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Capcom Wrestling All Stars (Read 2485 times)

Started by rattle, April 30, 2009, 12:17:45 am
Capcom Wrestling All Stars
#1  April 30, 2009, 12:17:45 am
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Hi gentlemen. This is my one and only project. Sadly i don't know how to use MUGEN. It's an awesome program, but i just can't.
This project includes more concept than characters.

Mike Haggar (Saw some sprites. They were really good. I think someone edited Marvel vs Capcom/Hulk.)
Zangief the Red Cyclone (Can't imagine this game without him.)
Alex (Nice Design indeed)
Hugo Andore (We'll need a big guy!)
El-Fuerte (and a small and fast guy...)
Mika (we're also need a girl)

I just didn't wanted to use this muscle bomber and slammasters characthers. And this game would be looking like Street Fighter Alpha.
Gameplay also should be really simple. 4 buttons instead of direction keys:
Punch/Heavy Blow
Kick/Heavy Kick
And of course that concept must include some grapling moves, which i like to call ''Gotcha!''.
I happens when player pushes both of punching buttons or both of kicking buttons.

Gentlemen, i know it sounds stupid. I need MUGEN programmers and designers to make this game. All the Artwork such as fighter portraits, music, stages and moves will be made by me. Even menu and biografies. In fact fighter bios will be really complicated.

Thank you for reading...
Last Edit: April 30, 2009, 01:23:41 am by rattle
Re: Capcom Wrestling All Stars
#2  April 30, 2009, 12:22:04 am
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Showing some of your works would help you to get coders.
Re: Capcom Wrestling All Stars
#3  April 30, 2009, 01:15:18 am
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  • [The only one worthy of my love!]
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Spritework too.
Capcom Wrestling All Stars
#4  April 30, 2009, 01:25:34 am
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That's the problem, i'm a graphic designer. I can draw vectors. I don't know how tom make a sprite work...
Re: Capcom Wrestling All Stars
#5  April 30, 2009, 01:27:51 am
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  • [The only one worthy of my love!]
    • USA
It's going to be hard to find a coder then. You might be able to get someone to code the aesthetics, like lifebars/screenpack/etc, but outside of that...
Re: Capcom Wrestling All Stars
#6  April 30, 2009, 01:31:40 am
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  • Aka ShadesTeam/Zeckle
draw a vector image and rastafarian it....errr raster it, make sure the pallet is good, make sure it looks fine, throw everyrhing away that you did and learn to be more useful than just being a concept artist and lead designer, you need to be able to work with your team, people dont like it when others just waltz right in and say here can you do everything while i do nothing except lead the project


edit - since when are you nice to newbies jango
Shades 2 site:Shades of Manhattan
Re: Capcom Wrestling All Stars
#7  April 30, 2009, 01:38:54 am
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  • [The only one worthy of my love!]
    • USA
edit - since when are you nice to newbies jango
It's becoming an acquired taste.

@rattle: Just start with the basics first. Make stages. Make storyboards (no not really, but we need more storyboards in MUGEN). Then work your way up to character making. There's really no "learning curve" to speak of in character creation but once you just decide to grit your teeth and charge into it, it becomes cake.
Last Edit: April 30, 2009, 01:44:03 am by Jango
Re: Capcom Wrestling All Stars
#8  April 30, 2009, 01:47:14 am
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How about Crimson Mika's Rival. ???
Welcome to the House of Fighting.
Re: Capcom Wrestling All Stars
#9  April 30, 2009, 01:49:39 am
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Thx for the advices...
Re: Capcom Wrestling All Stars
#10  April 30, 2009, 02:05:26 am
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Re: Capcom Wrestling All Stars
#11  April 30, 2009, 02:07:17 am
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draw a vector image and rastafarian it....errr raster it, make sure the pallet is good, make sure it looks fine, throw everyrhing away that you did and learn to be more useful than just being a concept artist and lead designer, you need to be able to work with your team, people dont like it when others just waltz right in and say here can you do everything while i do nothing except lead the project


edit - since when are you nice to newbies jango

raster? its a mugen term right?

GT

Re: Capcom Wrestling All Stars
#12  April 30, 2009, 02:09:16 am
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Why Triple Post? You Could Have Made One Post Containing 2 quotes.
Yeah Titiln, in fact, You Made Him
Re: Capcom Wrestling All Stars
#13  April 30, 2009, 02:23:58 am
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Why Triple Post? You Could Have Made One Post Containing 2 quotes.
Sorry.

What if i use some ready sprites? i think it's the best way. Characters would look as they designed...

How to put image in a post. i found image command but between them what to write?
Last Edit: April 30, 2009, 02:27:51 am by rattle
Re: Capcom Wrestling All Stars
#14  April 30, 2009, 02:45:22 am
  • ****
  • Aka ShadesTeam/Zeckle
upload it to photobucket or imageshack first
Shades 2 site:Shades of Manhattan
Re: Capcom Wrestling All Stars
#15  April 30, 2009, 12:39:29 pm
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These are the sprites...
Just characther stances...
Re: Capcom Wrestling All Stars
#16  April 30, 2009, 03:43:22 pm
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  • Aka ShadesTeam/Zeckle
anyone can gather sprites together, sorry but you will want to try harder if your going to get support
Shades 2 site:Shades of Manhattan
Re: Capcom Wrestling All Stars
#17  April 30, 2009, 04:56:19 pm
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Re: Capcom Wrestling All Stars
#18  April 30, 2009, 05:46:07 pm
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Re: Capcom Wrestling All Stars
#19  April 30, 2009, 10:40:50 pm
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anyone can gather sprites together, sorry but you will want to try harder if your going to get support

I don't want supporters.what i need is, people which are sharing the idea that this concept is a good idea for a simple fighting game. but thanx anyway...
Re: Capcom Wrestling All Stars
#20  May 01, 2009, 01:00:49 am
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  • Aka ShadesTeam/Zeckle
supportors = "people which are sharing the idea that this concept is a good idea for a simple fighting game. but thanx anyway..."
Shades 2 site:Shades of Manhattan