Ok I need to start thinking of better topic titles.
Anyway, I tend to try and keep the .sff file size as small as possible with my chars (not small as in discarding effects, but as in optimized) at the cost of needing to create helpers to regulate the scale/angle/transparency/whatever of each effect, as opposed to just shoving a whole anim in the .sff.
So, what's better in terms of Mugen performace, smaller file size or less processing required? e.g. is it better to use a 500kB explod anim or having a single frame of that animation and animating it with a helper and several explods?
Use anything you want from my works. If you need to contact me use email, not private messages.