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hi-res stage alteration (Read 1292 times)

Started by saturos, September 16, 2007, 08:34:44 am
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hi-res stage alteration
#1  September 16, 2007, 08:34:44 am
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i was just wondering if anybody knew how to switch a hi res stage into a normal res and vice versa.

if no one knows thats ok

thank you in return
Re: hi-res stage alteration
#2  September 16, 2007, 05:16:27 pm
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You have to extract the sprites, double their size or divide it by 2, depending which way you want to go, and reinsert the sprites in the SFF.
Then , you have to tweak all the values in the code.
Re: hi-res stage alteration
#3  September 16, 2007, 09:09:42 pm
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does the sff file have to show something understandable? cause all i see is ")J!!11R9Z)9ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ P                                                            ÊÒÔÒÊÉÒÉÂÉÒÉÉÒÉÂÉÒÉÉÒÉÂÉÒÉÉÒÉÂÉÒÉÉÒÉÂÉÒÉÉÒÉÂÉÒÉÉÒÉÂÉ"

kind of writing

Re: hi-res stage alteration
#4  September 17, 2007, 10:11:19 am
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Open it with fighter factory or MCM or MEE.

Yeah, editing images out of a J!!11R9Z)9ÿÿÿÿÿÿÿ text is rather difficult. ;D
Re: hi-res stage alteration
#5  September 19, 2007, 05:56:41 am
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no w8 nvm....
You have to extract the sprites, double their size or divide it by 2, depending which way you want to go, and reinsert the sprites in the SFF.
Then , you have to tweak all the values in the code.
so....double for normal res and divide for hi res?
Last Edit: September 19, 2007, 06:03:25 am by saturos
Re: hi-res stage alteration
#6  September 19, 2007, 09:57:45 am
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LR -> HR : double the size.
HR -> LR : divide the size by 2.
Re: hi-res stage alteration
#7  September 21, 2007, 01:46:05 am
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and one last question...  :-X when tweaking game value codes you mean in the def file right? and do you do same thing as in the sff file?

Animugen

Re: hi-res stage alteration
#8  September 21, 2007, 10:56:16 pm
How do you extract sprites?
Re: hi-res stage alteration
#9  September 21, 2007, 11:30:01 pm
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How do you extract sprites?
Save the sprite as it is opened in Fighter Factory as a PCX. Should be somewhere on teh left

But...no what you're doing...you know, BEFORE you get in trouble -_-
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Animugen

Re: hi-res stage alteration
#10  September 22, 2007, 05:57:26 pm
OK I saved the sprites as PCX so how do I do what Demitri just said.
Re: hi-res stage alteration
#11  September 22, 2007, 09:14:17 pm
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OK I saved the sprites as PCX so how do I do what Demitri just said.
Probably upload them into a place like Photoshop and Infranview, and change their sizes as he said, save them, put them back? I dunno...
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Re: hi-res stage alteration
#12  September 23, 2007, 12:15:55 am
Nvm.