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Gekkou stage - Kaiser Knuckle (Read 9083 times)

Started by NDSilva, August 24, 2015, 10:19:27 pm
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Gekkou stage - Kaiser Knuckle
#1  August 24, 2015, 10:19:27 pm
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After hearing about the scaledelta feature on Mugen 1.1, I decided to try a shot with another stage from Kaiser Knuckle. I think the result is accurate enough.  :)

UPDATE!!! Stage coding was greatly improved, and now works properly on every version of Mugen. :nuttrox:

Japan (Gekkou stage)

Spoiler: more screens (click to see content)


Day version

Spoiler: more screens (click to see content)


Video preview:



More info:
  • Low-res
  • Animated
  • Low-jump
  • Parallax
  • Looping BGM


DOWNLOAD

Last Edit: May 09, 2019, 12:25:53 am by NDSilva
Re: Gekkou stage - Kaiser Knuckle
#2  August 24, 2015, 10:34:23 pm
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The night time version is SOOOOO Kung Fu Man style. XD

Nicely done. :)

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dragon punch to stand a chance."
Re: Gekkou stage - Kaiser Knuckle
#3  August 24, 2015, 10:50:58 pm
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These are great & badly needed.
Re: Gekkou stage - Kaiser Knuckle
#4  August 24, 2015, 10:55:05 pm
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Re: Gekkou stage - Kaiser Knuckle
#5  August 24, 2015, 11:03:31 pm
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i've tried your stage in 1.0 and it's not having any errors, the weird part is the sprites disappearing and reappearing, is there something wrong with this or is it accurate to the game?
Re: Gekkou stage - Kaiser Knuckle
#6  August 24, 2015, 11:24:10 pm
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The doors have a "vertical parallax" effect that is new to mugen 1.1. So yeah, it doesn't work properly on others versions.
Re: Gekkou stage - Kaiser Knuckle
#7  August 26, 2015, 01:31:03 am
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Superb...

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Gekkou stage - Kaiser Knuckle
#8  August 26, 2015, 01:39:37 am
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whoa! You should do more stages like this bud I love the results :D
Think you can make something like a Street fighter III stage with parallax....like say....that Hot Springs stage for Ryu?
Re: Gekkou stage - Kaiser Knuckle
#9  August 26, 2015, 04:04:39 am
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I LIKE THIS STYLE!!!!thans´╝ü
Re: Gekkou stage - Kaiser Knuckle
#10  September 01, 2015, 12:13:29 pm
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Great!! I like Kaiser Knuckle and your KK stages.
I think "Spilits of Silence" is one of the greatest fighting music!!
Re: Gekkou stage - Kaiser Knuckle
#11  May 09, 2019, 12:24:40 am
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Yo everyone! I've just made a total revamp on the 3D-esque doors and walls coding, just so it no longer needs the scaledelta exclusive feature from Mugen 1.1b.

Which means, now the stage works properly on every version of Mugen! (yep, old WinMugen included :ninja:)

Go check this crazy revamp, if you want to. Download link remains the same. ;)
Re: Gekkou stage - Kaiser Knuckle
#12  May 09, 2019, 08:53:01 pm
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Your Kaiser knuckle stages are some of the best I've seen for the engine.
Good work !
Re: Gekkou stage - Kaiser Knuckle
#13  May 10, 2019, 01:40:34 am
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This stage is my favorite stage along side with General's stage  :8):
<- I exercise and dance like that regularly!
Re: Gekkou stage - Kaiser Knuckle
#14  May 11, 2019, 05:52:21 am
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Stage of the week, no doubt.
Re: Gekkou stage - Kaiser Knuckle
#15  May 11, 2019, 03:38:14 pm
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The 3D effects on the doorways on these kaiser knuckle stages converted to mugen still blow my mind. really good work  :buttrox:
look at my sprite rips  HERE
look at my TMNT Project HERE
My Contribution to mugen: Stages: 897 | Chars: 8 | Fullgames: 1 | Spritesheets: 85