39  October 05, 2011, 01:31:50 pm
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Far better.
Keep posting the evolution!!
Re: BLEED's work
#40  October 05, 2011, 09:48:37 pm
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