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Blaziken (Read 16972 times)

Started by The 100 Mega Shock!, July 18, 2012, 08:46:50 pm
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Blaziken
#1  July 18, 2012, 08:46:50 pm
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  • MAX 330 MEGA PRO-GEAR SPEC
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Last Edit: July 19, 2012, 01:47:24 am by The 100 Mega Shock!
Re: Blaziken
#2  July 18, 2012, 09:04:08 pm
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damn, i care nothing for pokemon at all, since i was a teen, but damn man thats a very nice looking character u did here  :sugoi:
Re: Blaziken
#3  July 18, 2012, 09:17:01 pm
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  • Currently working in 8 bits...
    • Sweden
You have NO idea how much work have he has gone through with this character.

I'm defenitely looking forward to future works. :D
Re: Blaziken
#4  July 18, 2012, 09:48:25 pm
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I have followed this character from the very beginning when I first heard about it here on the forums back in January.

The character works like a charm! Keep up the good work!
Hug the Pikachus!

Hug A Pikachu Today!
Re: Blaziken
#5  July 19, 2012, 06:06:04 am
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Wow man, I'm not really into pokemon, but this is one beautiful looking piece of work right here.  You clearly put a lot into this.  Congrats on a seriously impressive character!
Re: Blaziken
#6  July 25, 2012, 07:09:49 pm
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  • Glorious Bastard
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And one more decent Pokémon has risen ;)

People like my Rotom character - it took nearly a whole year.

People like your Blaziken character - it took 7½ months.

I see a connection here that the 30-minutes-to-make characters don't have.

EDIT: It disappears through its animations for some reason.
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.
Last Edit: July 25, 2012, 07:13:27 pm by GarchompMatt
Re: Blaziken
#7  July 25, 2012, 07:44:13 pm
  • ***
  • MAX 330 MEGA PRO-GEAR SPEC
    • UK
And one more decent Pokémon has risen ;)

People like my Rotom character - it took nearly a whole year.

People like your Blaziken character - it took 7½ months.

I see a connection here that the 30-minutes-to-make characters don't have.

EDIT: It disappears through its animations for some reason.

That shouldn't be happeneing unless there's a conflict of nonstandard animations or states not coded right. Can you provide more information?

Also there's one tiny bug I noticed a day or so after uploading, I forgot to draw CLSN boxes for the dash landing animation.
Re: Blaziken
#8  July 25, 2012, 08:43:16 pm
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  • Halfway between both negatives
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    • plasmoidthunder.neocities.org
When I open Blaziken in Fighter Factory, the sprite file doesn't appear to contain any sprites, yet in-game, there's at least one.

I'll try the 7z download when I can.
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.
Re: Blaziken
#9  July 25, 2012, 08:52:44 pm
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When I open Blaziken in Fighter Factory, the sprite file doesn't appear to contain any sprites, yet in-game, there's at least one.

I'll try the 7z download when I can.

Are you using FF Classic or FF Ultimate? If you are, it's because those can't read SFFv2, while FF 3.0 can. I'm not at my usual comp so I can't tell if it's using SFFv1 or SFFv2, but considering this is in the 1.0 releases, my gut feeling is it's the latter.
Re: Blaziken
#10  July 25, 2012, 09:38:11 pm
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  • Glorious Bastard
  • Halfway between both negatives
    • UK
    • plasmoidthunder.neocities.org
Are you using FF Classic or FF Ultimate? If you are, it's because those can't read SFFv2, while FF 3.0 can. I'm not at my usual comp so I can't tell if it's using SFFv1 or SFFv2, but considering this is in the 1.0 releases, my gut feeling is it's the latter.

It just says .sff. If it were .sff2 like Captain Falcon's, then the file wouldn't appear in the "open file" window of the sprites menu in FF.

I have Fighter Factory Ultimate and Classic (the latter for stages, and the former for everything else).
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.
Re: Blaziken
#11  July 25, 2012, 10:51:09 pm
  • ***
  • MAX 330 MEGA PRO-GEAR SPEC
    • UK
It's a SSFv2

FF3 by default saves all sprites as .SSF regardless of whether they're SSF1 or 2. Mugen doesn't appear care either way, look at KFM720.
Re: Blaziken
#12  July 25, 2012, 11:22:18 pm
  • *****
  • Glorious Bastard
  • Halfway between both negatives
    • UK
    • plasmoidthunder.neocities.org
It's a SSFv2

FF3 by default saves all sprites as .SSF regardless of whether they're SSF1 or 2. Mugen doesn't appear care either way, look at KFM720.

Ah, OK. Damnit FFU 2.5! (2.6 is awful).

     Posted: August 27, 2012, 01:46:54 pm
Apparently, it only works with the MUGEN 1.0 motif. I was using EVE MUGEN with 1.0, and yet it didn't work properly...
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.