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Super Buu Z2 [Project] (Read 585989 times)

Started by Barker, February 06, 2015, 02:22:19 am
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Re: Super Buu Z2 [Project]
#1221  August 08, 2017, 07:26:40 pm
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Most complicated Hyper DBZ Character award goes to this guy, i'll be damned if i ever succeed more than 2 different combos without accidently doing so through a miraculous sequence of mashing.

Super cool though
Re: Super Buu Z2 [Project]
#1222  August 08, 2017, 07:32:58 pm
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Re: Super Buu Z2 [Project]
#1223  August 10, 2017, 08:59:13 am
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Guys, I feel like Buu's damage is a bit low compared to the other Z2 characters.

crp

Re: Super Buu Z2 [Project]
#1224  August 10, 2017, 10:00:45 am
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Re: Super Buu Z2 [Project]
#1225  August 10, 2017, 07:08:01 pm
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I don't know man, his punches and kicks deal a small amount of damage.

lui

Re: Super Buu Z2 [Project]
#1226  August 10, 2017, 08:16:59 pm
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you need to git gud at the game and learn his gameplay style in order to take advantage of the damage. head to the discord and ask for tips from the more high level players to help you out
Re: Super Buu Z2 [Project]
#1227  August 10, 2017, 08:49:14 pm
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It's true though, his base damage is kinda low :P
Re: Super Buu Z2 [Project]
#1228  August 10, 2017, 09:06:07 pm
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Ive been playing with buu for a while and this happens

his super ball doesn´t do any damege to the saibamen



and this happened fighting with babidi, buu freezes on this super Vice Shot and I have to wait for the timer off


Last Edit: August 10, 2017, 09:14:24 pm by yaret
Re: Super Buu Z2 [Project]
#1229  August 10, 2017, 09:11:02 pm
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If his damage was higher he'd be dealing out ToDs left and right! PPL are already finding near 70% damage combos with 1 super bar

Just remove Saibamen, we will be removing them on the next full update. I need to recode them. They are overall a buggy mess
Re: Super Buu Z2 [Project]
#1230  August 10, 2017, 09:43:20 pm
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If his damage was higher he'd be dealing out ToDs left and right! PPL are already finding near 70% damage combos with 1 super bar

Just remove Saibamen, we will be removing them on the next full update. I need to recode them. They are overall a buggy mess

that was the best super for Saibamen.xD noo waay :S
Re: Super Buu Z2 [Project]
#1231  August 10, 2017, 10:03:20 pm
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Oh so you're removing the Saibaimen! Oh well, they've always made me really frustrated. Will you make another bonus char to replace them?

Re: Super Buu Z2 [Project]
#1232  August 10, 2017, 11:13:37 pm
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I'll recode them and replace them with the nonbuggy version :)
Re: Super Buu Z2 [Project]
#1233  August 11, 2017, 11:08:32 pm
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Done.!!