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Old Updates/Progress Threads (Read 38949 times)

Started by Laxxe23, July 02, 2008, 07:06:15 pm
updates to come(online play ftw)
#21  November 24, 2008, 10:46:22 pm
  • ****
  • Aka ShadesTeam/Zeckle
well, ive been thinking, its kinda boring playing shades myself, so why not mix it up and add netplay
yes you heard right, netplay is comming to shades, (not to mugen)
bugfixes will also appear and maybe a few more surprises
netplay will include:
instant messaging, and direct joystick/keyboard internet use
note: this will not directly link shades together, instead it will only control the controller/keyboard
post here if you have any questions

also, a program is being written up for this so im not using some outside source. 
Shades 2 site:Shades of Manhattan
Last Edit: November 26, 2008, 08:38:46 pm by Shades team
Re: updates to come
#22  November 24, 2008, 11:13:28 pm
  • **
ill be waiting to own joo all :D

Re: updates to come
#23  November 25, 2008, 12:57:11 am
  • ******
  • Infinite collecting !!!
    • France
    • network.mugenguild.com/cybaster/
May we have more info on what tool/program you're using to make this real ? :)

Now I understand better your question on MSN... I thought it was for some sort of homework of yours. :P
Re: updates to come
#24  November 25, 2008, 02:23:46 pm
  • ****
  • Aka ShadesTeam/Zeckle
May we have more info on what tool/program you're using to make this real ? :)

Now I understand better your question on MSN... I thought it was for some sort of homework of yours. :P
its an original progam being written up, no name for it yet
Shades 2 site:Shades of Manhattan
Last Edit: November 26, 2008, 02:45:49 pm by Shades team
Re: updates to come
#25  November 26, 2008, 01:57:38 pm
  • **
  • food...
the excitement could quite possibly kill me.
holy crap, i'm back and stuff... if anyone cares.
Re: updates to come (online play ftw)
#26  November 26, 2008, 08:38:28 pm
  • ****
  • Aka ShadesTeam/Zeckle
the key presses now work next is the distance test, then will be the translation from syntax to actual key presses, then the joystick and finally it will be bundled with the shades update
Shades 2 site:Shades of Manhattan
Re: Getting close to a release!!!
#27  November 27, 2008, 01:50:46 am
  • *
Hey, are you guys making any plans to market this? or just keeping it in the mugen community?

Honestly, I highly suggest the former. Look into ;) I can help however I can -- but, I must say: I cant put all focus on it, as I've been staying quite busy with these projects on the label.
Re: Getting close to a release!!!
#28  November 27, 2008, 02:15:12 am
  • **
  • food...
whoa-ho-ho, let me stop you right there buddy. this is mugen, closed code or not, its still what it is. mugen is, was, and shall always be free. the day one must pay for mugen is when it no longer becomes mugen.
holy crap, i'm back and stuff... if anyone cares.
Re: Getting close to a release!!!
#29  November 27, 2008, 02:40:31 am
  • ****
  • Aka ShadesTeam/Zeckle
when its ported to another engine it might be sold
Shades 2 site:Shades of Manhattan
Re: Getting close to a release!!!
#30  November 27, 2008, 04:58:21 am
  • *
whoa-ho-ho, let me stop you right there buddy. this is mugen, closed code or not, its still what it is. mugen is, was, and shall always be free. the day one must pay for mugen is when it no longer becomes mugen.

I said market
Not sell
Re: Getting close to a release!!!
#31  November 27, 2008, 07:02:33 am
  • ******
  • Infinite collecting !!!
    • France
    • network.mugenguild.com/cybaster/
Do you mean "market" as in "promote" ?
Re: Getting close to a release!!!
#32  November 27, 2008, 03:54:41 pm
  • **
  • food...
oh, if you mean promoteing it then by all means.
holy crap, i'm back and stuff... if anyone cares.
Re: Getting close to a release!!!
#33  November 27, 2008, 09:33:44 pm
  • *
yes, this is what marketing is.

Well, not all but pretty much the gist of it ;)


Suggestion: Definatly need a website. A *game* website, not a mugen website. What is there now, is a mugen site.
Re: updates to come(online play ftw)
#34  November 28, 2008, 04:58:57 am
  • ****
    • www.mugenevolution.co.uk/hadoabuser
I was wondering y u were asking about that program that did that, guess u found what u needed to know, good luck.  :sugoi:
Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D
Re: updates to come(online play ftw)
#35  November 28, 2008, 12:23:33 pm
  • ****
  • Aka ShadesTeam/Zeckle
I was wondering y u were asking about that program that did that, guess u found what u needed to know, good luck.  :sugoi:
nope didnt find what i needed, so i found an engineer and am working with him on writing up a program for it
Shades 2 site:Shades of Manhattan
Re: Getting close to a release!!!
#36  November 29, 2008, 09:05:27 am
  • avatar
  • *
    • uglook.net/mugen/
How is this not getting more attention? I figured people would be much more stoked for an original game. It saddens me there aren't more original characters out there.

I'm excited to see what kind of game it is and what kind of gameplay it involves that separates it from the other games out there. Looking forward to the final release!

Edit: Or maybe it's already released...
Last Edit: November 29, 2008, 09:08:55 am by _glook
Re: Getting close to a release!!!
#37  November 29, 2008, 01:25:34 pm
  • ******
  • Infinite collecting !!!
    • France
    • network.mugenguild.com/cybaster/
Re: updates to come(online play ftw)
#38  December 01, 2008, 06:23:35 pm
  • ****
    • www.mugenevolution.co.uk/hadoabuser
Even better.
Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D
Re: updates to come(online play ftw)
#39  December 01, 2008, 11:47:26 pm
  • ***
  • +1 to whoever added Godzilla to the main index.
Might want to record the input stream and not use random but use some other formula based on GameTime to create a re-playable game.

Also, latency is going to be obnoxious.
i think we should call it an "engine" so we don't look like total idiots because otherwise we'd be arguing about a "game" and that would be somehow "dumber" than arguing about an "engine" on the "internet" for countless hours

Iced said:
I for one, do not enjoy round corners!  :bigcry:
But they hurt much less when we accidentally hit them!  :S
Re: updates to come(online play ftw)
#40  December 02, 2008, 04:50:55 am
  • ****
  • Aka ShadesTeam/Zeckle
Might want to record the input stream and not use random but use some other formula based on GameTime to create a re-playable game.

Also, latency is going to be obnoxious.
what im doing is basically nothing to do with time, as of yet so lag will be an issue to be worked on in the future, right now im more into gettig around my router blocking the incoming signal (trying to find a way more simple than port fowarding, maybe finding a host server)

 
Shades 2 site:Shades of Manhattan