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X vs CFJ2 (Read 12633 times)

Started by Lost_Avenger, October 07, 2013, 11:09:16 am
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X vs CFJ2

keep the CFJ2 system
Switch to X
X vs CFJ2
#1  October 07, 2013, 11:09:16 am
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Ok, so I've thought about and I prefer x to CFJ2. I'm doing a poll soon. X is more combo heavy. Its closer to a SF4 than cvs 2. But it still has cvs2 elements. Which do you prefer?

     Posted: October 07, 2013, 01:58:34 pm
X vs CFJ2:
X doesn't have multi leveled supers. Its meter usage and meter gain are higher.
X has lighter hitvels on normals(mainly mediums) which makes links easier to connect.
Ex moves are generally more useful in X.
X has no air guarding. Knock down moves have higher y hitvels.
X was built to be a SF hybrid. I took out features I hated and added some that matched my preferred style. To test them, I released a Ken with the X system. None of my public CFJ2 characters are up to date though

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: X vs CFJ2
#2  October 07, 2013, 09:50:17 pm
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Air guarding is the devil. So X.
Re: X vs CFJ2
#3  October 07, 2013, 11:52:07 pm
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ME LOVE COMBOS! ME VOTE FOR X!
Re: X vs CFJ2
#4  October 09, 2013, 02:10:05 am
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Now that you put it like that, I'm going for X.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: X vs CFJ2
#5  October 09, 2013, 07:57:13 pm
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Also, X counters(alpha counters in x) hit harder. I hate air guarding too lol

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: X vs CFJ2
#6  October 14, 2013, 12:47:49 pm
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Pretty much 2-1. Thanks for playing

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: X vs CFJ2
#7  October 15, 2013, 04:59:00 pm
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I'm planning an update for Ken(thanks again Jman). Is there any particular existing CFJ2 character that you guys want to see updated with the X system?

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: X vs CFJ2
#8  October 15, 2013, 08:27:40 pm
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Cody and Karin would be cool.
Re: X vs CFJ2
#9  October 15, 2013, 08:57:29 pm
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cody and kyosuke
Re: X vs CFJ2
#10  October 16, 2013, 01:10:48 am
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Cody is really all I care about getting.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: X vs CFJ2
#11  October 16, 2013, 01:15:07 am
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Kyosuke.
Re: X vs CFJ2
#12  October 17, 2013, 05:55:34 pm
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For those that wanted the old system, is there any particular feature you preferred? I'm considering just taking parts of X for now. because Ill be honest., Porting 20 characters fully over would be extremely time consuming. Plus, X uses hi res fx and I don't know how to make them easily tbh.

What would come over?
Alpha Counters would be scrapped for Xs X counter system. Its faster to code and works better imo
Multileveled supers would go for the super system of X
air guarding would go with rare exceptions
Safe fall might get nerfed a bit too

some characters will keep their x buffs/nerfs:
Karin's c.mk can now be special canceled.
Karin's level 3 counter goes and her level 3 2qcf+P takes its place. Her level 2 version becomes her normal super

Cody:
Some animations speed up slightly to take away the awkwardly long hitpauses.
Ex Ruffian upper takes a massive damage hit

Guy:
Cl.mk has less recovery now

If I keep the biggest change in the form of lighter mediums, then a few characters get buffs. I'm too tires to make a list.

I'm scrapping my Jin project for now btw. I could come up with a plan for his mediums. I thought about shorter animations, but they looked dumb. Full but slightly faster animations with unusually high damage didn't work either

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!