YesNoOk
avatar

Sprite Size doesnt match (Read 582 times)

Started by papsicool, September 10, 2018, 07:17:41 am
Share this topic:
Sprite Size doesnt match
#1  September 10, 2018, 07:17:41 am
  • avatar
  • *
    • Philippines
    • ciosi@msn.com
Im still working on my roster on the MUGEN Legacy screenpack,

I have NaturalMiku and I used some sprites made by Mr Key.

They all have the right size for their respective portraits.

But when im in the game, ALL the portraits become small, like, REALLY small,

how do i fix this?

Thanks in Advance!
Last Edit: September 10, 2018, 12:35:18 pm by papsicool
Re: Sprite Size doesnt match
#2  September 10, 2018, 01:15:44 pm
  • ****
  • Cute Bounty Hunter
Localcoord in the DEF file actually affects portrait size; the larger it is, the larger the portrait's dimensions will have to be to fit.  As an example, a portrait designed for a 320,240 localcoord will need to be resized 200% to properly fit a 640,480 localcoord.

That might be the reason for the really small portraits.
Re: Sprite Size doesnt match
#3  September 10, 2018, 01:45:11 pm
  • avatar
  • *
    • Philippines
    • ciosi@msn.com
Im sorry, I dont know what that means tbh.

So, I also got portraits for several characters from the same guy, they work perfectly.

then I come accross a Hong Meiling portrait(I got my meiling from the featured characters in this website), and the same thing happens, when I go ingame, the ports are miniscule :(
Last Edit: September 10, 2018, 01:53:43 pm by papsicool