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Serina Kiryu - Character Page (Read 4706 times)

Started by CRASHEM8000, March 01, 2016, 07:49:05 pm
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Serina Kiryu - Character Page
New #1  March 01, 2016, 07:49:05 pm
  • **
  • What kind of fucked-up duck can't fucking duck?!
    • USA
Serina "Rini" Kiryu

Vital Info

Spoiler, click to toggle visibilty

Backstory

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Palettes
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Movelist
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Win Quotes

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Voice Acting Lines

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Gameplay Synopsis

Senri's version of a grappler, Rini is slow on her feet, but carries a lot of strength in her attacks. What she lacks in agility, she makes up for in sheer finesse; with a wide range of throws for different situations and ranges, Rini can control the close range effectively!
Like Midori, Rini has the ability to intercept oncoming attacks and use her opponent's momentum to her advantage. However, unlike Midori, Rini's way of doing so is through her Uke parry which, while it costs meter, is much more effective of a reversal option, as it activates instantly, and gives her frame advantage so she can start a full combo instead of having to perform the move and time it correctly. And, speaking of combos, Rini can chain most of her throws together, and even combo in and out of normal attacks! This makes Rini even more dangerous up close, because she can deal tons of damage with relative ease. Expect to lose at least 1/3 of your health when you eat a combo from Rini.
However, not all that glitters is gold: Rini has no way of getting around projectiles without running and jumping. Not only that, but quicker fighters can take advantage of her slow movement speeds and floaty jumps; expect to see speedy and/or long-range characters frustrate Rini players easily.

PROS:
  • Tons of throws for every close-range situation
  • Can hit like a tank and take a hit like a tank
  • Can spend meter to parry attacks to set up combos

CONS:
  • Not at all agile
  • Must get in very close to press advantage
  • Pinned down by projectiles very easily
... The fuck is a "Senri?"

Click here to find out!
Last Edit: March 02, 2016, 05:58:45 pm by CRASHEM8000
Re: Serina Kiryu - Character Page
New #2  March 01, 2016, 08:10:55 pm
  • **
  • What kind of fucked-up duck can't fucking duck?!
    • USA
Visual Command List


Serina

Command Normals

Kumogeri - +

Special Moves

Kuuchuu Ippon Seoi Nage - (In Air) +

Suirin - +

Mozu-Sashi - +

Ashi-Barai - +

Kiryu no Arashi - +

EX Button Moves

Uke - + in response to ground-based normal attacks and projectiles

Zenpou Tenshin - +

Super Moves

TBD

... The fuck is a "Senri?"

Click here to find out!
Last Edit: March 10, 2018, 06:35:11 am by CRASHEM8000
Re: Serina Kiryu - Character Page
New #3  March 01, 2016, 08:12:45 pm
  • **
  • What kind of fucked-up duck can't fucking duck?!
    • USA
Artwork



... The fuck is a "Senri?"

Click here to find out!
Last Edit: March 16, 2017, 06:26:29 am by CRASHEM8000
Re: Serina Kiryu - Character Page
#4  March 02, 2016, 07:52:36 am
  • ****
  • stillRetired.
  • Formerly Known As Genesis
    • www.mediafire.com/folder/7j1slkpa7lm0w/Public_Works
Cheating! How are your designs so good and so simple at the same time????  :mcry:

I'm curious to see this one in action. Can't wait!
Re: Serina Kiryu - Character Page
#5  March 02, 2016, 03:01:27 pm
  • **
  • What kind of fucked-up duck can't fucking duck?!
    • USA
Hahaha, thank you! I don't exactly know, myself; it's kinda always been this way, heheh.
I'm working real hard on getting her demo-ready, so sit tight!
... The fuck is a "Senri?"

Click here to find out!