YesNoOk
avatar

Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro! (Read 8905 times)

Started by Gladiacloud, November 19, 2018, 08:40:21 pm
Share this topic:
Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#1  November 19, 2018, 08:40:21 pm
  • ***
    • Italy
    • mark.nar@hotmail.it
Gladiacloud here.

It's only been two months and something since the release of Crocodile. Despite this, in a record time that I did not even imagine, I completed the revamp of a character that I realized almost five years ago (in December, exactly five years would have passed from her release).

What will this character be? Well, it's my real first Capcom character I've made, as well as one of the MVC special partners. In other words, after almost five years...


MICHELLE HEART...


... GETS A MASSIVE REVAMP!

SCREENSHOTS:














DOWNLOAD LINK
https://1drv.ms/u/s!AqetQpKH8pFlhQk2mf8mO6E-nK2b

I know, it was unexpected ... right?

There is no doubt: the graphic tablet has really helped me a lot.

Compared to my first version, all the sprites were made from scratch and there are also some brand new ones, I used the Beximus' codes used in his game Capcom Universe... and I also made some scraps.

Who will be my next character? I don't know... but working on this character has aroused my desire to do another MVC character. Maybe I'll do another special partner, the one that, in the past, I mentioned that it would have more chance of being realized.

Look at my sign anyway.

Have fun!
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#2  November 19, 2018, 08:43:19 pm
  • ****
  • Vs Style Debuts Tag Project CEO
  • The Dark Wolf Returns
    • USA
Well DAMN!!! That is quite a revamp! And please continue to surprise us. Good job at her man.
Beware the Dark Wolf once more!
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#3  November 20, 2018, 01:43:55 am
  • ***
    • www.youtube.com/user/corntortillas
Nice job on the revamp!  Her new sprites look great!  The new anim for crouching HP is really cool.  She could use some tweaks.

- Air HP in all vs games always knocks the opponent down. 
- Timing of standing middle punch feels weird and floaty to me.  Maybe it needs more elbow frames?  Not sure how to describe... 
- standing HK seems like an odd attack.  Just about every vs game HK has lots of range iirc.  This attack looks more like a close attack or standing MK.  Maybe swap standing Hk and MK?
- Her super jump after launching the opponent into the air feels off.  Maybe reduce the physics for her moving forward so much?  Seems difficult to connect her air combos on some characters.
- her bent arm during taunt looks small


 
Last Edit: November 20, 2018, 01:53:08 am by Violin Ken
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#4  November 22, 2018, 12:02:31 am
  • ***
  • Coding and Spriting pixel art.
  • Fun with 2d fighting games
fantastic new version.
Last Edit: November 24, 2018, 03:50:51 am by Mazemerald.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#5  November 22, 2018, 09:01:58 am
  • ***
    • Italy
    • mark.nar@hotmail.it

GTA

Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#6  November 22, 2018, 09:55:44 am
  • ****
  • Crime is the best thing to do.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#7  November 22, 2018, 10:52:40 am
  • *****
  • i will meditate and then write a really epic post
  • jai ho
    • Skype - executivepetrel
    • kawaiikings.net
fantastic new version..... it must to have taken a lot of time to finish.....

i hope to get make a good revamp for my unknown soldier soon, however knowing this won´t be a easy task alone, but i will see what i can to do more.

i hope you don´t give up from LOU. and maybe you consider making a new version of anita with the mvc attack of haunted mansion objects   

Do not request unrelated characters in a release topic. This is a warning.
youtube
●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●
Put this on the profile of people who are known/wanted terrorists
that were involved in the September 11th attacks in 2001
●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●
- courtesy of Iced
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#8  November 23, 2018, 10:08:46 pm
  • *
    • UK
That's Great, dude

So, Who will be Gladiacloud next character?
Vector the Crocodile
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#9  November 23, 2018, 10:19:31 pm
  • ***
    • Italy
    • mark.nar@hotmail.it

GTA

Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#10  November 23, 2018, 10:33:20 pm
  • ****
  • Crime is the best thing to do.
So, Who will be Gladiacloud next character?
Vector the Crocodile
No.

I do not even know if I will do him.

Last Sonic character and you just denied this....
GladCloud.... How could you. Also, i do not if i ever want see your next char anyway. I should have quit on mugen long ago and now you made decision. Fine then! Who needs the last Sonic character who isn't being mugenized yet ever! We make and we forget the chars that was made before, but needs more work. We just do this hobby for some idiotic popular characters like Ryu and Goku all over again. Now you just denied Vector, that could have been a opportunity. But noooooo.... You just denied him. I'll NEVER download this character again. So there.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#11  November 23, 2018, 11:09:38 pm
  • ****
    • Brazil
    • www.youtube.com/user/MacaulynGameLover
Who will be my next character? I don't know... but working on this character has aroused my desire to do another MVC character. Maybe I'll do another special partner, the one that, in the past, I mentioned that it would have more chance of being realized.
Can I take a guess? Devilotte? Anyway, good luck with it.

Quote
Look at my sign anyway.

Have fun!
Krookodile and Crocodile are pretty obvious, but I can't think of any other characters related to deserts and crocodiles...
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#12  November 23, 2018, 11:11:40 pm
  • ******
  • I laugh at my own jokes 99% of the time
  • a.k.a Ho-Oh's Apprentice, Hatter
    • nass.yh95@gmail.com


It's Gladiacloud's hobby, and he's free to do what he pleases with it. Getting pissy and throwing a public tantrum only serves to make you look like a dumbass, so don't.

Especially over MUGEN of all things.
Only way to go is up.

((Twitter) || (Tumblr) || (Instagram)
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#13  November 23, 2018, 11:11:57 pm
  • ***
  • Coding and Spriting pixel art.
  • Fun with 2d fighting games
the new stand pose is really modern.
Last Edit: November 24, 2018, 03:52:13 am by Mazemerald.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#14  November 23, 2018, 11:14:07 pm
  • ******
  • My power is maximum
  • Never order spooky spaghetti
    • USA
    • Skype - TheToxicAvenger666
So, Who will be Gladiacloud next character?
Vector the Crocodile
No.

I do not even know if I will do him.

Last Sonic character and you just denied this....
GladCloud.... How could you. Also, i do not if i ever want see your next char anyway. I should have quit on mugen long ago and now you made decision. Fine then! Who needs the last Sonic character who isn't being mugenized yet ever! We make and we forget the chars that was made before, but needs more work. We just do this hobby for some idiotic popular characters like Ryu and Goku all over again. Now you just denied Vector, that could have been a opportunity. But noooooo.... You just denied him. I'll NEVER download this character again. So there.

Just because Ume said it to Mazemerald specifically doesn't mean it does not apply to you. Do not request for things in a release thread and don't make snarky, aggressive/pot stirring posts like this.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#15  November 24, 2018, 12:02:28 am
  • **
  • Self proclaimed warrior of the Mugen renaissance
    • USA
    • mugen.wikia.com/User:Jenngra505


Darkflare at it again with pointing out the stuff beneath the surface.
Hopefully someday I'll be able to make the little puffball on my profile pic.
(Sprite edited from Scrollboss' sprite)
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#16  November 24, 2018, 02:41:54 am
  • ****
  • Cute Bounty Hunter
The video itself is a good showcase, but I just really like that thumbnail.

lui

Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#17  November 24, 2018, 03:38:29 am
  • avatar
  • *****
    • USA
[youtube]https://www.youtube.com/watch?v=HBjL5zCHZb4[/youtube]

Darkflare at it again with pointing out the stuff beneath the surface.

oh cmon darkflare can't you just give feedback normally
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#18  November 24, 2018, 04:13:44 am
  • ******
  • My power is maximum
  • Never order spooky spaghetti
    • USA
    • Skype - TheToxicAvenger666
I'm not watching over 5 minutes of his usual shenanigans just give me a summary

lui

Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#19  November 24, 2018, 04:16:45 am
  • avatar
  • *****
    • USA
it's the same intention as the r@ce45 vid.

it's him demonstrating the issues with the character's frame data, but he doesnt say anything and the entire video is presented in a mocking manner, from the thumbnail to the description.

same format, same description and same vibe from the comments too.

darkflare atleast post your own vid here if you're gonna be like that lol
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#20  November 24, 2018, 04:36:37 am
  • ****
    • Brazil
    • www.youtube.com/user/MacaulynGameLover
Well, I did ask Darkflare in the comments and he said it was because of the frame data, 'cause her moves are too safe. If this can be made better, then I'd love for it to happen, 'cause these MvC assist characters are really good, and I want them to be the best they can.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#21  November 24, 2018, 04:53:27 am
  • ***
  • CPU Purple Heart
    • USA
    • www.dailymotion.com/2a8130871d2742d2f4da3b069
Well, I did ask Darkflare in the comments and he said it was because of the frame data, 'cause her moves are too safe. If this can be made better, then I'd love for it to happen, 'cause these MvC assist characters are really good, and I want them to be the best they can.

 It's kinda weird since it's more of a case of moves that are risky too safe and moves that are meant to be safe are too risky, creating a double whammy with frame data imbalance. That's just Darkflare's video, there are other issues like a plethora of infinite combos as Dissidia has discovered on his own and even more wonky stuff from using Beximus' questionable template.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#22  November 24, 2018, 04:54:32 am
  • ****
  • Cute Bounty Hunter
There's also a thing where her attacks seem to have infinite guard distance as shown by KFM trying to block her jabs despite them being at the extreme opposite ends of the screen.

The way I see it, nothing being explained in the video itself tells me that it's up to the creator whether to do anything about them or not.  What might look like a bug to someone might actually be intentional by the creator.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#23  November 24, 2018, 05:05:03 am
  • *****
  • i will meditate and then write a really epic post
  • jai ho
    • Skype - executivepetrel
    • kawaiikings.net
i find those videos exceptionally lazy honestly, its easy to just make a video showcasing all the flaws without explaining anything, especially to a community full of sophomore coders and game designers, and pass it off as some biting commentary (by also including the compliments of people who don't really understand the issues). but its not. it just looks a jaded, spiteful attempt to insult the character, not serious feedback. the comments here clarifying the issues presented in the video are infinitely more useful to me educationally than that video. looking at the comments, darkflare took the time to respond to someone and explain some issues with the character, which begs the question why he wouldnt even do that in the first place.
youtube
●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●
Put this on the profile of people who are known/wanted terrorists
that were involved in the September 11th attacks in 2001
●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●
- courtesy of Iced
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#24  November 24, 2018, 05:41:29 am
  • ****
    • Brazil
    • www.youtube.com/user/MacaulynGameLover
i find those videos exceptionally lazy honestly, its easy to just make a video showcasing all the flaws without explaining anything, especially to a community full of sophomore coders and game designers, and pass it off as some biting commentary (by also including the compliments of people who don't really understand the issues). but its not. it just looks a jaded, spiteful attempt to insult the character, not serious feedback. the comments here clarifying the issues presented in the video are infinitely more useful to me educationally than that video. looking at the comments, darkflare took the time to respond to someone and explain some issues with the character, which begs the question why he wouldnt even do that in the first place.
I think I can explain this. I am not 100% sure, but I know that long time ago, these creators that make "insult" videos used to give actual feedback on their videos (angrily, yes, but still, solid complaints with evidence and examples) and most creators didn't do much regarding feedback, with some even taking the videos as offensive and bashing the ones giving that type of feedback (not saying this is the case with Gladiacloud, Beximus or ShinZankuro), which led to the ones giving feedback to lose their patience and just make videos beating the shit out of those characters and potentially cool characters ending up broken because creators wouldn't listen to feedback.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#25  November 24, 2018, 07:28:59 am
  • *****
  • "VS. Style Debuts - CEO"
  • Death is the start of a brand new cycle
    • Brazil
    • Skype - emperorzankuro
    • https://www.facebook.com/kleylson.cavalcante
I don't think I nor Gladia are expert level coders to see what are exactly the problem of the character we work in terms of frame-data and etcetera. [Tho I will absolutely look about the infinite combo issues asap]

And i'm not exactly a efficient english reader/writer and I probably will misinterpret the intentions of that video if I give any opinion about that, so I prefer to pass that thing and give a focus on what is really important, which is the character released.


If there's any type of issue on the character released both of us will look and try to fix the problems. It takes some time, sometimes a lot of time, but we will try to give our best on these creations. We have RL too so I sincerely asks for patience so we will see and try to adjust the problems of the character. As much I did with my previous works and Gladia too, proof of that is that update for Michelle Heart.

Thanks to everyone who played and gave feedback to help us improving the character! :)







- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#26  November 24, 2018, 08:52:35 am
  • ***
    • Italy
    • mark.nar@hotmail.it
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#27  November 24, 2018, 09:10:55 am
  • *****
    • Puerto Rico
    • www.youtube.com/user/Darkflares

  • Online
I'll try to keep it simple to not drag this much.

First off, why Michelle? It was being talked about often in one of the discords I hang out at. I got curious and well...

Why the mocking tone regarding the praise that was given? Considering that everything in the video is what I found on a basic surface level that didn't took me more than 5 minutes of testing to look, it really says a lot about those that just jumped into praising.

For the video, the basic surface level was the only intention for it. It has been really hard to be motivated to look for anything much deeper than that. I have no issue explaining anything, but otherwise, I'm sticking to just that.

darkflare atleast post your own vid here if you're gonna be like that lol
I can at least feign ignorance if I don't post it myself.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#28  November 24, 2018, 09:11:14 am
  • ***
  • CPU Purple Heart
    • USA
    • www.dailymotion.com/2a8130871d2742d2f4da3b069
I don't think I nor Gladia are expert level coders to see what are exactly the problem of the character we work in terms of frame-data and etcetera. [Tho I will absolutely look about the infinite combo issues asap]

And i'm not exactly a efficient english reader/writer and I probably will misinterpret the intentions of that video if I give any opinion about that, so I prefer to pass that thing and give a focus on what is really important, which is the character released.


If there's any type of issue on the character released both of us will look and try to fix the problems. It takes some time, sometimes a lot of time, but we will try to give our best on these creations. We have RL too so I sincerely asks for patience so we will see and try to adjust the problems of the character. As much I did with my previous works and Gladia too, proof of that is that update for Michelle Heart.

Thanks to everyone who played and gave feedback to help us improving the character! :)

 It takes a lot of time to tweak hitdef pausetimes and hittimes to ideal values, so, that much is understandable. What I normally do that I recommend to everyone else is use Training by Stupa as a test subject like Darkflare did in that video to check how many frames an attack recovers before or after the opponent is hit/blocks. Sometimes, button mashing can work to do random combos and if it's too crazy from mindless mashing, check to see if anything bad can come out of it. As for the infinite combos, I would ask Dissidia (who mostly hangs out at MFFA) what those are since he was the guy who found them.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#29  November 24, 2018, 10:24:32 am
  • ****
  • AKA: JordanoDaMano (JDM)
    • Canada
I can at least feign ignorance if I don't post it myself.

I seriously don't get you. You clearly have knowledge of coding and you explain things when people ask. So why go through the time and effort to make these needlessly snide videos behind people's backs instead of just approaching them and offering feedback in the first place? You have the potential to make a more positive impact man!

Sorry to briefly derail the topic, I just wanted to get this off my chest.

Let me know via PM if you add me on 3DS or Steam!
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#30  November 24, 2018, 05:28:36 pm
  • *****
  • i will meditate and then write a really epic post
  • jai ho
    • Skype - executivepetrel
    • kawaiikings.net
I mean has it occurred to anyone that the majority of those downloading characters off major MUGEN website release threads aren't seasoned fighting game players or coders by any stretch? MUGEN simply as a collection hobby is really easy to get into and requires almost no knowledge of what makes a fighting game character or fighting game itself good. When looking at the lavish praise these characters get regardless of the integrity of their coding and design it's probably a safe bet that people more appreciate the chance to have a character for their personal MUGEN that looks and plays how they want rather than what's going on under the hood
youtube
●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●
Put this on the profile of people who are known/wanted terrorists
that were involved in the September 11th attacks in 2001
●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●
- courtesy of Iced
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#31  November 24, 2018, 06:51:31 pm
  • **
  • Mugen Creator Content Developer
    • USA
    • Skype - bushinryu Master
whos playing competitively for it to matter so much
thats why they started updating their games in the first place like chars specific updates
and what about the opponent your facing that matters as well big time
mvc2 is a safe ass game in general all the vs games are  you worried about frame data jus to sit home and fight broken AI's ?  This would matter if you actually play competitively like against other people. Those men did a good job
Fighting Game Skill Level................... PRO!
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#32  November 25, 2018, 07:22:52 am
  • *****
  • "VS. Style Debuts - CEO"
  • Death is the start of a brand new cycle
    • Brazil
    • Skype - emperorzankuro
    • https://www.facebook.com/kleylson.cavalcante
I mean has it occurred to anyone that the majority of those downloading characters off major MUGEN website release threads aren't seasoned fighting game players or coders by any stretch? MUGEN simply as a collection hobby is really easy to get into and requires almost no knowledge of what makes a fighting game character or fighting game itself good. When looking at the lavish praise these characters get regardless of the integrity of their coding and design it's probably a safe bet that people more appreciate the chance to have a character for their personal MUGEN that looks and plays how they want rather than what's going on under the hood

Exactly what Umezono said, is the same way of what I think about my mugen works. [And i'm almost sure Gladia thinks on that way too]

I forgot to give a special point about everything about the feedback and the """description"""" of that video now after I saw it:

We're not doing characters to put on "fullgames", the addition of these in potential fullgames are consequences of the decision from the fullgame coders and there's a big possibility they could do a much better work than us[Because YES, there's better coders than me and Gladiacloud, and that's not a surprise at all]. We're simply doing our job of making characters for casual usage and for everyone own fun.

To be more simple: If anyone actually WANTS to see on a more 'hardcore' coded character for competitive use, there's a lot of better coders which you can suggest to use our characters and make them to look more "professional" and "decent", but be very prepared to spend some bucks for a giant amount of time for perfecting the gameplay for a mugen character.

Anyway, again.... Issues like infinites or potential bugs are being looked deeply and we're try to fix that asap.

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#33  November 25, 2018, 11:07:48 am
  • ***
    • Italy
    • mark.nar@hotmail.it
I did not expect all this mess for one of my release ... it had never happened since I started work on Mugen.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#34  November 25, 2018, 07:15:46 pm
  • ****
    • Brazil
    • www.youtube.com/user/MacaulynGameLover
I did not expect all this mess for one of my release ... it had never happened since I started work on Mugen.
I don't consider your characters bad by any means, but if there is feedback given, as harsh as it is, I think its worth looking into.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#35  November 25, 2018, 07:50:49 pm
  • *****
  • "VS. Style Debuts - CEO"
  • Death is the start of a brand new cycle
    • Brazil
    • Skype - emperorzankuro
    • https://www.facebook.com/kleylson.cavalcante
Feedback is always welcome. We actually READ and try to put our best. Takes time? Of course, why not? We don't have 100% of the time needed for dedicating ourselves for mugen characters like before xD

And thanks for the Training_Stupa thing recommendation, I really think that tool will be useful since, at least, I don't have a fully knowledge of advanced fighting game mechanics. Gonna download that :)

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Last Edit: November 25, 2018, 07:59:26 pm by ShinZankuro
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#36  November 25, 2018, 07:53:51 pm
  • ****
  • Time to give back to this place. Starting now.
    • USA
    • mega491@yahoo.com
Yeah, as cynical as Darkflare can be, he's really good at finding frame data and stuff. I just wish he could be more friendly about it instead of being so passive aggressive about things. Dark was even worse back then, but they calmed down a little bit over the years. Anywho, let's just forget about the drama and work on making this character better cause
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#37  November 25, 2018, 10:27:08 pm
  • ***
  • CPU Purple Heart
    • USA
    • www.dailymotion.com/2a8130871d2742d2f4da3b069
 Yeah, I also don't think anyone meant harm here, we just think that these custom MvC characters have potential to be really amazing (I'm not gonna lie when I say that Pure & Fur is a load of fun from trying her out, although there could be some additional fixes to make her funner to use). Making them the best they can be is definitely ideal. Sure, they can't be perfect because MUGEN's limitations give the middle finger to all authors, but they can be great and that makes me want to play the character over and over.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#38  November 25, 2018, 11:23:41 pm
  • *****
  • Hug Pikachus!
    • USA
Well, if there is one thing that I would like to request for the next update of the character is that the files be placed into a .zip file instead of a .rar file. During the weekend, I tried to download and extract the character for testing and playing, but I was unable to do so for some reason due to the fact that the 7zip program refusing to read the file as an archive...
Hug the Pikachus!

Hug A Pikachu Today!
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#39  November 25, 2018, 11:47:11 pm
  • ***
    • Canada
  • Why are light and medium War Dive, and flight not overheads when they have all the right to be
  • Speaking about war dive, the light version of it is an infinite, It's hard to do but nevertheless. (didn't record audio but that doesn't really matter) https://streamable.com/psh7c
  • light and medium Laser shot is an infinite https://streamable.com/8kkqh
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#40  November 26, 2018, 12:22:46 am
  • ****
  • Vs Style Debuts Tag Project CEO
  • The Dark Wolf Returns
    • USA
Damn, I wasn't expecting this kind of mess on any of Gladia's release threads at all but basically what Umezono said. I've been currently working on a fullgame project myself and I always tend to fix moves that are infinites or cut short of combo potential like normals for instance and I'm trying my best to make it as balanced as possible. I really don't look at frame data myself cuz I really don't necessarily go for accuracy and whatever character I convert I have to adjust their hitpauses, hittimes and damage output so they won't be too OP and sometimes fix their hitboxes if a move feels too inconsistent with hitbox/hurtbox placement.

Try not to take it too hard, Gladia. Some feedback, like ShinZankuro said, should be looked into no matter how harsh the content of the feedback is.
Beware the Dark Wolf once more!
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#41  November 26, 2018, 12:56:43 am
  • ******
  • My power is maximum
  • Never order spooky spaghetti
    • USA
    • Skype - TheToxicAvenger666
Well, if there is one thing that I would like to request for the next update of the character is that the files be placed into a .zip file instead of a .rar file. During the weekend, I tried to download and extract the character for testing and playing, but I was unable to do so for some reason due to the fact that the 7zip program refusing to read the file as an archive...

Use WinRar then? For all you know it's just a 7zip exclusive thing
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#42  November 26, 2018, 02:03:59 am
  • *****
  • snowy smart aleck
  • so sonic wave
    • Puerto Rico
You could also try updating 7zip.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#43  November 26, 2018, 02:38:58 am
  • *****
  • "VS. Style Debuts - CEO"
  • Death is the start of a brand new cycle
    • Brazil
    • Skype - emperorzankuro
    • https://www.facebook.com/kleylson.cavalcante
Well, if there is one thing that I would like to request for the next update of the character is that the files be placed into a .zip file instead of a .rar file. During the weekend, I tried to download and extract the character for testing and playing, but I was unable to do so for some reason due to the fact that the 7zip program refusing to read the file as an archive...

The reason of why the files are "Zipped" instead of "RAR" is because the file size is lesser than it would be if I compacted as rar.

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#44  November 26, 2018, 05:52:57 am
  • ***
  • Coding and Spriting pixel art.
  • Fun with 2d fighting games
in my opinion, michelle heart is great! i think that perfection for mugen chars,stages and etc... are nonsense things, if any char has some bugs, then it must to be reported to author,so he can to fix it on the next update.

bugs and some errors are completely normal, same the big companies sometimes have games with flaws........the people need to be more patient and reasonable.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#45  November 26, 2018, 07:40:55 am
  • *****
  • Uninvited claws
    • USA
    • www.trinitymugen.net
BS aside I do like the sprite update. Her gameplay does need work, but I ain't bout to go into all that. I like her sprite update so much, that I may hook ya'll up with this:



Don't hold me to it though...
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#46  November 27, 2018, 12:10:24 am
  • ****
  • Vs Style Debuts Tag Project CEO
  • The Dark Wolf Returns
    • USA
That's a crazy palette there and that is awesome to see. Is there more of those in a thread of some sort?
Beware the Dark Wolf once more!
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#47  November 27, 2018, 06:34:22 am
  • *****
  • Uninvited claws
    • USA
    • www.trinitymugen.net
I don't understand the question.... I put this template in the CS Discussion thread as well, if that's what you mean...? Lots of people put concept CSs there to get opinions on it/motivation and/or possibly help with completing them.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#48  November 27, 2018, 06:43:01 am
  • ****
  • Vs Style Debuts Tag Project CEO
  • The Dark Wolf Returns
    • USA
Oh. That's a well explained template though. Anyway, hope to see an update soon regarding some of the moves.
Beware the Dark Wolf once more!
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#49  November 27, 2018, 10:16:32 pm
  • avatar
  • **
Well, if there is one thing that I would like to request for the next update of the character is that the files be placed into a .zip file instead of a .rar file. During the weekend, I tried to download and extract the character for testing and playing, but I was unable to do so for some reason due to the fact that the 7zip program refusing to read the file as an archive...

Use WinRar then? For all you know it's just a 7zip exclusive thing

Well, ARE youre try open that OUT of 7zip?
open first 7zip and then try OPEN  again, if not that work buy winrar or look newer version 7 zip.

lui

Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#50  November 28, 2018, 04:31:57 am
  • avatar
  • *****
    • USA
what

winrar is free even after the "trial" expires
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#51  November 28, 2018, 06:30:20 am
  • ****
  • Vs Style Debuts Tag Project CEO
  • The Dark Wolf Returns
    • USA
Yeah just ignore the expiration notices and just extract as normal.
Beware the Dark Wolf once more!
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#52  February 12, 2019, 08:47:12 pm
  • *****
  • You came to defeat me!? Hmph. In your dreams, bud!
  • RoK Member & MUGEN Lover & Editor
    • Brazil
    • guiaugusto20@hotmail.com
    • Skype - guiaugusto20
Finally got the time to check her. Such a wonderful update!! Congrats fellas! :D
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#53  February 12, 2019, 09:21:42 pm
  • *****
  • "VS. Style Debuts - CEO"
  • Death is the start of a brand new cycle
    • Brazil
    • Skype - emperorzankuro
    • https://www.facebook.com/kleylson.cavalcante
Thanks for the videos man :D

Have good news, i was working on her and I managed to fix major part of her issues which was reported before and applied some feedbacks about her special moves.

Possibly in the next days you guys will see a updated version of her :D

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#54  February 12, 2019, 09:23:41 pm
  • ******
  • Master of Jankness
  • 15 years of MFG, geez...
    • Brazil
    • www.brazilmugenteam.com
I really like her sprites. They looks so professional.
Re: Michelle Heart revamped by Gladiacloud, Beximus and Shinzankuro!
#55  February 13, 2019, 12:41:11 pm
  • ***
  • MvC Adict!!
    • Argentina
    • www.marvelvscapcomextreme.esy.es
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
www.marvelvscapcomextreme.esy.es

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini