YesNoOk
avatar

Kof XII inspired HD Screenpack (Read 12795 times)

Started by Dc414, November 07, 2008, 05:41:24 pm
Share this topic:
Kof XII inspired HD Screenpack
#1  November 07, 2008, 05:41:24 pm
  • **
  • Phantom G's
currently working on a KOF XII styled screenpack. Only select screen done. The player one and two are animated. the letters fade in 1 by one and then fade out in various patterns. This is for HD mugen . as you can see the select screen is in all its 1280x960 glory.

Spoiler, click to toggle visibilty

direct link for higher version
http://i32.photobucket.com/albums/d2/dc414/mugen6-1.png
Last Edit: November 07, 2008, 05:53:15 pm by Dc414
Re: Kof XII inspired HD Screenpack
#2  November 08, 2008, 05:15:02 am
  • *****
  • kill them all
    • www.triggerall.com
Looks really nice, cool edit so far...
            www.triggerall.com
Re: Kof XII inspired HD Screenpack
#3  November 14, 2008, 04:50:58 pm
  • avatar
  • ****
    • USA
I hope you're going for accuracy on this one, because I would rather have an accurate screenpack based on The King of Fighter XII than one of the remixed versions. Anyways, :woot: this is going to be escatic!!
Re: Kof XII inspired HD Screenpack
#4  November 14, 2008, 04:59:29 pm
  • ****
  • Laugh it up
    • USA
I hope you're going for accuracy on this one, because I would rather have an accurate screenpack based on The King of Fighter XII than one of the remixed versions. Anyways, :woot: this is going to be escatic!!

its called " Kof XII inspired"  so I doubt that it will be accurate lol
Re: Kof XII inspired HD Screenpack
#5  November 14, 2008, 06:48:34 pm
  • avatar
  • ****
    • USA
I hope you're going for accuracy on this one, because I would rather have an accurate screenpack based on The King of Fighter XII than one of the remixed versions. Anyways, :woot: this is going to be escatic!!

its called " Kof XII inspired"  so I doubt that it will be accurate lol
Duly noted, BundleFly. However, if this is going to come to pass, at least make a template for the custom portraits.
Re: Kof XII inspired HD Screenpack
#6  November 15, 2008, 09:50:50 am
  • **
  • Phantom G's
i already have a psd in the folder for custom portraits. the reason i am not going for accuracy is simply because i have not seen enough hd vids to compare it to. Also some of the animation would not be possible in mugen.  i am going mainly by pics and i have redone some of it to be a little more accurate. Pics will follow
Re: Kof XII inspired HD Screenpack
#7  November 15, 2008, 10:37:49 am
  • ****
  • Not finished
Questions about the animations.

- Will there portrait boxes flip on to the screen as in the original?
- Will the rotating wire frame globe and the pulsating ring be in the background?
- What animation specifically would be impossible?
Re: Kof XII inspired HD Screenpack
#8  November 15, 2008, 05:18:12 pm
  • **
  • Phantom G's
Questions about the animations.

- Will there portrait boxes flip on to the screen as in the original?
- Will the rotating wire frame globe and the pulsating ring be in the background?
- What animation specifically would be impossible?

the portrait boxes will not flip .. this animation i could not get . also with doing this animation it does not allow the end user to add more spaces if they choose. The boxes would be limited to the amount you chose to animate. if you know of a way to do this please let me know. instead i have added an effect that makes them look like they fade in .
instead of using the wireframe globe i decided to use the full color logo without the words to add more color.

if you think i should include either and can help me with achieveing those results please by all means
Last Edit: November 15, 2008, 07:08:33 pm by Dc414
Re: Kof XII inspired HD Screenpack
#9  November 15, 2008, 07:13:32 pm
  • **
  • Phantom G's
updated pic.
Re: Kof XII inspired HD Screenpack
#10  November 15, 2008, 09:48:17 pm
  • *****
  • DAT SAX
Why did you get rid of the player 1 and 2 banners? Those looked nice.

                  ~*The Last Quincy*~         ~Sig by [TempesT]
My MUGEN shit:
MvC2 Tron Bonne, MvC Kim Kaphwan, Barns (Destruction Desire),
and Burai Yamamoto (Arranged)
Re: Kof XII inspired HD Screenpack
#11  November 16, 2008, 06:32:18 am
  • **
  • Phantom G's
i didnt get rid of the p1 and p2 banners. they are still in the sff i only turned them off for now . The reason is i was going to try to go with the actual p1 and p2 from the game thats the only reason why. If you guys would prefer i can turn them back on. i just figured people would want more of the true looking sp.
Re: Kof XII inspired HD Screenpack
#12  November 17, 2008, 01:09:33 am
  • ******
  • The Imperial System sucks.
    • Guatemala
The kind of motivation i need to move to mugen HD.
Re: Kof XII inspired HD Screenpack
#13  November 17, 2008, 05:09:46 am
  • avatar
  • ****
    • USA
i didnt get rid of the p1 and p2 banners. they are still in the sff i only turned them off for now . The reason is i was going to try to go with the actual p1 and p2 from the game thats the only reason why. If you guys would prefer i can turn them back on. i just figured people would want more of the true looking sp.
The original always looks better. Go for it, Dc414!
Re: Kof XII inspired HD Screenpack
#14  November 18, 2008, 12:12:17 am
  • **
  • Phantom G's
ok not a problem they go back on. :) guess i dont need to make the p1 and p2 then :)
Re: Kof XII inspired HD Screenpack
#15  November 18, 2008, 05:23:17 am
  • avatar
  • ****
    • USA
Re: Kof XII inspired HD Screenpack
#16  November 18, 2008, 06:29:38 am
  • **
  • Phantom G's
i had many ideas in my head about this one. possibly ill leave both with an option for the user to change it
Re: Kof XII inspired HD Screenpack
#17  December 18, 2008, 05:46:22 am
  • avatar
  • ****
    • USA
Is the project alive or dead?