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Font Coder for MGS2 Screenpack (Read 939 times)

Started by Bastard Walt, August 07, 2008, 11:58:04 pm
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Font Coder for MGS2 Screenpack
#1  August 07, 2008, 11:58:04 pm
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The MGS screenpack is on it's way, I'm working mostly on coding stuff and spriting the layout of the screens. It will be a hybrid of MGS + MGS2 Elements.

The existing Font tools just didn't run in my home PC for some reason  :-\
Need these coded into 2 different *.fnt files :beam:

http://www.b3ta.cr3ation.co.uk/data/bmp/sprfont.bmp
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Re: [Request] Font Coder for MGS2 Screenpack
#2  August 08, 2008, 12:44:56 am
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Sure you don't want more characters in there?
Compared to the system (debug) fonts you're missing ~ `@ # $ ^& _ = { } | \ ; " ' < >
Of course only maybe a couple of those are used in any char names, but still.


Edit: Anyway, here. If you want blinking effects and stuff you need to provide extra palettes.
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Last Edit: August 08, 2008, 01:51:17 am by P.o.t.S.
Re: [Request] Font Coder for MGS2 Screenpack
#3  August 08, 2008, 02:07:25 am
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Oh shit that was fast. You rock negro.
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Re: [Request] Font Coder for MGS2 Screenpack
#4  August 08, 2008, 05:50:10 pm
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Unless I'm doing something terribly wrong, I think you made a mistake when defining the numbers in the Big Font :P

BTW do you know if the regular NUM.FNT only has to have numbers in it?
If so, could you full a num font with the BIG Font?
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Re: [Request] Font Coder for MGS2 Screenpack
#5  August 08, 2008, 07:15:53 pm
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Haha, must've forgotten to save at some point, sorry about that.  Fixed (same link), and also fixed the [ symbol in the small one.

As for the timer, sure, just send over the infinite symbol.
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Re: [Request] Font Coder for MGS2 Screenpack
#6  August 08, 2008, 07:24:26 pm
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just use a 76
Dear Santa: 5 fonts total.
#7  August 09, 2008, 03:47:36 am
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Added Infinite symbol + pretty much all the other characters you suggested :beam:
last one is &, sorry if it's not that understandable  :-X
Timer Big and Small won't have colors, added Combo font (Double sized + Gradient)

I swear I think I've covered pretty much all the characters and fonts I had planned.
I'm sorry for having you re-do them, but I guess it's for the sake of completion.

Thanks in advance  :sugoi:
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#8  August 09, 2008, 03:57:44 am
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Don't worry, I enjoy working on random things like this.

Why the two timers? One high and one low resolution?
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#9  August 09, 2008, 04:00:23 am
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I really don't know, I just figured I'd cover that while you were at it, you never know :P

As I said, I don't plan to use any other styles of font, this pretty much covers everything I had in mind.
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#10  August 09, 2008, 04:51:36 am
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Ok, hope I didn't miss anything. Same link yet again.
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#11  August 09, 2008, 05:27:52 am
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