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Yeti's Creations (Ikkaku updated to v0.8, 12/3/07) (Read 18529 times)

Started by BwdYeti, August 30, 2007, 12:51:24 am
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Yeti's Creations (Ikkaku updated to v0.8, 12/3/07)
New #1  August 30, 2007, 12:51:24 am
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    • www.bwdyeti.com
These are my first Mugen projects, Kon and Byakuya from Bleach DS 2nd. I've tried to stay as accurate as I can to Bleach DS's combat system. I've included Readmes with command lists and an explanation of Bleach DS concepts, so please give that a read before you try them out. I'm also trying to set this up as completely as I can so I have a good basis to start making other Bleach characters once I'm finished.

http://sixfortyfive.com/bwdyeti/YetiMugen.html
I'm making exact as possible Bleach DS 2nd characters. Contact me if you have any ideas, suggestions, or whatever.

1. Kon 98%
2. Byakuya 90%
3. Ikkaku 80%
4. Ukitake 0% Uki was always here and did not steal Kanonji's spot. >__>
5. Kanonji 0%
(ahahaha this sig is 4 years old)
Last Edit: August 14, 2008, 08:09:11 pm by Titiln & the Great Titiln

DMK

Re: Kon (Bleach DS 2nd)
#2  August 30, 2007, 12:56:23 am
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Glad to see others doing Bleach DS characters.  :sugoi:

Sounds good.

Glad you used the push foward to accomidate for his small reach.
Re: Kon (Bleach DS 2nd)
#3  August 30, 2007, 01:33:17 am
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great work gonna test for bugs

DMK

Re: Kon (Bleach DS 2nd)
#4  August 30, 2007, 02:06:39 am
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He seems close to Kon gameplay.

Love his Kondukens and his sounds are crisp.

You did an excellent job for a beta my friend.
Re: Kon (Bleach DS 2nd)
#5  August 30, 2007, 02:22:03 am
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thanks beta kon for now thank u

DMK

Re: Kon (Bleach DS 2nd)
#6  August 30, 2007, 02:46:20 am
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I may have some portraits you could use if interested.

I'll see if I can get them.

Unless you have your own planed.  :sugoi:
Re: Kon (Bleach DS 2nd)
#7  August 30, 2007, 02:55:05 am
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    • www.bwdyeti.com
I do, it just wasn't a high enough priority compared to coding.

I added Damage Cancelling, but I don't know how to get it to work with multiple opponents (since it can't be activated if the opponent hitting Kon is doing a Super/Hyper, and I don't know how to check that). Hmm...
I'm making exact as possible Bleach DS 2nd characters. Contact me if you have any ideas, suggestions, or whatever.

1. Kon 98%
2. Byakuya 90%
3. Ikkaku 80%
4. Ukitake 0% Uki was always here and did not steal Kanonji's spot. >__>
5. Kanonji 0%
(ahahaha this sig is 4 years old)
Re: Kon (Bleach DS 2nd)
#8  August 30, 2007, 05:02:10 am
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lol i love the video! this character looks lots of fun!


Re: Kon (Bleach DS 2nd)
#9  August 30, 2007, 05:55:07 pm
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pic
Re: Kon (Bleach DS 2nd)
#10  August 31, 2007, 03:37:12 am
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Nice dude ^^, Im Liking this I like the whole Chargebar thing, and i like the Button Layout. Not really any super apparent glitches, but i havent really done an In Depth Look into Him, And the few i did see you already Stated ><. Well nice job Good Luck to finishing him ^^
Re: Kon (Bleach DS 2nd)
#11  August 31, 2007, 06:31:27 pm
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Here's a suggestion, you could transform Kon to Ichigo.(where he takes over ichigo's body.)
Re: Kon (Bleach DS 2nd)
#12  August 31, 2007, 06:45:15 pm
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 :o thats a perfect idea, have a hyper where he can transform into ichigo for a sort period.
Re: Kon (Bleach DS 2nd)
#13  August 31, 2007, 08:06:21 pm
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  • Kyosuke + Ky Kiske = Kensuke?
How are you checking the velocities and such for you attacks?

as far as I know no ds emus work with the bleach 2nd rom..
~Ultimate Kensuke of the True Lightning~

Real Bout High School Battle

Coming.....soon....
Re: Kon (Bleach DS 2nd)
#14  August 31, 2007, 09:50:25 pm
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Actually, one does. I'd need that to rip the sprites anyway, right?

Anyway, first post updated with version 0.8. Damage Cancel added, OTG added, hitsparks added, fixed a bunch of bugs.
I'm making exact as possible Bleach DS 2nd characters. Contact me if you have any ideas, suggestions, or whatever.

1. Kon 98%
2. Byakuya 90%
3. Ikkaku 80%
4. Ukitake 0% Uki was always here and did not steal Kanonji's spot. >__>
5. Kanonji 0%
(ahahaha this sig is 4 years old)
Re: Kon (Bleach DS 2nd)
#15  August 31, 2007, 10:06:30 pm
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  • heh i create stages...
    • www.freewebs.com/nlck09
well i might as well try him out.
Re: Kon (Bleach DS 2nd)
#16  September 01, 2007, 11:06:14 am
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    • www.bwdyeti.com
Updated with version 0.85. A few more bugfixes, added damage scaling, added a HitOverride to his special movement so he resists one hit before going into hitstun. (Still gets paused, takes damage for that hit)

I think I'm done implementing all of Bleach DS's mechanics, the only thing left is fixing the rest of the bugs and adding the remaining Specials/Supers.

Note: Holding back does not guard any more. You have to use the R (Z) button, making him recommended for playing with a controller. If enough people ask I'll include a way to turn guarding with back on.


EDIT: I just made a fix since I posted this so redownload it if you already did. :o
I'm making exact as possible Bleach DS 2nd characters. Contact me if you have any ideas, suggestions, or whatever.

1. Kon 98%
2. Byakuya 90%
3. Ikkaku 80%
4. Ukitake 0% Uki was always here and did not steal Kanonji's spot. >__>
5. Kanonji 0%
(ahahaha this sig is 4 years old)
Last Edit: September 01, 2007, 11:41:16 am by BwdYeti

DMK

Re: Kon (Bleach DS 2nd)
#17  September 01, 2007, 11:32:40 am
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Thank you for the update and I understand it and I'm used to the gameplay like that.

Perhaps though do make one for people who arn't used to the gameplay.

As a sorta side patch if you will.

Fine job so far and hope to see possibley more Bleach based characters from you.

[size=3pt]Ren ftw![/size]
Re: Kon (Bleach DS 2nd)
#18  September 01, 2007, 06:23:02 pm
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Excellent by far this is one of my most favorite small characters I ever play with.  :sugoi:
Re: Kon (Bleach DS 2nd)
#19  September 01, 2007, 10:33:08 pm
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Heres a potrait i edited for self use for him.


Interactive Stage W.I.P Click Below


--------------


I give my life not for honor but for you
Re: Kon (Bleach DS 2nd)
#20  September 02, 2007, 07:50:11 am
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what about a special where he transforms into konpachi