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Marvel vs Capcom 2 characters project (Read 624178 times)

Started by REDHOT, September 08, 2016, 04:02:55 am
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Re: Marvel vs Capcom 2 characters project (Norimaro & all characters released!)
#521  October 29, 2018, 12:45:39 pm
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Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Norimaro & all characters released!)
#522  October 30, 2018, 12:53:00 am
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If you're gonna go for the full-game path, I would recommend you can start at some point by searching a decent MvC2 screenpack where you can use the lifebars but you will also have to import all the hitsparks, hyper bgs and whatnot into the default fightfx.air and remove them from the fighters you intend putting to drop the .sff size of the fighter.

I'll tell you this, it's not as easy as you think and this is coming from a user who's doing a full-game project.
Beware the Dark Wolf once more!
Re: Marvel vs Capcom 2 characters project (Norimaro & all characters released!)
#523  October 30, 2018, 01:15:58 am
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If you're gonna go for the full-game path, I would recommend you can start at some point by searching a decent MvC2 screenpack where you can use the lifebars but you will also have to import all the hitsparks, hyper bgs and whatnot into the default fightfx.air and remove them from the fighters you intend putting to drop the .sff size of the fighter.

I'll tell you this, it's not as easy as you think and this is coming from a user who's doing a full-game project.

Thanks! anyway that step for now it´s not confirmed, and the full game that I want to do it´s with new style (lifebars, effects, sounds, etc..).

my priority today is only to update all the characters that I released.
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#524  November 04, 2018, 06:00:36 pm
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Hi!
The Step 2 of this project it´s starting!,
updating akuma and his CLSN Boxes exactly like in MvC2.
Many thanks to Jesuszilla for this!



check a simple view of this excel file... this is a little part of my list.. all the things that are OK, incomplete or to fix.. (green ok, black green to check, yellow incomplete and red inexistent)..
Every column is for one character.. the first one is for Akuma


Many things to update, so stay tuned!
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#525  November 05, 2018, 08:37:29 pm
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Last Edit: November 05, 2018, 08:40:49 pm by PeXXeR
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#526  November 06, 2018, 12:33:15 pm
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Oh Nice,  here's frame data sheets if you need them
http://zachd.com/mvc2/colors/framedata.html
and more stuff props to Memo for posting them and the people that made them
http://zachd.com/inventiveflow/
http://eczangief.blogspot.com/
How to properly calculate frame data
https://testyourmight.com/threads/how-to-read-understand-and-calculate-frame-data-in-mkx.49708/
Good luck, even though im not big on MVC I do admire what you did here and will be adding these guys to my roster.

Thanks a lot!
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#527  November 10, 2018, 09:30:25 pm
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The mediafire link to wolverine on your website does not work as it tells me it is generating a new download key for the file.
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Re: Marvel vs Capcom 2 characters project (Akuma update process)
#528  November 11, 2018, 12:01:42 am
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I guess I'll be holding off the AI patches until all fighters are updated then. Good luck with updating them.
Beware the Dark Wolf once more!
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#529  November 11, 2018, 04:53:41 am
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Norimaro actually has his own copyright notice. This is the tagline from the Japanese import of Marvel Super Heroes vs. Street Fighter:

"Norimaro: ©Noritako Kinashi · Arrival/NTV"

I mention this because in the YouTube video descriptions for those in the MvC2 channel, there is a copyright notice for Strider Hiryu. You know, I never did quite understand how Strider has a unique copyright even with being a Capcom character. Can anyone fill me in on that?

lui

Re: Marvel vs Capcom 2 characters project (Akuma update process)
#530  November 11, 2018, 05:52:04 am
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The games were based off of a manga

Quote
Strider marked the video game debut of Hiryu, a member of a secret group of ninjas known as the “Striders” shortly after the character's 1988 debut as the main character in a manga titled Strider Hiryu.
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#531  November 11, 2018, 03:40:30 pm
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The mediafire link to wolverine on your website does not work as it tells me it is generating a new download key for the file.

Thanks, I´ll upload wolverine today in mega.

EDIT: DONE, and update link for Megaman and Dhalsim too

I guess I'll be holding off the AI patches until all fighters are updated then. Good luck with updating them.

The characters will be updated with AI too, I´ll see how this works when I have to do it, & thanks.

Norimaro actually has his own copyright notice. This is the tagline from the Japanese import of Marvel Super Heroes vs. Street Fighter:

"Norimaro: ©Noritako Kinashi · Arrival/NTV"

I mention this because in the YouTube video descriptions for those in the MvC2 channel, there is a copyright notice for Strider Hiryu. You know, I never did quite understand how Strider has a unique copyright even with being a Capcom character. Can anyone fill me in on that?

Oh, thanks for that, I´ll put this in the site and the vids with Norimaro.

EDIT: DONE
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Last Edit: November 11, 2018, 05:02:26 pm by REDHOT
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#532  November 19, 2018, 01:54:24 am
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Redhot there is a way to download all the characters without any hitspark, or special effect from mvc2 attached? and/or those sparks and effects can be downloaded in a separated common file?

I ask you this because i really dodn´t want to edit yours edits and prefer the oficial ones made by you in case for some updates.
Don´t know how you coded the characters or if have some in common but in case my request is not possible, I let you know that I will do it on my own and upload the characters here, in any case with everything else intact if not mind you.

edit: I see all have the same sparks numbers in common btw some has hyper finish bg in 320x240 while others have it in 640x480, i thonk the sound case is the same in common so it woould be more easy job.
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Last Edit: November 19, 2018, 02:37:01 am by MangeX
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#533  November 20, 2018, 12:52:37 pm
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Redhot there is a way to download all the characters without any hitspark, or special effect from mvc2 attached? and/or those sparks and effects can be downloaded in a separated common file?

I ask you this because i really dodn´t want to edit yours edits and prefer the oficial ones made by you in case for some updates.
Don´t know how you coded the characters or if have some in common but in case my request is not possible, I let you know that I will do it on my own and upload the characters here, in any case with everything else intact if not mind you.

edit: I see all have the same sparks numbers in common btw some has hyper finish bg in 320x240 while others have it in 640x480, i thonk the sound case is the same in common so it woould be more easy job.

Hi, for now the hitsparks will be inside of all the characters, if you want to edit that, no prob, do it and upload here, for those that want to play like that.
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#534  December 01, 2018, 11:42:57 pm
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News



New Akuma Hyper Portrait with more resolution  :muttrox:

Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#535  December 02, 2018, 01:51:54 pm
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Hohohoooomg, what an incredible difference!  :mthumbs:
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#536  December 02, 2018, 08:00:44 pm
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A sharper hyper portrait  :thumbsup:
Any donation will be well received  >> https://www.paypal.me/MatreroG
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#537  December 07, 2018, 05:50:03 pm
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loving the updates!
Re: Marvel vs Capcom 2 characters project (Akuma update process)
#538  December 08, 2018, 12:29:48 am
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Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom Extreme / Marvel vs Capcom 2 characters project
#539  June 28, 2019, 05:22:30 am
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Are you going to make your own tag or use add004 or uno